/* Definition of the batch_t data structure.
* I am not sure yet if this will become a full-blown object. For now, this header just
* includes the object definition and is not accompanied by code.
*
* Copyright 2009 by Rainer Gerhards and Adiscon GmbH.
*
* This file is part of the rsyslog runtime library.
*
* The rsyslog runtime library is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* The rsyslog runtime library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with the rsyslog runtime library. If not, see .
*
* A copy of the GPL can be found in the file "COPYING" in this distribution.
* A copy of the LGPL can be found in the file "COPYING.LESSER" in this distribution.
*/
#ifndef BATCH_H_INCLUDED
#define BATCH_H_INCLUDED
#include
#include "msg.h"
/* enum for batch states. Actually, we violate a layer here, in that we assume that a batch is used
* for action processing. So far, this seems acceptable, the status is simply ignored inside the
* main message queue. But over time, it could potentially be useful to split the two.
* rgerhad, 2009-05-12
*/
typedef enum {
BATCH_STATE_RDY = 0, /* object ready for processing */
BATCH_STATE_BAD = 1, /* unrecoverable failure while processing, do NOT resubmit to same action */
BATCH_STATE_SUB = 2, /* message submitted for processing, outcome yet unknown */
BATCH_STATE_COMM = 3, /* message successfully commited */
BATCH_STATE_DISC = 4, /* discarded - processed OK, but do not submit to any other action */
} batch_state_t;
/* an object inside a batch, including any information (state!) needed for it to "life".
*/
struct batch_obj_s {
obj_t *pUsrp; /* pointer to user object (most often message) */
batch_state_t state; /* associated state */
/* work variables for action processing; these are reused for each action (or block of
* actions)
*/
sbool bFilterOK; /* work area for filter processing (per action, reused!) */
sbool bPrevWasSuspended;
/* following are caches to save allocs if not absolutely necessary */
uchar *staticActStrings[CONF_OMOD_NUMSTRINGS_MAXSIZE]; /**< for strings */
/* a cache to save malloc(), if not absolutely necessary */
void *staticActParams[CONF_OMOD_NUMSTRINGS_MAXSIZE]; /**< for anything else */
size_t staticLenStrings[CONF_OMOD_NUMSTRINGS_MAXSIZE];
/* and the same for the message length (if used) */
/* end action work variables */
};
/* the batch
* This object is used to dequeue multiple user pointers which are than handed over
* to processing. The size of elements is fixed after queue creation, but may be
* modified by config variables (better said: queue properties).
* Note that a "user pointer" in rsyslog context so far always is a message
* object. We stick to the more generic term because queues may potentially hold
* other types of objects, too.
* rgerhards, 2009-05-12
* Note that nElem is not necessarily equal to nElemDeq. This is the case when we
* discard some elements (because of configuration) during dequeue processing. As
* all Elements are only deleted when the batch is processed, we can not immediately
* delete them. So we need to keep their number that we can delete them when the batch
* is completed (else, the whole process does not work correctly).
*/
struct batch_s {
int maxElem; /* maximum number of elements that this batch supports */
int nElem; /* actual number of element in this entry */
int nElemDeq; /* actual number of elements dequeued (and thus to be deleted) - see comment above! */
int iDoneUpTo; /* all messages below this index have state other than RDY */
qDeqID deqID; /* ID of dequeue operation that generated this batch */
int *pbShutdownImmediate;/* end processing of this batch immediately if set to 1 */
sbool bSingleRuleset; /* do all msgs of this batch use a single ruleset? */
batch_obj_t *pElem; /* batch elements */
};
/* some inline functions (we may move this off to an object .. or not) */
static inline void
batchSetSingleRuleset(batch_t *pBatch, sbool val) {
pBatch->bSingleRuleset = val;
}
/* get the batches ruleset (if we have a single ruleset) */
static inline ruleset_t*
batchGetRuleset(batch_t *pBatch) {
return (pBatch->nElem > 0) ? ((msg_t*) pBatch->pElem[0].pUsrp)->pRuleset : NULL;
}
/* get the ruleset of a specifc element of the batch (index not verified!) */
static inline ruleset_t*
batchElemGetRuleset(batch_t *pBatch, int i) {
return ((msg_t*) pBatch->pElem[i].pUsrp)->pRuleset;
}
/* get number of msgs for this batch */
static inline int
batchNumMsgs(batch_t *pBatch) {
return pBatch->nElem;
}
/* set the status of the i-th batch element. Note that once the status is
* DISC, it will never be reset. So this function can NOT be used to initialize
* the state table. -- rgerhards, 2010-06-10
*/
static inline void
batchSetElemState(batch_t *pBatch, int i, batch_state_t newState) {
if(pBatch->pElem[i].state != BATCH_STATE_DISC)
pBatch->pElem[i].state = newState;
}
/* check if an element is a valid entry. We do NOT verify if the
* element index is valid. -- rgerhards, 2010-06-10
*/
static inline int
batchIsValidElem(batch_t *pBatch, int i) {
return(pBatch->pElem[i].bFilterOK && pBatch->pElem[i].state != BATCH_STATE_DISC);
}
/* copy one batch element to another.
* This creates a complete duplicate in those cases where
* it is needed. Use duplication only when absolutely necessary!
* Note that all working fields are reset to zeros. If that were
* not done, we would have potential problems with invalid
* or double pointer frees.
* rgerhards, 2010-06-10
*/
static inline void
batchCopyElem(batch_obj_t *pDest, batch_obj_t *pSrc) {
memset(pDest, 0, sizeof(batch_obj_t));
pDest->pUsrp = pSrc->pUsrp;
pDest->state = pSrc->state;
}
/* free members of a batch "object". Note that we can not do the usual
* destruction as the object typically is allocated on the stack and so the
* object itself cannot be freed! -- rgerhards, 2010-06-15
*/
static inline void
batchFree(batch_t *pBatch) {
int i;
int j;
for(i = 0 ; i < pBatch->maxElem ; ++i) {
for(j = 0 ; j < CONF_OMOD_NUMSTRINGS_MAXSIZE ; ++j) {
/* staticActParams MUST be freed immediately (if required),
* so we do not need to do that!
*/
free(pBatch->pElem[i].staticActStrings[j]);
}
}
free(pBatch->pElem);
}
/* initialiaze a batch "object". The record must already exist,
* we "just" initialize it. The max number of elements must be
* provided. -- rgerhards, 2010-06-15
*/
static inline rsRetVal
batchInit(batch_t *pBatch, int maxElem) {
DEFiRet;
pBatch->iDoneUpTo = 0;
pBatch->maxElem = maxElem;
CHKmalloc(pBatch->pElem = calloc((size_t)maxElem, sizeof(batch_obj_t)));
// TODO: replace calloc by inidividual writes?
finalize_it:
RETiRet;
}
/* primarily a helper for debug purposes, get human-readble name of state */
static inline char *
batchState2String(batch_state_t state) {
switch(state) {
case BATCH_STATE_RDY:
return "BATCH_STATE_RDY";
case BATCH_STATE_BAD:
return "BATCH_STATE_BAD";
case BATCH_STATE_SUB:
return "BATCH_STATE_SUB";
case BATCH_STATE_COMM:
return "BATCH_STATE_COMM";
case BATCH_STATE_DISC:
return "BATCH_STATE_DISC";
}
return "ERROR, batch state not known!";
}
#endif /* #ifndef BATCH_H_INCLUDED */