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/*! \file stringbuf.h
* \brief The counted string object
*
* This is the byte-counted string class for rsyslog. It is a replacement
* for classical \0 terminated string functions. We introduce it in
* the hope it will make the program more secure, obtain some performance
* and, most importantly, lay they foundation for syslog-protocol, which
* requires strings to be able to handle embedded \0 characters.
*
* \author Rainer Gerhards <rgerhards@adiscon.com>
* \date 2005-09-07
* Initial version begun.
*
* All functions in this "class" start with rsCStr (rsyslog Counted String).
* Copyright 2005
* Rainer Gerhards and Adiscon GmbH. All Rights Reserved.
*
* This file is part of the rsyslog runtime library.
*
* The rsyslog runtime library is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* The rsyslog runtime library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with the rsyslog runtime library. If not, see <http://www.gnu.org/licenses/>.
*
* A copy of the GPL can be found in the file "COPYING" in this distribution.
* A copy of the LGPL can be found in the file "COPYING.LESSER" in this distribution.
*/
#ifndef _STRINGBUF_H_INCLUDED__
#define _STRINGBUF_H_INCLUDED__ 1
/**
* The dynamic string buffer object.
*/
typedef struct cstr_s
{
#ifndef NDEBUG
rsObjID OID; /**< object ID */
#endif
uchar *pBuf; /**< pointer to the string buffer, may be NULL if string is empty */
uchar *pszBuf; /**< pointer to the sz version of the string (after it has been created )*/
size_t iBufSize; /**< current maximum size of the string buffer */
size_t iStrLen; /**< length of the string in characters. */
size_t iAllocIncrement; /**< the amount of bytes the string should be expanded if it needs to */
} cstr_t;
/**
* Construct a rsCStr object.
*/
rsRetVal rsCStrConstruct(cstr_t **ppThis);
rsRetVal rsCStrConstructFromszStr(cstr_t **ppThis, uchar *sz);
rsRetVal rsCStrConstructFromCStr(cstr_t **ppThis, cstr_t *pFrom);
/**
* Destruct the string buffer object.
*/
void rsCStrDestruct(cstr_t **ppThis);
/**
* Append a character to an existing string. If necessary, the
* method expands the string buffer.
*
* \param c Character to append to string.
*/
rsRetVal rsCStrAppendChar(cstr_t *pThis, uchar c);
/**
* Truncate "n" number of characters from the end of the
* string. The buffer remains unchanged, just the
* string length is manipulated. This is for performance
* reasons.
*/
rsRetVal rsCStrTruncate(cstr_t *pThis, size_t nTrunc);
rsRetVal rsCStrTrimTrailingWhiteSpace(cstr_t *pThis);
/**
* Append a string to the buffer. For performance reasons,
* use rsCStrAppenStrWithLen() if you know the length.
*
* \param psz pointer to string to be appended. Must not be NULL.
*/
rsRetVal rsCStrAppendStr(cstr_t *pThis, uchar* psz);
/**
* Append a string to the buffer.
*
* \param psz pointer to string to be appended. Must not be NULL.
* \param iStrLen the length of the string pointed to by psz
*/
rsRetVal rsCStrAppendStrWithLen(cstr_t *pThis, uchar* psz, size_t iStrLen);
/**
* Set a new allocation incremet. This will influence
* the allocation the next time the string will be expanded.
* It can be set and changed at any time. If done immediately
* after custructing the StrB object, this will also be
* the inital allocation.
*
* \param iNewIncrement The new increment size
*
* \note It is possible to use a very low increment, e.g. 1 byte.
* This can generate a considerable overhead. We highly
* advise not to use an increment below 32 bytes, except
* if you are very well aware why you are doing it ;)
*/
void rsCStrSetAllocIncrement(cstr_t *pThis, int iNewIncrement);
#define rsCStrGetAllocIncrement(pThis) ((pThis)->iAllocIncrement)
/**
* Append an integer to the string. No special formatting is
* done.
*/
rsRetVal rsCStrAppendInt(cstr_t *pThis, long i);
rsRetVal strExit(void); /* TODO: remove once we have a real object interface! */
uchar* rsCStrGetSzStr(cstr_t *pThis);
uchar* rsCStrGetSzStrNoNULL(cstr_t *pThis);
rsRetVal rsCStrSetSzStr(cstr_t *pThis, uchar *pszNew);
rsRetVal rsCStrConvSzStrAndDestruct(cstr_t *pThis, uchar **ppSz, int bRetNULL);
int rsCStrCStrCmp(cstr_t *pCS1, cstr_t *pCS2);
int rsCStrSzStrCmp(cstr_t *pCS1, uchar *psz, size_t iLenSz);
int rsCStrOffsetSzStrCmp(cstr_t *pCS1, size_t iOffset, uchar *psz, size_t iLenSz);
int rsCStrLocateSzStr(cstr_t *pCStr, uchar *sz);
int rsCStrLocateInSzStr(cstr_t *pThis, uchar *sz);
int rsCStrCaseInsensitiveLocateInSzStr(cstr_t *pThis, uchar *sz);
int rsCStrStartsWithSzStr(cstr_t *pCS1, uchar *psz, size_t iLenSz);
int rsCStrCaseInsensitveStartsWithSzStr(cstr_t *pCS1, uchar *psz, size_t iLenSz);
int rsCStrSzStrStartsWithCStr(cstr_t *pCS1, uchar *psz, size_t iLenSz);
rsRetVal rsCStrSzStrMatchRegex(cstr_t *pCS1, uchar *psz, int iType);
rsRetVal rsCStrConvertToNumber(cstr_t *pStr, number_t *pNumber);
rsRetVal rsCStrConvertToBool(cstr_t *pStr, number_t *pBool);
rsRetVal rsCStrAppendCStr(cstr_t *pThis, cstr_t *pstrAppend);
/* now come inline-like functions */
#ifdef NDEBUG
# define rsCStrLen(x) ((int)((x)->iStrLen))
#else
int rsCStrLen(cstr_t *pThis);
#endif
#if STRINGBUF_TRIM_ALLOCSIZE != 1
/* This is the normal case (see comment in rsCStrFinish!). In those cases, the function
* simply needs to do nothing, so that we can save us the function call.
* rgerhards, 2008-02-12
*/
# define rsCStrFinish(pThis) RS_RET_OK
#else
/**
* Finish the string buffer dynamic allocation.
*/
rsRetVal rsCStrFinish(cstr_t *pThis);
#endif
#define rsCStrGetBufBeg(x) ((x)->pBuf)
rsRetVal strInit();
rsRetVal strExit();
#endif /* single include */
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