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/* imudp.c
* This is the implementation of the UDP input module.
*
* NOTE: read comments in module-template.h to understand how this file
* works!
*
* File begun on 2007-12-21 by RGerhards (extracted from syslogd.c)
*
* Copyright 2007-2009 Rainer Gerhards and Adiscon GmbH.
*
* This file is part of rsyslog.
*
* Rsyslog is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Rsyslog is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Rsyslog. If not, see <http://www.gnu.org/licenses/>.
*
* A copy of the GPL can be found in the file "COPYING" in this distribution.
*/
#include "config.h"
#include <stdlib.h>
#include <assert.h>
#include <string.h>
#include <errno.h>
#include <unistd.h>
#include <netdb.h>
#include "rsyslog.h"
#include "dirty.h"
#include "net.h"
#include "cfsysline.h"
#include "module-template.h"
#include "srUtils.h"
#include "errmsg.h"
#include "glbl.h"
#include "msg.h"
#include "parser.h"
#include "datetime.h"
#include "prop.h"
#include "unicode-helper.h"
MODULE_TYPE_INPUT
/* defines */
/* Module static data */
DEF_IMOD_STATIC_DATA
DEFobjCurrIf(errmsg)
DEFobjCurrIf(glbl)
DEFobjCurrIf(net)
DEFobjCurrIf(datetime)
DEFobjCurrIf(prop)
static int iMaxLine; /* maximum UDP message size supported */
static time_t ttLastDiscard = 0; /* timestamp when a message from a non-permitted sender was last discarded
* This shall prevent remote DoS when the "discard on disallowed sender"
* message is configured to be logged on occurance of such a case.
*/
static int *udpLstnSocks = NULL; /* Internet datagram sockets, first element is nbr of elements
* read-only after init(), but beware of restart! */
static uchar *pszBindAddr = NULL; /* IP to bind socket to */
static uchar *pRcvBuf = NULL; /* receive buffer (for a single packet). We use a global and alloc
* it so that we can check available memory in willRun() and request
* termination if we can not get it. -- rgerhards, 2007-12-27
*/
static prop_t *pInputName = NULL; /* our inputName currently is always "imudp", and this will hold it */
// TODO: static ruleset_t *pBindRuleset = NULL; /* ruleset to bind listener to (use system default if unspecified) */
#define TIME_REQUERY_DFLT 2
static int iTimeRequery = TIME_REQUERY_DFLT;/* how often is time to be queried inside tight recv loop? 0=always */
/* config settings */
/* This function is called when a new listener shall be added. It takes
* the configured parameters, tries to bind the socket and, if that
* succeeds, adds it to the list of existing listen sockets.
* rgerhards, 2007-12-27
*/
static rsRetVal addListner(void __attribute__((unused)) *pVal, uchar *pNewVal)
{
DEFiRet;
uchar *bindAddr;
int *newSocks;
int *tmpSocks;
int iSrc, iDst;
/* check which address to bind to. We could do this more compact, but have not
* done so in order to make the code more readable. -- rgerhards, 2007-12-27
*/
if(pszBindAddr == NULL)
bindAddr = NULL;
else if(pszBindAddr[0] == '*' && pszBindAddr[1] == '\0')
bindAddr = NULL;
else
bindAddr = pszBindAddr;
DBGPRINTF("Trying to open syslog UDP ports at %s:%s.\n",
(bindAddr == NULL) ? (uchar*)"*" : bindAddr, pNewVal);
newSocks = net.create_udp_socket(bindAddr, (pNewVal == NULL || *pNewVal == '\0') ? (uchar*) "514" : pNewVal, 1);
if(newSocks != NULL) {
/* we now need to add the new sockets to the existing set */
if(udpLstnSocks == NULL) {
/* esay, we can just replace it */
udpLstnSocks = newSocks;
} else {
/* we need to add them */
if((tmpSocks = malloc(sizeof(int) * (1 + newSocks[0] + udpLstnSocks[0]))) == NULL) {
dbgprintf("out of memory trying to allocate udp listen socket array\n");
/* in this case, we discard the new sockets but continue with what we
* already have
*/
free(newSocks);
ABORT_FINALIZE(RS_RET_OUT_OF_MEMORY);
} else {
/* ready to copy */
iDst = 1;
for(iSrc = 1 ; iSrc <= udpLstnSocks[0] ; ++iSrc)
tmpSocks[iDst++] = udpLstnSocks[iSrc];
for(iSrc = 1 ; iSrc <= newSocks[0] ; ++iSrc)
tmpSocks[iDst++] = newSocks[iSrc];
tmpSocks[0] = udpLstnSocks[0] + newSocks[0];
free(newSocks);
free(udpLstnSocks);
udpLstnSocks = tmpSocks;
}
}
}
finalize_it:
free(pNewVal); /* in any case, this is no longer needed */
RETiRet;
}
#if 0 /* TODO: implement when tehre is time, requires restructure of socket array! */
/* accept a new ruleset to bind. Checks if it exists and complains, if not */
static rsRetVal
setRuleset(void __attribute__((unused)) *pVal, uchar *pszName)
{
ruleset_t *pRuleset;
rsRetVal localRet;
DEFiRet;
localRet = ruleset.GetRuleset(&pRuleset, pszName);
if(localRet == RS_RET_NOT_FOUND) {
errmsg.LogError(0, NO_ERRCODE, "error: ruleset '%s' not found - ignored", pszName);
}
CHKiRet(localRet);
pBindRuleset = pRuleset;
DBGPRINTF("imudp current bind ruleset %p: '%s'\n", pRuleset, pszName);
finalize_it:
free(pszName); /* no longer needed */
RETiRet;
}
#endif
/* This function is a helper to runInput. I have extracted it
* from the main loop just so that we do not have that large amount of code
* in a single place. This function takes a socket and pulls messages from
* it until the socket does not have any more waiting.
* rgerhards, 2008-01-08
* We try to read from the file descriptor until there
* is no more data. This is done in the hope to get better performance
* out of the system. However, this also means that a descriptor
* monopolizes processing while it contains data. This can lead to
* data loss in other descriptors. However, if the system is incapable of
* handling the workload, we will loss data in any case. So it doesn't really
* matter where the actual loss occurs - it is always random, because we depend
* on scheduling order. -- rgerhards, 2008-10-02
*/
static inline rsRetVal
processSocket(int fd, struct sockaddr_storage *frominetPrev, int *pbIsPermitted,
uchar *fromHost, uchar *fromHostFQDN, uchar *fromHostIP)
{
DEFiRet;
int iNbrTimeUsed;
time_t ttGenTime;
struct syslogTime stTime;
socklen_t socklen;
ssize_t lenRcvBuf;
struct sockaddr_storage frominet;
msg_t *pMsg;
prop_t *propFromHost = NULL;
prop_t *propFromHostIP = NULL;
char errStr[1024];
iNbrTimeUsed = 0;
while(1) { /* loop is terminated if we have a bad receive, done below in the body */
socklen = sizeof(struct sockaddr_storage);
lenRcvBuf = recvfrom(fd, (char*) pRcvBuf, iMaxLine, 0, (struct sockaddr *)&frominet, &socklen);
if(lenRcvBuf < 0) {
if(errno != EINTR && errno != EAGAIN) {
rs_strerror_r(errno, errStr, sizeof(errStr));
DBGPRINTF("INET socket error: %d = %s.\n", errno, errStr);
errmsg.LogError(errno, NO_ERRCODE, "recvfrom inet");
}
ABORT_FINALIZE(RS_RET_ERR);
}
/* if we reach this point, we had a good receive and can process the packet received */
/* check if we have a different sender than before, if so, we need to query some new values */
if(net.CmpHost(&frominet, frominetPrev, socklen) != 0) {
CHKiRet(net.cvthname(&frominet, fromHost, fromHostFQDN, fromHostIP));
memcpy(frominetPrev, &frominet, socklen); /* update cache indicator */
/* Here we check if a host is permitted to send us
* syslog messages. If it isn't, we do not further
* process the message but log a warning (if we are
* configured to do this).
* rgerhards, 2005-09-26
*/
*pbIsPermitted = net.isAllowedSender((uchar*)"UDP",
(struct sockaddr *)&frominet, (char*)fromHostFQDN);
if(!*pbIsPermitted) {
DBGPRINTF("%s is not an allowed sender\n", (char*)fromHostFQDN);
if(glbl.GetOption_DisallowWarning) {
time_t tt;
time(&tt);
if(tt > ttLastDiscard + 60) {
ttLastDiscard = tt;
errmsg.LogError(0, NO_ERRCODE,
"UDP message from disallowed sender %s discarded",
(char*)fromHost);
}
}
}
}
DBGPRINTF("recv(%d,%d)/%s,acl:%d,msg:%.80s\n", fd, (int) lenRcvBuf, fromHost, *pbIsPermitted, pRcvBuf);
if(*pbIsPermitted) {
if((iTimeRequery == 0) || (iNbrTimeUsed++ % iTimeRequery) == 0) {
datetime.getCurrTime(&stTime, &ttGenTime);
}
/* we now create our own message object and submit it to the queue */
CHKiRet(msgConstructWithTime(&pMsg, &stTime, ttGenTime));
MsgSetRawMsg(pMsg, (char*)pRcvBuf, lenRcvBuf);
MsgSetInputName(pMsg, pInputName);
MsgSetFlowControlType(pMsg, eFLOWCTL_NO_DELAY);
pMsg->msgFlags = NEEDS_PARSING | PARSE_HOSTNAME;
pMsg->bParseHOSTNAME = 1;
MsgSetRcvFromStr(pMsg, fromHost, ustrlen(fromHost), &propFromHost);
CHKiRet(MsgSetRcvFromIPStr(pMsg, fromHostIP, ustrlen(fromHostIP), &propFromHostIP));
CHKiRet(submitMsg(pMsg));
}
}
finalize_it:
if(propFromHost != NULL)
prop.Destruct(&propFromHost);
if(propFromHostIP != NULL)
prop.Destruct(&propFromHostIP);
RETiRet;
}
/* This function is called to gather input.
* Note that udpLstnSocks must be non-NULL because otherwise we would not have
* indicated that we want to run (or we have a programming error ;)). -- rgerhards, 2008-10-02
* rgerhards, 2008-10-07: I have implemented a very simple, yet in most cases probably
* highly efficient "name caching". Before querying a name, I now check if the name to be
* queried is the same as the one queried in the last message processed. If that is the
* case, we can simple re-use the previous value. This algorithm works quite well with
* few sender, especially if they emit messages in bursts. The more sender and the
* more intermixed messages arrive, the less this algorithm works, but the overhead
* is so minimal (a simple memory compare and move) that this does not hurt. Even
* with a real name lookup cache, this optimization here is useful as it is quicker
* than even a cache lookup).
*/
BEGINrunInput
int maxfds;
int nfds;
int i;
fd_set readfds;
struct sockaddr_storage frominetPrev;
int bIsPermitted;
uchar fromHost[NI_MAXHOST];
uchar fromHostIP[NI_MAXHOST];
uchar fromHostFQDN[NI_MAXHOST];
CODESTARTrunInput
/* start "name caching" algo by making sure the previous system indicator
* is invalidated.
*/
bIsPermitted = 0;
memset(&frominetPrev, 0, sizeof(frominetPrev));
/* this is an endless loop - it is terminated when the thread is
* signalled to do so. This, however, is handled by the framework,
* right into the sleep below.
*/
while(1) {
/* Add the Unix Domain Sockets to the list of read
* descriptors.
* rgerhards 2005-08-01: we must now check if there are
* any local sockets to listen to at all. If the -o option
* is given without -a, we do not need to listen at all..
*/
maxfds = 0;
FD_ZERO (&readfds);
/* Add the UDP listen sockets to the list of read descriptors. */
for (i = 0; i < *udpLstnSocks; i++) {
if (udpLstnSocks[i+1] != -1) {
if(Debug)
net.debugListenInfo(udpLstnSocks[i+1], "UDP");
FD_SET(udpLstnSocks[i+1], &readfds);
if(udpLstnSocks[i+1]>maxfds) maxfds=udpLstnSocks[i+1];
}
}
if(Debug) {
dbgprintf("--------imUDP calling select, active file descriptors (max %d): ", maxfds);
for (nfds = 0; nfds <= maxfds; ++nfds)
if ( FD_ISSET(nfds, &readfds) )
dbgprintf("%d ", nfds);
dbgprintf("\n");
}
/* wait for io to become ready */
nfds = select(maxfds+1, (fd_set *) &readfds, NULL, NULL, NULL);
for(i = 0; nfds && i < *udpLstnSocks; i++) {
if(FD_ISSET(udpLstnSocks[i+1], &readfds)) {
processSocket(udpLstnSocks[i+1], &frominetPrev, &bIsPermitted,
fromHost, fromHostFQDN, fromHostIP);
--nfds; /* indicate we have processed one descriptor */
}
}
/* end of a run, back to loop for next recv() */
}
return iRet;
ENDrunInput
/* initialize and return if will run or not */
BEGINwillRun
CODESTARTwillRun
/* we need to create the inputName property (only once during our lifetime) */
CHKiRet(prop.Construct(&pInputName));
CHKiRet(prop.SetString(pInputName, UCHAR_CONSTANT("imudp"), sizeof("imudp") - 1));
CHKiRet(prop.ConstructFinalize(pInputName));
net.PrintAllowedSenders(1); /* UDP */
/* if we could not set up any listners, there is no point in running... */
if(udpLstnSocks == NULL)
ABORT_FINALIZE(RS_RET_NO_RUN);
iMaxLine = glbl.GetMaxLine();
if((pRcvBuf = malloc((iMaxLine + 1) * sizeof(char))) == NULL) {
ABORT_FINALIZE(RS_RET_OUT_OF_MEMORY);
}
finalize_it:
ENDwillRun
BEGINafterRun
CODESTARTafterRun
/* do cleanup here */
net.clearAllowedSenders((uchar*)"UDP");
if(udpLstnSocks != NULL) {
net.closeUDPListenSockets(udpLstnSocks);
udpLstnSocks = NULL;
}
if(pRcvBuf != NULL) {
free(pRcvBuf);
pRcvBuf = NULL;
}
if(pInputName != NULL)
prop.Destruct(&pInputName);
ENDafterRun
BEGINmodExit
CODESTARTmodExit
/* release what we no longer need */
objRelease(errmsg, CORE_COMPONENT);
objRelease(glbl, CORE_COMPONENT);
objRelease(datetime, CORE_COMPONENT);
objRelease(prop, CORE_COMPONENT);
objRelease(net, LM_NET_FILENAME);
ENDmodExit
BEGINqueryEtryPt
CODESTARTqueryEtryPt
CODEqueryEtryPt_STD_IMOD_QUERIES
ENDqueryEtryPt
static rsRetVal resetConfigVariables(uchar __attribute__((unused)) *pp, void __attribute__((unused)) *pVal)
{
if(pszBindAddr != NULL) {
free(pszBindAddr);
pszBindAddr = NULL;
}
if(udpLstnSocks != NULL) {
net.closeUDPListenSockets(udpLstnSocks);
udpLstnSocks = NULL;
}
iTimeRequery = TIME_REQUERY_DFLT;/* the default is to query only every second time */
return RS_RET_OK;
}
BEGINmodInit()
CODESTARTmodInit
*ipIFVersProvided = CURR_MOD_IF_VERSION; /* we only support the current interface specification */
CODEmodInit_QueryRegCFSLineHdlr
CHKiRet(objUse(errmsg, CORE_COMPONENT));
CHKiRet(objUse(glbl, CORE_COMPONENT));
CHKiRet(objUse(datetime, CORE_COMPONENT));
CHKiRet(objUse(prop, CORE_COMPONENT));
CHKiRet(objUse(net, LM_NET_FILENAME));
/* register config file handlers */
/* TODO: add - but this requires more changes, no time right now...
CHKiRet(omsdRegCFSLineHdlr((uchar *)"udpserverbindruleset", 0, eCmdHdlrGetWord,
setRuleset, NULL, STD_LOADABLE_MODULE_ID));
*/
CHKiRet(omsdRegCFSLineHdlr((uchar *)"udpserverrun", 0, eCmdHdlrGetWord,
addListner, NULL, STD_LOADABLE_MODULE_ID));
CHKiRet(omsdRegCFSLineHdlr((uchar *)"udpserveraddress", 0, eCmdHdlrGetWord,
NULL, &pszBindAddr, STD_LOADABLE_MODULE_ID));
CHKiRet(omsdRegCFSLineHdlr((uchar *)"udpservertimerequery", 0, eCmdHdlrInt,
NULL, &iTimeRequery, STD_LOADABLE_MODULE_ID));
CHKiRet(omsdRegCFSLineHdlr((uchar *)"resetconfigvariables", 1, eCmdHdlrCustomHandler,
resetConfigVariables, NULL, STD_LOADABLE_MODULE_ID));
ENDmodInit
/* vim:set ai:
*/
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