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/* stringbuf.h
 * The counted string object
 *
 * This is the byte-counted string class for rsyslog. It is a replacement
 * for classical \0 terminated string functions. We introduce it in
 * the hope it will make the program more secure, obtain some performance
 * and, most importantly, lay they foundation for syslog-protocol, which
 * requires strings to be able to handle embedded \0 characters.
 *
 * \author  Rainer Gerhards <rgerhards@adiscon.com>
 * \date    2005-09-07
 *          Initial version  begun.
 *
 * Copyright 2005-2012 Adiscon GmbH. All Rights Reserved.
 *
 * This file is part of the rsyslog runtime library.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *       http://www.apache.org/licenses/LICENSE-2.0
 *       -or-
 *       see COPYING.ASL20 in the source distribution
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#ifndef _STRINGBUF_H_INCLUDED__
#define _STRINGBUF_H_INCLUDED__ 1

#include <assert.h>

/** 
 * The dynamic string buffer object.
 */
typedef struct cstr_s
{	
#ifndef	NDEBUG
	rsObjID OID;		/**< object ID */
#endif
	uchar *pBuf;		/**< pointer to the string buffer, may be NULL if string is empty */
	uchar *pszBuf;		/**< pointer to the sz version of the string (after it has been created )*/
	size_t iBufSize;	/**< current maximum size of the string buffer */
	size_t iStrLen;		/**< length of the string in characters. */
} cstr_t;


/**
 * Construct a rsCStr object.
 */
rsRetVal cstrConstruct(cstr_t **ppThis);
#define rsCStrConstruct(x) cstrConstruct((x))
rsRetVal rsCStrConstructFromszStr(cstr_t **ppThis, uchar *sz);
rsRetVal rsCStrConstructFromCStr(cstr_t **ppThis, cstr_t *pFrom);

/**
 * Destruct the string buffer object.
 */
void rsCStrDestruct(cstr_t **ppThis);
#define cstrDestruct(x) rsCStrDestruct((x))


/* Append a character to the current string object. This may only be done until
 * cstrFinalize() is called.
 * rgerhards, 2009-06-16
 */
rsRetVal rsCStrExtendBuf(cstr_t *pThis, size_t iMinNeeded); /* our helper, NOT a public interface! */
static inline rsRetVal cstrAppendChar(cstr_t *pThis, uchar c)
{
	rsRetVal iRet = RS_RET_OK;

	if(pThis->iStrLen >= pThis->iBufSize) {  
		CHKiRet(rsCStrExtendBuf(pThis, 1)); /* need more memory! */
	}

	/* ok, when we reach this, we have sufficient memory */
	*(pThis->pBuf + pThis->iStrLen++) = c;

finalize_it:
	return iRet;
}


/* some inline functions for things that are really frequently called... */

/* Finalize the string object. This must be called after all data is added to it
 * but before that data is used.
 * rgerhards, 2009-06-16
 */
static inline rsRetVal
cstrFinalize(cstr_t *pThis)
{
	rsRetVal iRet = RS_RET_OK;
	
	if(pThis->iStrLen > 0) {
		/* terminate string only if one exists */
		CHKiRet(cstrAppendChar(pThis, '\0'));
		--pThis->iStrLen;	/* do NOT count the \0 byte */
	}

finalize_it:
	return iRet;
}


/* Returns the cstr data as a classical C sz string. We use that the 
 * Finalizer did properly terminate our string (but we may stil be NULL).
 * So it is vital that the finalizer is called BEFORe this function here!
 * The caller must not free or otherwise manipulate the returned string and must not
 * destroy the CStr object as long as the ascii string is used.
 * This function may return NULL, if the string is currently NULL. This
 * is a feature, not a bug. If you need non-NULL in any case, use
 * cstrGetSzStrNoNULL() instead.
 * Note that due to the new single-buffer interface this function almost does nothing!
 * rgerhards, 2006-09-16
 */
static inline uchar*  cstrGetSzStr(cstr_t *pThis)
{
	rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
	return(pThis->pBuf);
}


/* Converts the CStr object to a classical sz string and returns that.
 * Same restrictions as in cstrGetSzStr() applies (see there!). This
 * function here guarantees that a valid string is returned, even if
 * the CStr object currently holds a NULL pointer string buffer. If so,
 * "" is returned.
 * rgerhards 2005-10-19
 * WARNING: The returned pointer MUST NOT be freed, as it may be
 *          obtained from that constant memory pool (in case of NULL!)
 */
static inline uchar*  cstrGetSzStrNoNULL(cstr_t *pThis)
{
	rsCHECKVALIDOBJECT(pThis, OIDrsCStr);
	if(pThis->pBuf == NULL)
		return (uchar*) "";
	else
		return cstrGetSzStr(pThis);
}


/**
 * Truncate "n" number of characters from the end of the
 * string. The buffer remains unchanged, just the
 * string length is manipulated. This is for performance
 * reasons.
 */
rsRetVal rsCStrTruncate(cstr_t *pThis, size_t nTrunc);

rsRetVal rsCStrTrimTrailingWhiteSpace(cstr_t *pThis);
rsRetVal cstrTrimTrailingWhiteSpace(cstr_t *pThis);

/**
 * Append a string to the buffer. For performance reasons,
 * use rsCStrAppenStrWithLen() if you know the length.
 *
 * \param psz pointer to string to be appended. Must not be NULL.
 */
rsRetVal rsCStrAppendStr(cstr_t *pThis, uchar* psz);

/**
 * Append a string to the buffer.
 *
 * \param psz pointer to string to be appended. Must not be NULL.
 * \param iStrLen the length of the string pointed to by psz
 */
rsRetVal rsCStrAppendStrWithLen(cstr_t *pThis, uchar* psz, size_t iStrLen);


/**
 * Append an integer to the string. No special formatting is
 * done.
 */
rsRetVal rsCStrAppendInt(cstr_t *pThis, long i);


rsRetVal strExit(void); /* TODO: remove once we have a real object interface! */
uchar* __attribute__((deprecated)) rsCStrGetSzStr(cstr_t *pThis);
uchar*  rsCStrGetSzStrNoNULL(cstr_t *pThis);
rsRetVal rsCStrSetSzStr(cstr_t *pThis, uchar *pszNew);
int rsCStrCStrCmp(cstr_t *pCS1, cstr_t *pCS2);
int rsCStrSzStrCmp(cstr_t *pCS1, uchar *psz, size_t iLenSz);
int rsCStrOffsetSzStrCmp(cstr_t *pCS1, size_t iOffset, uchar *psz, size_t iLenSz);
int rsCStrLocateSzStr(cstr_t *pCStr, uchar *sz);
int rsCStrLocateInSzStr(cstr_t *pThis, uchar *sz);
int rsCStrCaseInsensitiveLocateInSzStr(cstr_t *pThis, uchar *sz);
int rsCStrStartsWithSzStr(cstr_t *pCS1, uchar *psz, size_t iLenSz);
int rsCStrCaseInsensitveStartsWithSzStr(cstr_t *pCS1, uchar *psz, size_t iLenSz);
int rsCStrSzStrStartsWithCStr(cstr_t *pCS1, uchar *psz, size_t iLenSz);
rsRetVal rsCStrSzStrMatchRegex(cstr_t *pCS1, uchar *psz, int iType, void *cache);
void rsCStrRegexDestruct(void *rc);
rsRetVal rsCStrConvertToNumber(cstr_t *pStr, number_t *pNumber);
rsRetVal rsCStrConvertToBool(cstr_t *pStr, number_t *pBool);

/* in migration */
#define rsCStrAppendCStr(pThis, pstrAppend) cstrAppendCStr(pThis, pstrAppend)

/* new calling interface */
rsRetVal cstrFinalize(cstr_t *pThis);
rsRetVal cstrConvSzStrAndDestruct(cstr_t *pThis, uchar **ppSz, int bRetNULL);
rsRetVal cstrAppendCStr(cstr_t *pThis, cstr_t *pstrAppend);

/* now come inline-like functions */
#ifdef NDEBUG
#	define cstrLen(x) ((int)((x)->iStrLen))
#else
	int cstrLen(cstr_t *pThis);
#endif
#define rsCStrLen(s) cstrLen((s))

#define rsCStrGetBufBeg(x) ((x)->pBuf)

rsRetVal strInit();
rsRetVal strExit();

#endif /* single include */