/* tcpclt.c * * This is the implementation of TCP-based syslog clients (the counterpart * of the tcpsrv class). * * Copyright 2007, 2008 Rainer Gerhards and Adiscon GmbH. * * This file is part of rsyslog. * * Rsyslog is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Rsyslog is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Rsyslog. If not, see . * * A copy of the GPL can be found in the file "COPYING" in this distribution. */ #include "config.h" #include "rsyslog.h" #include #include #include #include #include #include #include #include #include #include #include #if HAVE_FCNTL_H #include #endif #include "dirty.h" #include "syslogd-types.h" #include "net.h" #include "tcpclt.h" #include "module-template.h" #include "srUtils.h" MODULE_TYPE_LIB /* static data */ DEFobjStaticHelpers /* Initialize TCP sockets (for sender) */ static int CreateSocket(struct addrinfo *addrDest) { int fd; struct addrinfo *r; r = addrDest; while(r != NULL) { fd = socket(r->ai_family, r->ai_socktype, r->ai_protocol); if (fd != -1) { /* We can not allow the TCP sender to block syslogd, at least * not in a single-threaded design. That would cause rsyslogd to * loose input messages - which obviously also would affect * other selector lines, too. So we do set it to non-blocking and * handle the situation ourselfs (by discarding messages). IF we run * dual-threaded, however, the situation is different: in this case, * the receivers and the selector line processing are only loosely * coupled via a memory buffer. Now, I think, we can afford the extra * wait time. Thus, we enable blocking mode for TCP if we compile with * pthreads. -- rgerhards, 2005-10-25 * And now, we always run on multiple threads... -- rgerhards, 2007-12-20 */ if (connect (fd, r->ai_addr, r->ai_addrlen) != 0) { if(errno == EINPROGRESS) { /* this is normal - will complete later select */ return fd; } else { char errStr[1024]; dbgprintf("create tcp connection failed, reason %s", rs_strerror_r(errno, errStr, sizeof(errStr))); } } else { return fd; } close(fd); } else { char errStr[1024]; dbgprintf("couldn't create send socket, reason %s", rs_strerror_r(errno, errStr, sizeof(errStr))); } r = r->ai_next; } dbgprintf("no working socket could be obtained"); return -1; } /* Build frame based on selected framing * This function was created by pulling code from TCPSend() * on 2007-12-27 by rgerhards. Older comments are still relevant. * * In order to support compressed messages via TCP, we must support an * octet-counting based framing (LF may be part of the compressed message). * We are now supporting the same mode that is available in IETF I-D * syslog-transport-tls-05 (current at the time of this writing). This also * eases things when we go ahead and implement that framing. I have now made * available two cases where this framing is used: either by explitely * specifying it in the config file or implicitely when sending a compressed * message. In the later case, compressed and uncompressed messages within * the same session have different framings. If it is explicitely set to * octet-counting, only this framing mode is used within the session. * rgerhards, 2006-12-07 */ static rsRetVal TCPSendBldFrame(tcpclt_t *pThis, char **pmsg, size_t *plen, int *pbMustBeFreed) { DEFiRet; TCPFRAMINGMODE framingToUse; int bIsCompressed; size_t len; char *msg; char *buf = NULL; /* if this is non-NULL, it MUST be freed before return! */ assert(plen != NULL); assert(pbMustBeFreed != NULL); assert(pmsg != NULL); msg = *pmsg; len = *plen; bIsCompressed = *msg == 'z'; /* cache this, so that we can modify the message buffer */ /* select framing for this record. If we have a compressed record, we always need to * use octet counting because the data potentially contains all control characters * including LF. */ framingToUse = bIsCompressed ? TCP_FRAMING_OCTET_COUNTING : pThis->tcp_framing; /* now check if we need to add a line terminator. We need to * copy the string in memory in this case, this is probably * quicker than using writev and definitely quicker than doing * two socket calls. * rgerhards 2005-07-22 * * Some messages already contain a \n character at the end * of the message. We append one only if we there is not * already one. This seems the best fit, though this also * means the message does not arrive unaltered at the final * destination. But in the spirit of legacy syslog, this is * probably the best to do... * rgerhards 2005-07-20 */ /* Build frame based on selected framing */ if(framingToUse == TCP_FRAMING_OCTET_STUFFING) { if((*(msg+len-1) != '\n')) { /* in the malloc below, we need to add 2 to the length. The * reason is that we a) add one character and b) len does * not take care of the '\0' byte. Up until today, it was just * +1 , which caused rsyslogd to sometimes dump core. * I have added this comment so that the logic is not accidently * changed again. rgerhards, 2005-10-25 */ if((buf = MALLOC((len + 2) * sizeof(char))) == NULL) { /* extreme mem shortage, try to solve * as good as we can. No point in calling * any alarms, they might as well run out * of memory (the risk is very high, so we * do NOT risk that). If we have a message of * more than 1 byte (what I guess), we simply * overwrite the last character. * rgerhards 2005-07-22 */ if(len > 1) { *(msg+len-1) = '\n'; } else { /* we simply can not do anything in * this case (its an error anyhow...). */ } } else { /* we got memory, so we can copy the message */ memcpy(buf, msg, len); /* do not copy '\0' */ *(buf+len) = '\n'; *(buf+len+1) = '\0'; msg = buf; /* use new one */ ++len; /* care for the \n */ } } } else { /* Octect-Counting * In this case, we need to always allocate a buffer. This is because * we need to put a header in front of the message text */ char szLenBuf[16]; int iLenBuf; /* important: the printf-mask is "%d" because there must be a * space after the len! *//* The chairs of the IETF syslog-sec WG have announced that it is * consensus to do the octet count on the SYSLOG-MSG part only. I am * now changing the code to reflect this. Hopefully, it will not change * once again (there can no compatibility layer programmed for this). * To be on the save side, I just comment the code out. I mark these * comments with "IETF20061218". * rgerhards, 2006-12-19 */ iLenBuf = snprintf(szLenBuf, sizeof(szLenBuf)/sizeof(char), "%d ", (int) len); /* IETF20061218 iLenBuf = snprintf(szLenBuf, sizeof(szLenBuf)/sizeof(char), "%d ", len + iLenBuf);*/ if((buf = MALLOC((len + iLenBuf) * sizeof(char))) == NULL) { /* we are out of memory. This is an extreme situation. We do not * call any alarm handlers because they most likely run out of mem, * too. We are brave enough to call debug output, though. Other than * that, there is nothing left to do. We can not sent the message (as * in case of the other framing, because the message is incomplete. * We could, however, send two chunks (header and text separate), but * that would cause a lot of complexity in the code. So we think it * is appropriate enough to just make sure we do not crash in this * very unlikely case. For this, it is justified just to loose * the message. Rgerhards, 2006-12-07 */ dbgprintf("Error: out of memory when building TCP octet-counted " "frame. Message is lost, trying to continue.\n"); ABORT_FINALIZE(RS_RET_OUT_OF_MEMORY); } memcpy(buf, szLenBuf, iLenBuf); /* header */ memcpy(buf + iLenBuf, msg, len); /* message */ len += iLenBuf; /* new message size */ msg = buf; /* set message buffer */ } /* frame building complete, on to actual sending */ *plen = len; if(buf == NULL) { /* msg not modified */ *pbMustBeFreed = 0; } else { *pmsg = msg; *pbMustBeFreed = 1; } finalize_it: RETiRet; } /* Sends a TCP message. It is first checked if the * session is open and, if not, it is opened. Then the send * is tried. If it fails, one silent re-try is made. If the send * fails again, an error status (-1) is returned. If all goes well, * 0 is returned. The TCP session is NOT torn down. * For now, EAGAIN is ignored (causing message loss) - but it is * hard to do something intelligent in this case. With this * implementation here, we can not block and/or defer. Things are * probably a bit better when we move to liblogging. The alternative * would be to enhance the current select server with buffering and * write descriptors. This seems not justified, given the expected * short life span of this code (and the unlikeliness of this event). * rgerhards 2005-07-06 * This function is now expected to stay. Libloging won't be used for * that purpose. I have added the param "len", because it is known by the * caller and so saves us some time. Also, it MUST be given because there * may be NULs inside msg so that we can not rely on strlen(). Please note * that the restrictions outlined above do not existin in multi-threaded * mode, which we assume will now be most often used. So there is no * real issue with the potential message loss in single-threaded builds. * rgerhards, 2006-11-30 * I greatly restructured the function to be more generic and work * with function pointers. So it now can be used with any type of transport, * as long as it follows stream semantics. This was initially done to * support plain TCP and GSS via common code. */ static int Send(tcpclt_t *pThis, void *pData, char *msg, size_t len) { DEFiRet; int bDone = 0; int retry = 0; int bMsgMustBeFreed = 0;/* must msg be freed at end of function? 0 - no, 1 - yes */ ISOBJ_TYPE_assert(pThis, tcpclt); assert(pData != NULL); assert(msg != NULL); assert(len > 0); CHKiRet(TCPSendBldFrame(pThis, &msg, &len, &bMsgMustBeFreed)); if(pThis->iRebindInterval > 0 && ++pThis->iNumMsgs == pThis->iRebindInterval) { /* we need to rebind, and use the retry logic for this*/ CHKiRet(pThis->prepRetryFunc(pData)); /* try to recover */ pThis->iNumMsgs = 0; } while(!bDone) { /* loop is broken when send succeeds or error occurs */ CHKiRet(pThis->initFunc(pData)); iRet = pThis->sendFunc(pData, msg, len); if(iRet == RS_RET_OK) { /* we are done, we also use this as indication that the previous * message was succesfully received (it's not always the case, but its at * least our best shot at it -- rgerhards, 2008-03-12 * As of 2008-06-09, we have implemented an algorithm which detects connection * loss quite good in some (common) scenarios. Thus, the probability of * message duplication due to the code below has increased. We so now have * a config setting, default off, that enables the user to request retransmits. * However, if not requested, we do NOT need to do all the stuff needed for it. */ if(pThis->bResendLastOnRecon == 1) { if(pThis->prevMsg != NULL) free(pThis->prevMsg); /* if we can not alloc a new buffer, we silently ignore it. The worst that * happens is that we lose our message recovery buffer - anything else would * be worse, so don't try anything ;) -- rgerhards, 2008-03-12 */ if((pThis->prevMsg = MALLOC(len)) != NULL) { memcpy(pThis->prevMsg, msg, len); pThis->lenPrevMsg = len; } } /* we are done with this record */ bDone = 1; } else { if(retry == 0) { /* OK, one retry */ ++retry; CHKiRet(pThis->prepRetryFunc(pData)); /* try to recover */ /* now try to send our stored previous message (which most probably * didn't make it. Note that if bResendLastOnRecon is 0, prevMsg will * never become non-NULL, so the check below covers all cases. */ if(pThis->prevMsg != NULL) { CHKiRet(pThis->initFunc(pData)); CHKiRet(pThis->sendFunc(pData, pThis->prevMsg, pThis->lenPrevMsg)); } } else { /* OK, max number of retries reached, nothing we can do */ bDone = 1; } } } finalize_it: if(bMsgMustBeFreed) free(msg); RETiRet; } /* set functions */ static rsRetVal SetResendLastOnRecon(tcpclt_t *pThis, int bResendLastOnRecon) { DEFiRet; pThis->bResendLastOnRecon = (short) bResendLastOnRecon; RETiRet; } static rsRetVal SetSendInit(tcpclt_t *pThis, rsRetVal (*pCB)(void*)) { DEFiRet; pThis->initFunc = pCB; RETiRet; } static rsRetVal SetSendPrepRetry(tcpclt_t *pThis, rsRetVal (*pCB)(void*)) { DEFiRet; pThis->prepRetryFunc = pCB; RETiRet; } static rsRetVal SetSendFrame(tcpclt_t *pThis, rsRetVal (*pCB)(void*, char*, size_t)) { DEFiRet; pThis->sendFunc = pCB; RETiRet; } static rsRetVal SetFraming(tcpclt_t *pThis, TCPFRAMINGMODE framing) { DEFiRet; pThis->tcp_framing = framing; RETiRet; } static rsRetVal SetRebindInterval(tcpclt_t *pThis, int iRebindInterval) { DEFiRet; pThis->iRebindInterval = iRebindInterval; RETiRet; } /* Standard-Constructor */ BEGINobjConstruct(tcpclt) /* be sure to specify the object type also in END macro! */ ENDobjConstruct(tcpclt) /* ConstructionFinalizer */ static rsRetVal tcpcltConstructFinalize(tcpclt_t __attribute__((unused)) *pThis) { DEFiRet; ISOBJ_TYPE_assert(pThis, tcpclt); RETiRet; } /* destructor for the tcpclt object */ BEGINobjDestruct(tcpclt) /* be sure to specify the object type also in END and CODESTART macros! */ CODESTARTobjDestruct(tcpclt) if(pThis->prevMsg != NULL) free(pThis->prevMsg); ENDobjDestruct(tcpclt) /* ------------------------------ handling the interface plumbing ------------------------------ */ /* queryInterface function * rgerhards, 2008-03-12 */ BEGINobjQueryInterface(tcpclt) CODESTARTobjQueryInterface(tcpclt) if(pIf->ifVersion != tcpcltCURR_IF_VERSION) { /* check for current version, increment on each change */ ABORT_FINALIZE(RS_RET_INTERFACE_NOT_SUPPORTED); } /* ok, we have the right interface, so let's fill it * Please note that we may also do some backwards-compatibility * work here (if we can support an older interface version - that, * of course, also affects the "if" above). */ pIf->Construct = tcpcltConstruct; pIf->ConstructFinalize = tcpcltConstructFinalize; pIf->Destruct = tcpcltDestruct; pIf->CreateSocket = CreateSocket; pIf->Send = Send; /* set functions */ pIf->SetResendLastOnRecon = SetResendLastOnRecon; pIf->SetSendInit = SetSendInit; pIf->SetSendFrame = SetSendFrame; pIf->SetSendPrepRetry = SetSendPrepRetry; pIf->SetFraming = SetFraming; pIf->SetRebindInterval = SetRebindInterval; finalize_it: ENDobjQueryInterface(tcpclt) /* exit our class * rgerhards, 2008-03-10 */ BEGINObjClassExit(tcpclt, OBJ_IS_LOADABLE_MODULE) /* CHANGE class also in END MACRO! */ CODESTARTObjClassExit(tcpclt) /* release objects we no longer need */ ENDObjClassExit(tcpclt) /* Initialize our class. Must be called as the very first method * before anything else is called inside this class. * rgerhards, 2008-02-29 */ BEGINObjClassInit(tcpclt, 1, OBJ_IS_LOADABLE_MODULE) /* class, version - CHANGE class also in END MACRO! */ /* request objects we use */ /* set our own handlers */ OBJSetMethodHandler(objMethod_CONSTRUCTION_FINALIZER, tcpcltConstructFinalize); ENDObjClassInit(tcpclt) /* --------------- here now comes the plumbing that makes as a library module --------------- */ BEGINmodExit CODESTARTmodExit /* de-init in reverse order! */ tcpcltClassExit(); ENDmodExit BEGINqueryEtryPt CODESTARTqueryEtryPt CODEqueryEtryPt_STD_LIB_QUERIES ENDqueryEtryPt BEGINmodInit() CODESTARTmodInit *ipIFVersProvided = CURR_MOD_IF_VERSION; /* we only support the current interface specification */ /* Initialize all classes that are in our module - this includes ourselfs */ CHKiRet(tcpcltClassInit(pModInfo)); /* must be done after tcps_sess, as we use it */ ENDmodInit /* * vi:set ai: */