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/* ruleset.c - rsyslog's ruleset object
*
* We have a two-way structure of linked lists: one global linked list
* (llAllRulesets) hold alls rule sets that we know. Included in each
* list is a list of rules (which contain a list of actions, but that's
* a different story).
*
* Usually, only a single rule set is executed. However, there exist some
* situations where all rules must be iterated over, for example on HUP. Thus,
* we also provide interfaces to do that.
*
* Module begun 2009-06-10 by Rainer Gerhards
*
* Copyright 2009 Rainer Gerhards and Adiscon GmbH.
*
* This file is part of the rsyslog runtime library.
*
* The rsyslog runtime library is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* The rsyslog runtime library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with the rsyslog runtime library. If not, see <http://www.gnu.org/licenses/>.
*
* A copy of the GPL can be found in the file "COPYING" in this distribution.
* A copy of the LGPL can be found in the file "COPYING.LESSER" in this distribution.
*/
#include "config.h"
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <ctype.h>
#include "rsyslog.h"
#include "obj.h"
#include "ruleset.h"
#include "rule.h"
#include "errmsg.h"
#include "unicode-helper.h"
static rsRetVal debugPrintAll(void); // TODO: remove!
/* static data */
DEFobjStaticHelpers
DEFobjCurrIf(errmsg)
DEFobjCurrIf(rule)
linkedList_t llRulesets; /* this is NOT a pointer - no typo here ;) */
/* ---------- linked-list key handling functions ---------- */
/* destructor for linked list keys.
*/
static rsRetVal keyDestruct(void __attribute__((unused)) *pData)
{
free(pData);
return RS_RET_OK;
}
/* ---------- END linked-list key handling functions ---------- */
/* driver to iterate over all of this ruleset actions */
typedef struct iterateAllActions_s {
rsRetVal (*pFunc)(void*, void*);
void *pParam;
} iterateAllActions_t;
DEFFUNC_llExecFunc(doIterateRulesetActions)
{
DEFiRet;
rule_t* pRule = (rule_t*) pData;
iterateAllActions_t *pMyParam = (iterateAllActions_t*) pParam;
iRet = rule.IterateAllActions(pRule, pMyParam->pFunc, pMyParam->pParam);
RETiRet;
}
#if 0
/* iterate over all actions of THIS rule set.
*/
static rsRetVal
iterateRulesetAllActions(ruleset_t *pThis, rsRetVal (*pFunc)(void*, void*), void* pParam)
{
iterateAllActions_t params;
DEFiRet;
assert(pFunc != NULL);
params.pFunc = pFunc;
params.pParam = pParam;
CHKiRet(llExecFunc(&llRulesets, doIterateRulesetActions, ¶ms));
finalize_it:
RETiRet;
}
/* driver to iterate over all actions */
DEFFUNC_llExecFunc(doIterateAllActions)
{
DEFiRet;
ruleset_t* pThis = (ruleset_t*) pData;
iterateAllActions_t *pMyParam = (iterateAllActions_t*) pParam;
iRet = iterateRulesetAllActions(pThis, pMyParam->pFunc, pMyParam->pParam);
RETiRet;
}
#endif
/* iterate over ALL actions present in the WHOLE system.
* this is often needed, for example when HUP processing
* must be done or a shutdown is pending.
*/
static rsRetVal
iterateAllActions(rsRetVal (*pFunc)(void*, void*), void* pParam)
{
iterateAllActions_t params;
DEFiRet;
assert(pFunc != NULL);
params.pFunc = pFunc;
params.pParam = pParam;
//CHKiRet(llExecFunc(&llRulesets, doIterateAllActions, ¶ms));
CHKiRet(llExecFunc(&llRulesets, doIterateRulesetActions, ¶ms));
finalize_it:
RETiRet;
}
/* helper to processMsg(), used to call the configured actions. It is
* executed from within llExecFunc() of the action list.
* rgerhards, 2007-08-02
*/
DEFFUNC_llExecFunc(processMsgDoRules)
{
ISOBJ_TYPE_assert(pData, rule);
return rule.ProcessMsg((rule_t*) pData, (msg_t*) pParam);
}
/* Process (consume) a received message. Calls the actions configured.
* rgerhards, 2005-10-13
*/
static rsRetVal
processMsg(ruleset_t *pThis, msg_t *pMsg)
{
DEFiRet;
ISOBJ_TYPE_assert(pThis, ruleset);
assert(pMsg != NULL);
CHKiRet(llExecFunc(&pThis->llRules, processMsgDoRules, pMsg));
finalize_it:
if(iRet == RS_RET_DISCARDMSG)
iRet = RS_RET_OK;
RETiRet;
}
/* Add a new rule to the end of the current rule set. We do a number
* of checks and ignore the rule if it does not pass them.
*/
static rsRetVal
addRule(ruleset_t *pThis, rule_t **ppRule)
{
int iActionCnt;
DEFiRet;
ISOBJ_TYPE_assert(pThis, ruleset);
ISOBJ_TYPE_assert(*ppRule, rule);
CHKiRet(llGetNumElts(&(*ppRule)->llActList, &iActionCnt));
if(iActionCnt == 0) {
errmsg.LogError(0, NO_ERRCODE, "warning: selector line without actions will be discarded");
rule.Destruct(ppRule);
} else {
CHKiRet(llAppend(&pThis->llRules, NULL, *ppRule));
dbgprintf("selector line successfully processed\n");
}
finalize_it:
RETiRet;
}
/* set name for ruleset */
static rsRetVal setName(ruleset_t *pThis, uchar *pszName)
{
DEFiRet;
free(pThis->pszName);
CHKmalloc(pThis->pszName = ustrdup(pszName));
finalize_it:
RETiRet;
}
/* destructor we need to destruct rules inside our linked list contents.
*/
static rsRetVal
doRuleDestruct(void *pData)
{
rule_t *pRule = (rule_t *) pData;
DEFiRet;
rule.Destruct(&pRule);
RETiRet;
}
/* Standard-Constructor
*/
BEGINobjConstruct(ruleset) /* be sure to specify the object type also in END macro! */
CHKiRet(llInit(&pThis->llRules, doRuleDestruct, NULL, NULL));
finalize_it:
ENDobjConstruct(ruleset)
/* ConstructionFinalizer
* This also adds the rule set to the list of all known rulesets.
*/
static rsRetVal
rulesetConstructFinalize(ruleset_t *pThis)
{
uchar *keyName;
DEFiRet;
ISOBJ_TYPE_assert(pThis, ruleset);
/* we must duplicate our name, as the key destructer would also
* free it, resulting in a double-free. It's also cleaner to have
* two separate copies.
*/
CHKmalloc(keyName = ustrdup(pThis->pszName));
CHKiRet(llAppend(&llRulesets, keyName, pThis));
finalize_it:
RETiRet;
}
/* destructor for the ruleset object */
BEGINobjDestruct(ruleset) /* be sure to specify the object type also in END and CODESTART macros! */
CODESTARTobjDestruct(ruleset)
dbgprintf("destructing ruleset %p, name %p\n", pThis, pThis->pszName);
llDestroy(&pThis->llRules);
free(pThis->pszName);
ENDobjDestruct(ruleset)
/* this is a special destructor for the linkedList class. LinkedList does NOT
* provide a pointer to the pointer, but rather the raw pointer itself. So we
* must map this, otherwise the destructor will abort.
*/
static rsRetVal
rulesetDestructForLinkedList(void *pData)
{
ruleset_t *pThis = (ruleset_t*) pData;
return rulesetDestruct(&pThis);
}
/* destruct ALL rule sets that reside in the system. This must
* be callable before unloading this module as the module may
* not be unloaded before unload of the actions is required. This is
* kind of a left-over from previous logic and may be optimized one
* everything runs stable again. -- rgerhards, 2009-06-10
*/
static rsRetVal
destructAllActions(void)
{
DEFiRet;
CHKiRet(llDestroy(&llRulesets));
CHKiRet(llInit(&llRulesets, rulesetDestructForLinkedList, keyDestruct, strcasecmp));
finalize_it:
RETiRet;
}
/* helper for debugPrint(), initiates rule printing */
DEFFUNC_llExecFunc(doDebugPrintRule)
{
return rule.DebugPrint((rule_t*) pData);
}
/* debugprint for the ruleset object */
BEGINobjDebugPrint(ruleset) /* be sure to specify the object type also in END and CODESTART macros! */
CODESTARTobjDebugPrint(ruleset)
dbgoprint((obj_t*) pThis, "rsyslog ruleset %s:\n", pThis->pszName);
llExecFunc(&pThis->llRules, doDebugPrintRule, NULL);
ENDobjDebugPrint(ruleset)
/* helper for debugPrintAll(), prints a single ruleset */
DEFFUNC_llExecFunc(doDebugPrintAll)
{
return rulesetDebugPrint((ruleset_t*) pData);
}
/* debug print all rulesets
*/
static rsRetVal
debugPrintAll(void)
{
DEFiRet;
dbgprintf("All Rulesets:\n");
llExecFunc(&llRulesets, doDebugPrintAll, NULL);
dbgprintf("End of Rulesets.\n");
RETiRet;
}
/* queryInterface function
* rgerhards, 2008-02-21
*/
BEGINobjQueryInterface(ruleset)
CODESTARTobjQueryInterface(ruleset)
if(pIf->ifVersion != rulesetCURR_IF_VERSION) { /* check for current version, increment on each change */
ABORT_FINALIZE(RS_RET_INTERFACE_NOT_SUPPORTED);
}
/* ok, we have the right interface, so let's fill it
* Please note that we may also do some backwards-compatibility
* work here (if we can support an older interface version - that,
* of course, also affects the "if" above).
*/
pIf->Construct = rulesetConstruct;
pIf->ConstructFinalize = rulesetConstructFinalize;
pIf->Destruct = rulesetDestruct;
pIf->DebugPrint = rulesetDebugPrint;
pIf->IterateAllActions = iterateAllActions;
pIf->DestructAllActions = destructAllActions;
pIf->AddRule = addRule;
pIf->ProcessMsg = processMsg;
pIf->SetName = setName;
pIf->DebugPrintAll = debugPrintAll;
finalize_it:
ENDobjQueryInterface(ruleset)
/* Exit the ruleset class.
* rgerhards, 2009-04-06
*/
BEGINObjClassExit(ruleset, OBJ_IS_CORE_MODULE) /* class, version */
llDestroy(&llRulesets);
objRelease(errmsg, CORE_COMPONENT);
objRelease(rule, CORE_COMPONENT);
ENDObjClassExit(ruleset)
/* Initialize the ruleset class. Must be called as the very first method
* before anything else is called inside this class.
* rgerhards, 2008-02-19
*/
BEGINObjClassInit(ruleset, 1, OBJ_IS_CORE_MODULE) /* class, version */
/* request objects we use */
CHKiRet(objUse(errmsg, CORE_COMPONENT));
CHKiRet(objUse(rule, CORE_COMPONENT));
/* set our own handlers */
OBJSetMethodHandler(objMethod_DEBUGPRINT, rulesetDebugPrint);
OBJSetMethodHandler(objMethod_CONSTRUCTION_FINALIZER, rulesetConstructFinalize);
/* prepare global data */
CHKiRet(llInit(&llRulesets, rulesetDestructForLinkedList, keyDestruct, strcasecmp));
ENDObjClassInit(ruleset)
/* vi:set ai:
*/
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