/* TODO: we should guard the individual thread actions with a mutex. Else, we may
* run into race conditions on thread termination.
*/
/* threads.c
*
* This file implements threading support helpers (and maybe the thread object)
* for rsyslog.
*
* File begun on 2007-12-14 by RGerhards
*
* Copyright 2007 Rainer Gerhards and Adiscon GmbH.
*
* This file is part of rsyslog.
*
* Rsyslog is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Rsyslog is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Rsyslog. If not, see .
*
* A copy of the GPL can be found in the file "COPYING" in this distribution.
*/
#include "config.h"
#include
#include
#include
#include
#include
#include "rsyslog.h"
#include "syslogd.h"
#include "linkedlist.h"
#include "threads.h"
/* static data */
int iMainMsgQueueSize;
msgQueue *pMsgQueue = NULL;
/* linked list of currently-known threads */
static linkedList_t llThrds;
/* methods */
/* Construct a new thread object
*/
static rsRetVal thrdConstruct(thrdInfo_t **ppThis)
{
thrdInfo_t *pThis;
assert(ppThis != NULL);
if((pThis = calloc(1, sizeof(thrdInfo_t))) == NULL)
return RS_RET_OUT_OF_MEMORY;
/* OK, we got the element, now initialize members that should
* not be zero-filled.
*/
pThis->mutTermOK = (pthread_mutex_t *) malloc (sizeof (pthread_mutex_t));
pthread_mutex_init (pThis->mutTermOK, NULL);
*ppThis = pThis;
return RS_RET_OK;
}
/* Destructs a thread object. The object must not be linked to the
* linked list of threads. Please note that the thread should have been
* stopped before. If not, we try to do it.
*/
static rsRetVal thrdDestruct(thrdInfo_t *pThis)
{
assert(pThis != NULL);
dbgprintf("thrdDestruct, pThis: %lx\n", pThis);
if(pThis->bIsActive == 1) {
thrdTerminate(pThis);
}
free(pThis->mutTermOK);
free(pThis);
return RS_RET_OK;
}
/* terminate a thread gracefully. It's termination sync state is taken into
* account.
*/
rsRetVal thrdTerminate(thrdInfo_t *pThis)
{
assert(pThis != NULL);
dbgprintf("Terminate thread %lx via method %d\n", pThis->thrdID, pThis->eTermTool);
if(pThis->eTermTool == eTermSync_SIGNAL) {
/* we first wait for the thread to reach a point in execution where it
* is safe to terminate it.
* TODO: TIMEOUT!
*/
pthread_mutex_lock(pThis->mutTermOK);
pThis->bShallStop = 1; /* request termination */
pthread_kill(pThis->thrdID, SIGUSR2); /* get thread out ouf blocking calls */
pthread_join(pThis->thrdID, NULL);
pthread_mutex_unlock(pThis->mutTermOK); /* cleanup... */
/* TODO: TIMEOUT! */
} else if(pThis->eTermTool == eTermSync_NONE) {
pthread_cancel(pThis->thrdID);
pthread_join(pThis->thrdID, NULL); /* wait for cancel to complete */
}
pThis->bIsActive = 0;
/* call cleanup function, if any */
if(pThis->pAfterRun != NULL)
pThis->pAfterRun(pThis);
return RS_RET_OK;
}
/* terminate all known threads gracefully.
*/
rsRetVal thrdTerminateAll(void)
{
llDestroy(&llThrds);
return RS_RET_OK;
}
/* This is an internal wrapper around the user thread function. Its
* purpose is to handle all the necessary housekeeping stuff so that the
* user function needs not to be aware of the threading calls. The user
* function call has just "normal", non-threading semantics.
* rgerhards, 2007-12-17
*/
static void* thrdStarter(void *arg)
{
DEFiRet;
thrdInfo_t *pThis = (thrdInfo_t*) arg;
assert(pThis != NULL);
assert(pThis->pUsrThrdMain != NULL);
/* block all signals except the one we need for graceful termination */
sigset_t sigSet;
sigfillset(&sigSet);
pthread_sigmask(SIG_BLOCK, &sigSet, NULL);
sigemptyset(&sigSet);
sigaddset(&sigSet, SIGUSR2);
pthread_sigmask(SIG_UNBLOCK, &sigSet, NULL);
/* setup complete, we are now ready to execute the user code. We will not
* regain control until the user code is finished, in which case we terminate
* the thread.
*/
iRet = pThis->pUsrThrdMain(pThis);
dbgprintf("thrdStarter: usrThrdMain 0x%lx returned with iRet %d, exiting now.\n", (unsigned long) pThis->thrdID, iRet);
pthread_exit(0);
}
/* Start a new thread and add it to the list of currently
* executing threads. It is added at the end of the list.
* rgerhards, 2007-12-14
*/
rsRetVal thrdCreate(rsRetVal (*thrdMain)(thrdInfo_t*), eTermSyncType_t eTermSyncType, rsRetVal(*afterRun)(thrdInfo_t *))
{
DEFiRet;
thrdInfo_t *pThis;
int i;
assert(thrdMain != NULL);
CHKiRet(thrdConstruct(&pThis));
pThis->eTermTool = eTermSync_NONE; // eTermSyncType; TODO: review
pThis->bIsActive = 1;
pThis->pUsrThrdMain = thrdMain;
pThis->pAfterRun = afterRun;
i = pthread_create(&pThis->thrdID, NULL, thrdStarter, pThis);
CHKiRet(llAppend(&llThrds, NULL, pThis));
finalize_it:
return iRet;
}
/* This is a dummy handler. We user SIGUSR2 to interrupt blocking system calls
* if we are in termination mode 1.
*/
static void sigusr2Dummy(int __attribute__((unused)) sig)
{
dbgprintf("sigusr2Dummy called!\n");
}
/* initialize the thread-support subsystem
* must be called once at the start of the program
*/
rsRetVal thrdInit(void)
{
DEFiRet;
struct sigaction sigAct;
iRet = llInit(&llThrds, thrdDestruct, NULL, NULL);
/* set up our termination subsystem */
memset(&sigAct, 0, sizeof (sigAct));
sigemptyset(&sigAct.sa_mask);
sigAct.sa_handler = sigusr2Dummy;
sigaction(SIGUSR2, &sigAct, NULL);
return iRet;
}
/* de-initialize the thread subsystem
* must be called once at the end of the program
*/
rsRetVal thrdExit(void)
{
DEFiRet;
iRet = llDestroy(&llThrds);
return iRet;
}
/* thrdSleep() - a fairly portable way to put a thread to sleep. It
* will wake up when
* a) the wake-time is over
* b) the thread shall be terminated
* Returns RS_RET_OK if all went well, RS_RET_TERMINATE_NOW if the calling
* thread shall be terminated and any other state if an error happened.
* rgerhards, 2007-12-17
*/
rsRetVal
thrdSleep(thrdInfo_t *pThis, int iSeconds, int iuSeconds)
{
DEFiRet;
struct timeval tvSelectTimeout;
assert(pThis != NULL);
tvSelectTimeout.tv_sec = iSeconds;
tvSelectTimeout.tv_usec = iuSeconds; /* micro seconds */
thrdUnblockTermination(pThis);
/* there may be a race condition if pthread_kill() is called after unblock but
* before the select() is setup. TODO: check and re-eval -- rgerhards, 2007-12-20
*/
select(1, NULL, NULL, NULL, &tvSelectTimeout);
if(pThis->bShallStop)
iRet = RS_RET_TERMINATE_NOW;
else
thrdBlockTermination(pThis);
return iRet;
}
/* queue functions (may be migrated to some other file...)
*/
msgQueue *queueInit (void)
{
msgQueue *q;
q = (msgQueue *)malloc(sizeof(msgQueue));
if (q == NULL) return (NULL);
if((q->pbuf = malloc(sizeof(void *) * iMainMsgQueueSize)) == NULL) {
free(q);
return NULL;
}
q->empty = 1;
q->full = 0;
q->head = 0;
q->tail = 0;
q->mut = (pthread_mutex_t *) malloc (sizeof (pthread_mutex_t));
pthread_mutex_init (q->mut, NULL);
q->notFull = (pthread_cond_t *) malloc (sizeof (pthread_cond_t));
pthread_cond_init (q->notFull, NULL);
q->notEmpty = (pthread_cond_t *) malloc (sizeof (pthread_cond_t));
pthread_cond_init (q->notEmpty, NULL);
return (q);
}
void queueDelete (msgQueue *q)
{
pthread_mutex_destroy (q->mut);
free (q->mut);
pthread_cond_destroy (q->notFull);
free (q->notFull);
pthread_cond_destroy (q->notEmpty);
free (q->notEmpty);
free(q->pbuf);
free (q);
}
/* In queueAdd() and queueDel() we have a potential race condition. If a message
* is dequeued and at the same time a message is enqueued and the queue is either
* full or empty, the full (or empty) indicator may be invalidly updated. HOWEVER,
* this does not cause any real problems. No queue pointers can be wrong. And even
* if one of the flags is set invalidly, that does not pose a real problem. If
* "full" is invalidly set, at mose one message might be lost, if we are already in
* a timeout situation (this is quite acceptable). And if "empty" is accidently set,
* the receiver will not continue the inner loop, but break out of the outer. So no
* harm is done at all. For this reason, I do not yet use a mutex to guard the two
* flags - there would be a notable performance hit with, IMHO, no gain in stability
* or functionality. But anyhow, now it's documented...
* rgerhards, 2007-09-20
* NOTE: this comment does not really apply - the callers handle the mutex, so it
* *is* guarded.
*/
void queueAdd (msgQueue *q, void* in)
{
q->pbuf[q->tail] = in;
q->tail++;
if (q->tail == iMainMsgQueueSize)
q->tail = 0;
if (q->tail == q->head)
q->full = 1;
q->empty = 0;
return;
}
void queueDel(msgQueue *q, void **out)
{
*out = (void*) q->pbuf[q->head];
q->head++;
if (q->head == iMainMsgQueueSize)
q->head = 0;
if (q->head == q->tail)
q->empty = 1;
q->full = 0;
return;
}
/*
* vi:set ai:
*/