/* Definition of the batch_t data structure. * I am not sure yet if this will become a full-blown object. For now, this header just * includes the object definition and is not accompanied by code. * * Copyright 2009 by Rainer Gerhards and Adiscon GmbH. * * This file is part of the rsyslog runtime library. * * The rsyslog runtime library is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * The rsyslog runtime library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with the rsyslog runtime library. If not, see . * * A copy of the GPL can be found in the file "COPYING" in this distribution. * A copy of the LGPL can be found in the file "COPYING.LESSER" in this distribution. */ #ifndef BATCH_H_INCLUDED #define BATCH_H_INCLUDED #include #include "msg.h" /* enum for batch states. Actually, we violate a layer here, in that we assume that a batch is used * for action processing. So far, this seems acceptable, the status is simply ignored inside the * main message queue. But over time, it could potentially be useful to split the two. * rgerhad, 2009-05-12 */ typedef enum { BATCH_STATE_RDY = 0, /* object ready for processing */ BATCH_STATE_BAD = 1, /* unrecoverable failure while processing, do NOT resubmit to same action */ BATCH_STATE_SUB = 2, /* message submitted for processing, outcome yet unknown */ BATCH_STATE_COMM = 3, /* message successfully commited */ BATCH_STATE_DISC = 4, /* discarded - processed OK, but do not submit to any other action */ } batch_state_t; /* an object inside a batch, including any information (state!) needed for it to "life". */ struct batch_obj_s { obj_t *pUsrp; /* pointer to user object (most often message) */ batch_state_t state; /* associated state */ /* work variables for action processing; these are reused for each action (or block of * actions) */ sbool bFilterOK; /* work area for filter processing (per action, reused!) */ sbool bPrevWasSuspended; /* following are caches to save allocs if not absolutely necessary */ uchar *staticActStrings[CONF_OMOD_NUMSTRINGS_MAXSIZE]; /**< for strings */ /* a cache to save malloc(), if not absolutely necessary */ void *staticActParams[CONF_OMOD_NUMSTRINGS_MAXSIZE]; /**< for anything else */ size_t staticLenStrings[CONF_OMOD_NUMSTRINGS_MAXSIZE]; /* and the same for the message length (if used) */ /* end action work variables */ }; /* the batch * This object is used to dequeue multiple user pointers which are than handed over * to processing. The size of elements is fixed after queue creation, but may be * modified by config variables (better said: queue properties). * Note that a "user pointer" in rsyslog context so far always is a message * object. We stick to the more generic term because queues may potentially hold * other types of objects, too. * rgerhards, 2009-05-12 * Note that nElem is not necessarily equal to nElemDeq. This is the case when we * discard some elements (because of configuration) during dequeue processing. As * all Elements are only deleted when the batch is processed, we can not immediately * delete them. So we need to keep their number that we can delete them when the batch * is completed (else, the whole process does not work correctly). */ struct batch_s { int maxElem; /* maximum number of elements that this batch supports */ int nElem; /* actual number of element in this entry */ int nElemDeq; /* actual number of elements dequeued (and thus to be deleted) - see comment above! */ int iDoneUpTo; /* all messages below this index have state other than RDY */ qDeqID deqID; /* ID of dequeue operation that generated this batch */ int *pbShutdownImmediate;/* end processing of this batch immediately if set to 1 */ sbool bSingleRuleset; /* do all msgs of this batch use a single ruleset? */ batch_obj_t *pElem; /* batch elements */ }; /* some inline functions (we may move this off to an object .. or not) */ static inline void batchSetSingleRuleset(batch_t *pBatch, sbool val) { pBatch->bSingleRuleset = val; } /* get the batches ruleset (if we have a single ruleset) */ static inline ruleset_t* batchGetRuleset(batch_t *pBatch) { return (pBatch->nElem > 0) ? ((msg_t*) pBatch->pElem[0].pUsrp)->pRuleset : NULL; } /* get the ruleset of a specifc element of the batch (index not verified!) */ static inline ruleset_t* batchElemGetRuleset(batch_t *pBatch, int i) { return ((msg_t*) pBatch->pElem[i].pUsrp)->pRuleset; } /* get number of msgs for this batch */ static inline int batchNumMsgs(batch_t *pBatch) { return pBatch->nElem; } /* set the status of the i-th batch element. Note that once the status is * DISC, it will never be reset. So this function can NOT be used to initialize * the state table. -- rgerhards, 2010-06-10 */ static inline void batchSetElemState(batch_t *pBatch, int i, batch_state_t newState) { if(pBatch->pElem[i].state != BATCH_STATE_DISC) pBatch->pElem[i].state = newState; } /* check if an element is a valid entry. We do NOT verify if the * element index is valid. -- rgerhards, 2010-06-10 */ static inline int batchIsValidElem(batch_t *pBatch, int i) { return(pBatch->pElem[i].bFilterOK && pBatch->pElem[i].state != BATCH_STATE_DISC); } /* copy one batch element to another. * This creates a complete duplicate in those cases where * it is needed. Use duplication only when absolutely necessary! * Note that all working fields are reset to zeros. If that were * not done, we would have potential problems with invalid * or double pointer frees. * rgerhards, 2010-06-10 */ static inline void batchCopyElem(batch_obj_t *pDest, batch_obj_t *pSrc) { memset(pDest, 0, sizeof(batch_obj_t)); pDest->pUsrp = pSrc->pUsrp; pDest->state = pSrc->state; } /* free members of a batch "object". Note that we can not do the usual * destruction as the object typically is allocated on the stack and so the * object itself cannot be freed! -- rgerhards, 2010-06-15 */ static inline void batchFree(batch_t *pBatch) { int i; int j; for(i = 0 ; i < pBatch->maxElem ; ++i) { for(j = 0 ; j < CONF_OMOD_NUMSTRINGS_MAXSIZE ; ++j) { /* staticActParams MUST be freed immediately (if required), * so we do not need to do that! */ free(pBatch->pElem[i].staticActStrings[j]); } } free(pBatch->pElem); } /* initialiaze a batch "object". The record must already exist, * we "just" initialize it. The max number of elements must be * provided. -- rgerhards, 2010-06-15 */ static inline rsRetVal batchInit(batch_t *pBatch, int maxElem) { DEFiRet; pBatch->iDoneUpTo = 0; pBatch->maxElem = maxElem; CHKmalloc(pBatch->pElem = calloc((size_t)maxElem, sizeof(batch_obj_t))); // TODO: replace calloc by inidividual writes? finalize_it: RETiRet; } /* primarily a helper for debug purposes, get human-readble name of state */ static inline char * batchState2String(batch_state_t state) { switch(state) { case BATCH_STATE_RDY: return "BATCH_STATE_RDY"; case BATCH_STATE_BAD: return "BATCH_STATE_BAD"; case BATCH_STATE_SUB: return "BATCH_STATE_SUB"; case BATCH_STATE_COMM: return "BATCH_STATE_COMM"; case BATCH_STATE_DISC: return "BATCH_STATE_DISC"; } return "ERROR, batch state not known!"; } #endif /* #ifndef BATCH_H_INCLUDED */