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/* action.h
* Header file for the action object
*
* File begun on 2007-08-06 by RGerhards (extracted from syslogd.c)
*
* Copyright 2007 Rainer Gerhards and Adiscon GmbH.
*
* This file is part of rsyslog.
*
* Rsyslog is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Rsyslog is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Rsyslog. If not, see <http://www.gnu.org/licenses/>.
*
* A copy of the GPL can be found in the file "COPYING" in this distribution.
*/
#ifndef ACTION_H_INCLUDED
#define ACTION_H_INCLUDED 1
#include "syslogd-types.h"
#include "sync.h"
#include "queue.h"
/* external data - this is to be removed when we change the action
* object interface (will happen some time..., at latest when the
* config file format is changed). -- rgerhards, 2008-01-28
*/
extern int glbliActionResumeRetryCount;
/* the following struct defines the action object data structure
*/
struct action_s {
time_t f_time; /* used for "message repeated n times" - be careful, old, old code */
time_t tActNow; /* the current time for an action execution. Initially set to -1 and
populated on an as-needed basis. This is a performance optimization. */
time_t tLastExec; /* time this action was last executed */
int bExecWhenPrevSusp;/* execute only when previous action is suspended? */
int iSecsExecOnceInterval; /* if non-zero, minimum seconds to wait until action is executed again */
short bEnabled; /* is the related action enabled (1) or disabled (0)? */
short bSuspended; /* is the related action temporarily suspended? */
time_t ttResumeRtry; /* when is it time to retry the resume? */
int iResumeInterval;/* resume interval for this action */
int iResumeRetryCount;/* how often shall we retry a suspended action? (-1 --> eternal) */
int iNbrResRtry; /* number of retries since last suspend */
int iNbrNoExec; /* number of matches that did not yet yield to an exec */
int iExecEveryNthOccur;/* execute this action only every n-th occurence (with n=0,1 -> always) */
int iExecEveryNthOccurTO;/* timeout for n-th occurence feature */
time_t tLastOccur; /* time last occurence was seen (for timing them out) */
struct modInfo_s *pMod;/* pointer to output module handling this selector */
void *pModData; /* pointer to module data - content is module-specific */
int f_ReduceRepeated;/* reduce repeated lines 0 - no, 1 - yes */
int f_prevcount; /* repetition cnt of prevline */
int f_repeatcount; /* number of "repeated" msgs */
int iNumTpls; /* number of array entries for template element below */
struct template **ppTpl;/* array of template to use - strings must be passed to doAction
* in this order. */
struct msg* f_pMsg; /* pointer to the message (this will replace the other vars with msg
* content later). This is preserved after the message has been
* processed - it is also used to detect duplicates.
*/
queue_t *pQueue; /* action queue */
SYNC_OBJ_TOOL; /* required for mutex support */
pthread_mutex_t mutActExec; /* mutex to guard actual execution of doAction for single-threaded modules */
};
typedef struct action_s action_t;
/* function prototypes
*/
rsRetVal actionConstruct(action_t **ppThis);
rsRetVal actionConstructFinalize(action_t *pThis);
rsRetVal actionDestruct(action_t *pThis);
rsRetVal actionAddCfSysLineHdrl(void);
rsRetVal actionDbgPrint(action_t *pThis);
rsRetVal actionSetGlobalResumeInterval(int iNewVal);
rsRetVal actionDoAction(action_t *pAction);
rsRetVal actionCallAction(action_t *pAction, msg_t *pMsg);
rsRetVal actionWriteToAction(action_t *pAction);
rsRetVal actionClassInit(void);
rsRetVal addAction(action_t **ppAction, modInfo_t *pMod, void *pModData, omodStringRequest_t *pOMSR, int bSuspended);
#if 1
#define actionIsSuspended(pThis) ((pThis)->bSuspended == 1)
#else
/* The function is a debugging aid */
inline int actionIsSuspended(action_t *pThis)
{
int i;
ASSERT(pThis != NULL);
i = pThis->bSuspended == 1;
dbgprintf("in IsSuspend(), returns %d\n", i);
return i;
}
#endif
#endif /* #ifndef ACTION_H_INCLUDED */
/*
* vi:set ai:
*/
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