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|
/* This is the byte-counted string class for rsyslog. It is a replacement
* for classical \0 terminated string functions. We introduce it in
* the hope it will make the program more secure, obtain some performance
* and, most importantly, lay they foundation for syslog-protocol, which
* requires strings to be able to handle embedded \0 characters.
* Please see syslogd.c for license information.
* All functions in this "class" start with rsCStr (rsyslog Counted String).
* This code is placed under the GPL.
* begun 2005-09-07 rgerhards
*/
#include "config.h"
#include <stdlib.h>
#include <assert.h>
#include <string.h>
#include <ctype.h>
#include <sys/types.h>
#include <regex.h>
#include "rsyslog.h"
#include "stringbuf.h"
#include "srUtils.h"
/* ################################################################# *
* private members *
* ################################################################# */
/* ################################################################# *
* public members *
* ################################################################# */
rsCStrObj *rsCStrConstruct(void)
{
rsCStrObj *pThis;
if((pThis = (rsCStrObj*) calloc(1, sizeof(rsCStrObj))) == NULL)
return NULL;
rsSETOBJTYPE(pThis, OIDrsCStr);
pThis->pBuf = NULL;
pThis->pszBuf = NULL;
pThis->iBufSize = 0;
pThis->iStrLen = 0;
pThis->iAllocIncrement = RS_STRINGBUF_ALLOC_INCREMENT;
return pThis;
}
/* construct from sz string
* rgerhards 2005-09-15
*/
rsRetVal rsCStrConstructFromszStr(rsCStrObj **ppThis, unsigned char *sz)
{
rsCStrObj *pThis;
assert(ppThis != NULL);
if((pThis = rsCStrConstruct()) == NULL)
return RS_RET_OUT_OF_MEMORY;
pThis->iBufSize = pThis->iStrLen = strlen((char*)(char *) sz);
if((pThis->pBuf = (unsigned char*) malloc(sizeof(unsigned char) * pThis->iStrLen)) == NULL) {
RSFREEOBJ(pThis);
return RS_RET_OUT_OF_MEMORY;
}
/* we do NOT need to copy the \0! */
memcpy(pThis->pBuf, sz, pThis->iStrLen);
*ppThis = pThis;
return RS_RET_OK;
}
/* construct from CStr object. only the counted string is
* copied, not the szString.
* rgerhards 2005-10-18
*/
rsRetVal rsCStrConstructFromCStr(rsCStrObj **ppThis, rsCStrObj *pFrom)
{
rsCStrObj *pThis;
assert(ppThis != NULL);
rsCHECKVALIDOBJECT(pFrom, OIDrsCStr);
if((pThis = rsCStrConstruct()) == NULL)
return RS_RET_OUT_OF_MEMORY;
pThis->iBufSize = pThis->iStrLen = pFrom->iStrLen;
if((pThis->pBuf = (unsigned char*) malloc(sizeof(unsigned char) * pThis->iStrLen)) == NULL) {
RSFREEOBJ(pThis);
return RS_RET_OUT_OF_MEMORY;
}
/* copy properties */
memcpy(pThis->pBuf, pFrom->pBuf, pThis->iStrLen);
*ppThis = pThis;
return RS_RET_OK;
}
void rsCStrDestruct(rsCStrObj *pThis)
{
/* rgerhards 2005-10-19: The free of pBuf was contained in conditional compilation.
* The code was only compiled if STRINGBUF_TRIM_ALLOCSIZE was set to 1. I honestly
* do not know why it was so, I think it was an artefact. Anyhow, I have changed this
* now. Should there any issue occur, this comment hopefully will shed some light
* on what happened. I re-verified, and this function has never before been called
* by anyone. So changing it can have no impact for obvious reasons...
*/
if(pThis->pBuf != NULL) {
free(pThis->pBuf);
}
if(pThis->pszBuf != NULL) {
free(pThis->pszBuf);
}
RSFREEOBJ(pThis);
}
rsRetVal rsCStrAppendStrWithLen(rsCStrObj *pThis, unsigned char* psz, size_t iStrLen)
{
rsRetVal iRet;
int iOldAllocInc;
rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
assert(psz != NULL);
assert(iStrLen >= 0);
/* we first check if the to-be-added string is larger than the
* alloc increment. If so, we temporarily increase the alloc
* increment to the length of the string. This will ensure that
* one string copy will be needed at most. As this is a very
* costly operation, it outweights the cost of the strlen((char*)) and
* related stuff - at least I think so.
* rgerhards 2005-09-22
*/
/* We save the current alloc increment in any case, so we can just
* overwrite it below, this is faster than any if-construct.
*/
iOldAllocInc = pThis->iAllocIncrement;
if(iStrLen > pThis->iAllocIncrement) {
pThis->iAllocIncrement = iStrLen;
}
while(*psz)
if((iRet = rsCStrAppendChar(pThis, *psz++)) != RS_RET_OK)
return iRet;
pThis->iAllocIncrement = iOldAllocInc; /* restore */
return RS_RET_OK;
}
/* changed to be a wrapper to rsCStrAppendStrWithLen() so that
* we can save some time when we have the length but do not
* need to change existing code.
* rgerhards, 2007-07-03
*/
rsRetVal rsCStrAppendStr(rsCStrObj *pThis, unsigned char* psz)
{
return rsCStrAppendStrWithLen(pThis, psz, strlen((char*)(char*) psz));
}
rsRetVal rsCStrAppendInt(rsCStrObj *pThis, int i)
{
rsRetVal iRet;
unsigned char szBuf[32];
rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
if((iRet = srUtilItoA((char*) szBuf, sizeof(szBuf), i)) != RS_RET_OK)
return iRet;
return rsCStrAppendStr(pThis, szBuf);
}
rsRetVal rsCStrAppendChar(rsCStrObj *pThis, unsigned char c)
{
unsigned char* pNewBuf;
rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
if(pThis->iStrLen >= pThis->iBufSize)
{ /* need more memory! */
if((pNewBuf = (unsigned char*) malloc((pThis->iBufSize + pThis->iAllocIncrement) * sizeof(unsigned char))) == NULL)
return RS_RET_OUT_OF_MEMORY;
memcpy(pNewBuf, pThis->pBuf, pThis->iBufSize);
pThis->iBufSize += pThis->iAllocIncrement;
if(pThis->pBuf != NULL) {
free(pThis->pBuf);
}
pThis->pBuf = pNewBuf;
}
/* ok, when we reach this, we have sufficient memory */
*(pThis->pBuf + pThis->iStrLen++) = c;
/* check if we need to invalidate an sz representation! */
if(pThis->pszBuf != NULL) {
free(pThis->pszBuf);
pThis->pszBuf = NULL;
}
return RS_RET_OK;
}
/* Sets the string object to the classigal sz-string provided.
* Any previously stored vlaue is discarded. If a NULL pointer
* the the new value (pszNew) is provided, an empty string is
* created (this is NOT an error!). Property iAllocIncrement is
* not modified by this function.
* rgerhards, 2005-10-18
*/
rsRetVal rsCStrSetSzStr(rsCStrObj *pThis, unsigned char *pszNew)
{
rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
if(pThis->pBuf != NULL)
free(pThis->pBuf);
if(pThis->pszBuf != NULL)
free(pThis->pszBuf);
if(pszNew == NULL) {
pThis->iStrLen = 0;
pThis->iBufSize = 0;
pThis->pBuf = NULL;
pThis->pszBuf = NULL;
} else {
pThis->iStrLen = strlen((char*)pszNew);
pThis->iBufSize = pThis->iStrLen;
pThis->pszBuf = NULL;
/* iAllocIncrement is NOT modified! */
/* now save the new value */
if((pThis->pBuf = (unsigned char*) malloc(sizeof(unsigned char) * pThis->iStrLen)) == NULL) {
RSFREEOBJ(pThis);
return RS_RET_OUT_OF_MEMORY;
}
/* we do NOT need to copy the \0! */
memcpy(pThis->pBuf, pszNew, pThis->iStrLen);
}
return RS_RET_OK;
}
/* Converts the CStr object to a classical sz string and returns that.
* Same restrictions as in rsCStrGetSzStr() applies (see there!). This
* function here guarantees that a valid string is returned, even if
* the CStr object currently holds a NULL pointer string buffer. If so,
* "" is returned.
* rgerhards 2005-10-19
*/
unsigned char* rsCStrGetSzStrNoNULL(rsCStrObj *pThis)
{
rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
if(pThis->pBuf == NULL)
return (unsigned char*) "";
else
return rsCStrGetSzStr(pThis);
}
/* Converts the CStr object to a classical zero-terminated C string
* and returns that string. The caller must not free it and must not
* destroy the CStr object as long as the ascii string is used.
* This function may return NULL, if the string is currently NULL. This
* is a feature, not a bug. If you need non-NULL in any case, use
* rsCStrGetSzStrNoNULL() instead.
* rgerhards, 2005-09-15
*/
unsigned char* rsCStrGetSzStr(rsCStrObj *pThis)
{
int i;
rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
if(pThis->pBuf != NULL)
if(pThis->pszBuf == NULL) {
/* we do not yet have a usable sz version - so create it... */
if((pThis->pszBuf = malloc(pThis->iStrLen + 1 * sizeof(unsigned char))) == NULL) {
/* TODO: think about what to do - so far, I have no bright
* idea... rgerhards 2005-09-07
*/
}
else { /* we can create the sz String */
/* now copy it while doing a sanity check. The string might contain a
* \0 byte. There is no way how a sz string can handle this. For
* the time being, we simply replace it with space - something that
* could definitely be improved (TODO).
* 2005-09-15 rgerhards
*/
for(i = 0 ; i < pThis->iStrLen ; ++i) {
if(pThis->pBuf[i] == '\0')
pThis->pszBuf[i] = ' ';
else
pThis->pszBuf[i] = pThis->pBuf[i];
}
/* write terminator... */
pThis->pszBuf[i] = '\0';
}
}
return(pThis->pszBuf);
}
/* Converts the CStr object to a classical zero-terminated C string,
* returns that string and destroys the CStr object. The returned string
* MUST be freed by the caller. The function might return NULL if
* no memory can be allocated.
*
* TODO:
* This function should at some time become special. The base idea is to
* add one extra byte to the end of the regular buffer, so that we can
* convert it to an szString without the need to copy. The extra memory
* footprint is not hefty, but the performance gain is potentially large.
* To get it done now, I am not doing the optimiziation right now.
*
* rgerhards, 2005-09-07
*/
unsigned char* rsCStrConvSzStrAndDestruct(rsCStrObj *pThis)
{
unsigned char* pRetBuf;
rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
pRetBuf = rsCStrGetSzStr(pThis);
/* We got it, now free the object ourselfs. Please note
* that we can NOT use the rsCStrDestruct function as it would
* also free the sz String buffer, which we pass on to the user.
*/
if(pThis->pBuf != NULL)
free(pThis->pBuf);
RSFREEOBJ(pThis);
return(pRetBuf);
}
rsRetVal rsCStrFinish(rsCStrObj *pThis)
{
rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
# if STRINGBUF_TRIM_ALLOCSIZE == 1
/* in this mode, we need to trim the string. To do
* so, we must allocate a new buffer of the exact
* string size, and then copy the old one over.
* This new buffer is then to be returned.
*/
if((pRetBuf = malloc((pThis->iBufSize) * sizeof(unsigned char))) == NULL)
{ /* OK, in this case we use the previous buffer. At least
* we have it ;)
*/
}
else
{ /* got the new buffer, so let's use it */
unsigned char* pBuf;
memcpy(pBuf, pThis->pBuf, pThis->iBufPtr + 1);
pThis->pBuf = pBuf;
}
# else
/* here, we need to do ... nothing ;)
*/
# endif
return RS_RET_OK;
}
void rsCStrSetAllocIncrement(rsCStrObj *pThis, int iNewIncrement)
{
rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
assert(iNewIncrement > 0);
pThis->iAllocIncrement = iNewIncrement;
}
/* return the length of the current string
* 2005-09-09 rgerhards
* Please note: this is only a function in a debug build.
* For release builds, it is a macro defined in stringbuf.h.
* This is due to performance reasons.
*/
#ifndef NDEBUG
int rsCStrLen(rsCStrObj *pThis)
{
rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
return(pThis->iStrLen);
}
#endif
/* Truncate characters from the end of the string.
* rgerhards 2005-09-15
*/
rsRetVal rsCStrTruncate(rsCStrObj *pThis, int nTrunc)
{
rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
if(pThis->iStrLen < nTrunc)
return RS_TRUNCAT_TOO_LARGE;
pThis->iStrLen -= nTrunc;
if(pThis->pszBuf != NULL) {
/* in this case, we adjust the psz representation
* by writing a new \0 terminator - this is by far
* the fastest way and outweights the additional memory
* required. 2005-9-19 rgerhards.
*/
pThis->pszBuf[pThis->iStrLen] = '\0';
}
return RS_RET_OK;
}
/* Trim trailing whitespace from a given string
*/
rsRetVal rsCStrTrimTrailingWhiteSpace(rsCStrObj *pThis)
{
register int i;
register unsigned char *pC;
rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
i = pThis->iStrLen;
pC = pThis->pBuf + i - 1;
while(i > 0 && isspace((int)*pC)) {
--pC;
--i;
}
/* i now is the new string length! */
pThis->iStrLen = i;
return RS_RET_OK;
}
/* compare two string objects - works like strcmp(), but operates
* on CStr objects. Please note that this version here is
* faster in the majority of cases, simply because it can
* rely on StrLen.
* rgerhards 2005-09-19
* fixed bug, in which only the last byte was actually compared
* in equal-size strings.
* rgerhards, 2005-09-26
*/
int rsCStrCStrCmp(rsCStrObj *pCS1, rsCStrObj *pCS2)
{
rsCHECKVALIDOBJECT(pCS1, OIDrsCStr);
rsCHECKVALIDOBJECT(pCS2, OIDrsCStr);
if(pCS1->iStrLen == pCS2->iStrLen)
if(pCS1->iStrLen == 0)
return 0; /* zero-sized string are equal ;) */
else { /* we now have two non-empty strings of equal
* length, so we need to actually check if they
* are equal.
*/
register int i;
for(i = 0 ; i < pCS1->iStrLen ; ++i) {
if(pCS1->pBuf[i] != pCS2->pBuf[i])
return pCS1->pBuf[i] - pCS2->pBuf[i];
}
/* if we arrive here, the strings are equal */
return 0;
}
else
return pCS1->iStrLen - pCS2->iStrLen;
}
/* check if a sz-type string start with a CStr object. This function
* is initially written to support the "startswith" property-filter
* comparison operation. Maybe it also has other needs.
* rgerhards 2005-10-19
*/
int rsCStrSzStrStartsWithCStr(rsCStrObj *pCS1, unsigned char *psz, int iLenSz)
{
register int i;
int iMax;
rsCHECKVALIDOBJECT(pCS1, OIDrsCStr);
assert(psz != NULL);
assert(iLenSz == strlen((char*)psz)); /* just make sure during debugging! */
if(iLenSz >= pCS1->iStrLen) {
/* we need to checkusing pCS1->iStrLen charactes at maximum, thus
* we move it to iMax.
*/
iMax = pCS1->iStrLen;
if(iMax == 0)
return 0; /* yes, it starts with a zero-sized string ;) */
else { /* we now have something to compare, so let's do it... */
for(i = 0 ; i < iMax ; ++i) {
if(psz[i] != pCS1->pBuf[i])
return psz[i] - pCS1->pBuf[i];
}
/* if we arrive here, the string actually starts with pCS1 */
return 0;
}
}
else
return -1; /* pCS1 is less then psz */
}
/* check if a CStr object starts with a sz-type string.
* rgerhards 2005-09-26
*/
int rsCStrStartsWithSzStr(rsCStrObj *pCS1, unsigned char *psz, int iLenSz)
{
register int i;
rsCHECKVALIDOBJECT(pCS1, OIDrsCStr);
assert(psz != NULL);
assert(iLenSz == strlen((char*)psz)); /* just make sure during debugging! */
if(pCS1->iStrLen >= iLenSz) {
/* we are using iLenSz below, because we need to check
* iLenSz characters at maximum (start with!)
*/
if(iLenSz == 0)
return 0; /* yes, it starts with a zero-sized string ;) */
else { /* we now have something to compare, so let's do it... */
for(i = 0 ; i < iLenSz ; ++i) {
if(pCS1->pBuf[i] != psz[i])
return pCS1->pBuf[i] - psz[i];
}
/* if we arrive here, the string actually starts with psz */
return 0;
}
}
else
return -1; /* pCS1 is less then psz */
}
/* check if a CStr object matches a regex.
* msamia@redhat.com 2007-07-12
* @return returns 0 if matched
* bug: doesn't work for CStr containing \0
* rgerhards, 2007-07-16: bug is no real bug, because rsyslogd ensures there
* never is a \0 *inside* a property string.
*/
int rsCStrSzStrMatchRegex(rsCStrObj *pCS1, unsigned char *psz, int iLenSz)
{
regex_t preq;
regcomp(&preq, rsCStrGetSzStr(pCS1), 0);
int iRet = regexec(&preq, psz, 0, NULL, 0);
regfree(&preq);
return iRet;
}
/* compare a rsCStr object with a classical sz string. This function
* is almost identical to rsCStrZsStrCmp(), but it also takes an offset
* to the CStr object from where the comparison is to start.
* I have thought quite a while if it really makes sense to more or
* less duplicate the code. After all, if you call it with an offset of
* zero, the functionality is exactly the same. So it looks natural to
* just have a single function. However, supporting the offset requires
* some (few) additional integer operations. While they are few, they
* happen at places in the code that is run very frequently. All in all,
* I have opted for performance and thus duplicated the code. I hope
* this is a good, or at least acceptable, compromise.
* rgerhards, 2005-09-26
* This function also has an offset-pointer which allows to
* specify *where* the compare operation should begin in
* the CStr. If everything is to be compared, it must be set
* to 0. If some leading bytes are to be skipped, it must be set
* to the first index that is to be compared. It must not be
* set higher than the string length (this is considered a
* program bug and will lead to unpredictable results and program aborts).
* rgerhards 2005-09-26
*/
int rsCStrOffsetSzStrCmp(rsCStrObj *pCS1, int iOffset, unsigned char *psz, int iLenSz)
{
rsCHECKVALIDOBJECT(pCS1, OIDrsCStr);
assert(iOffset >= 0);
assert(iOffset < pCS1->iStrLen);
assert(psz != NULL);
assert(iLenSz == strlen((char*)psz)); /* just make sure during debugging! */
if((pCS1->iStrLen - iOffset) == iLenSz) {
/* we are using iLenSz below, because the lengths
* are equal and iLenSz is faster to access
*/
if(iLenSz == 0)
return 0; /* zero-sized strings are equal ;) */
else { /* we now have two non-empty strings of equal
* length, so we need to actually check if they
* are equal.
*/
register int i;
for(i = 0 ; i < iLenSz ; ++i) {
if(pCS1->pBuf[i+iOffset] != psz[i])
return pCS1->pBuf[i+iOffset] - psz[i];
}
/* if we arrive here, the strings are equal */
return 0;
}
}
else
return pCS1->iStrLen - iOffset - iLenSz;
}
/* compare a rsCStr object with a classical sz string.
* Just like rsCStrCStrCmp, just for a different data type.
* There must not only the sz string but also its length be
* provided. If the caller does not know the length he can
* call with
* rsCstrSzStrCmp(pCS, psz, strlen((char*)psz));
* we are not doing the strlen((char*)) ourselfs as the caller might
* already know the length and in such cases we can save the
* overhead of doing it one more time (strelen() is costly!).
* The bottom line is that the provided length MUST be correct!
* The to sz string pointer must not be NULL!
* rgerhards 2005-09-26
*/
int rsCStrSzStrCmp(rsCStrObj *pCS1, unsigned char *psz, int iLenSz)
{
rsCHECKVALIDOBJECT(pCS1, OIDrsCStr);
assert(psz != NULL);
assert(iLenSz == strlen((char*)psz)); /* just make sure during debugging! */
if(pCS1->iStrLen == iLenSz)
/* we are using iLenSz below, because the lengths
* are equal and iLenSz is faster to access
*/
if(iLenSz == 0)
return 0; /* zero-sized strings are equal ;) */
else { /* we now have two non-empty strings of equal
* length, so we need to actually check if they
* are equal.
*/
register int i;
for(i = 0 ; i < iLenSz ; ++i) {
if(pCS1->pBuf[i] != psz[i])
return pCS1->pBuf[i] - psz[i];
}
/* if we arrive here, the strings are equal */
return 0;
}
else
return pCS1->iStrLen - iLenSz;
}
/* Locate the first occurence of this rsCStr object inside a standard sz string.
* Returns the offset (0-bound) of this first occurrence. If not found, -1 is
* returned. Both parameters MUST be given (NULL is not allowed).
* rgerhards 2005-09-19
*/
int rsCStrLocateInSzStr(rsCStrObj *pThis, unsigned char *sz)
{
int i;
int iMax;
int bFound;
rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
assert(sz != NULL);
if(pThis->iStrLen == 0)
return 0;
/* compute the largest index where a match could occur - after all,
* the to-be-located string must be able to be present in the
* searched string (it needs its size ;)).
*/
iMax = strlen((char*)sz) - pThis->iStrLen;
bFound = 0;
i = 0;
while(i <= iMax && !bFound) {
int iCheck;
unsigned char *pComp = sz + i;
for(iCheck = 0 ; iCheck < pThis->iStrLen ; ++iCheck)
if(*(pComp + iCheck) != *(pThis->pBuf + iCheck))
break;
if(iCheck == pThis->iStrLen)
bFound = 1; /* found! - else it wouldn't be equal */
else
++i; /* on to the next try */
}
return(bFound ? i : -1);
}
/* locate the first occurence of a standard sz string inside a rsCStr object.
* Returns the offset (0-bound) of this first occurrence. If not found, -1 is
* returned.
* rgerhards 2005-09-19
* WARNING: i accidently created this function (I later noticed I didn't relly
* need it... I will not remove the function, as it probably is useful
* some time later. However, it is not fully tested, so start with testing
* it before you put it to first use).
*/
int rsCStrLocateSzStr(rsCStrObj *pThis, unsigned char *sz)
{
int iLenSz;
int i;
int iMax;
int bFound;
rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
if(sz == NULL)
return 0;
iLenSz = strlen((char*)sz);
if(iLenSz == 0)
return 0;
/* compute the largest index where a match could occur - after all,
* the to-be-located string must be able to be present in the
* searched string (it needs its size ;)).
*/
iMax = pThis->iStrLen - iLenSz;
bFound = 0;
i = 0;
while(i < iMax && !bFound) {
int iCheck;
unsigned char *pComp = pThis->pBuf + i;
for(iCheck = 0 ; iCheck < iLenSz ; ++iCheck)
if(*(pComp + iCheck) != *(sz + iCheck))
break;
if(iCheck == iLenSz)
bFound = 1; /* found! - else it wouldn't be equal */
else
++i; /* on to the next try */
}
return(bFound ? i : -1);
}
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* tab-width: 8
* End:
* vi:set ai:
*/
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