// TODO: peekmsg() on first entry, with new/inprogress/deleted entry, destruction in
// call consumer state. Facilitates retaining messages in queue until action could
// be called!
/* queue.c
*
* This file implements the queue object and its several queueing methods.
*
* File begun on 2008-01-03 by RGerhards
*
* Copyright 2008 Rainer Gerhards and Adiscon GmbH.
*
* This file is part of rsyslog.
*
* Rsyslog is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Rsyslog is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Rsyslog. If not, see .
*
* A copy of the GPL can be found in the file "COPYING" in this distribution.
*/
#include "config.h"
#include
#include
#include
#include
#include
#include
#include
#include
#include "rsyslog.h"
#include "syslogd.h"
#include "queue.h"
#include "stringbuf.h"
#include "srUtils.h"
#include "obj.h"
/* static data */
/* methods */
/* first, we define type-specific handlers. The provide a generic functionality,
* but for this specific type of queue. The mapping to these handlers happens during
* queue construction. Later on, handlers are called by pointers present in the
* queue instance object.
*/
/* -------------------- fixed array -------------------- */
static rsRetVal qConstructFixedArray(queue_t *pThis)
{
DEFiRet;
assert(pThis != NULL);
if((pThis->tVars.farray.pBuf = malloc(sizeof(void *) * pThis->iMaxQueueSize)) == NULL) {
ABORT_FINALIZE(RS_RET_OUT_OF_MEMORY);
}
pThis->tVars.farray.head = 0;
pThis->tVars.farray.tail = 0;
finalize_it:
return iRet;
}
static rsRetVal qDestructFixedArray(queue_t *pThis)
{
DEFiRet;
assert(pThis != NULL);
if(pThis->tVars.farray.pBuf != NULL)
free(pThis->tVars.farray.pBuf);
return iRet;
}
static rsRetVal qAddFixedArray(queue_t *pThis, void* in)
{
DEFiRet;
assert(pThis != NULL);
pThis->tVars.farray.pBuf[pThis->tVars.farray.tail] = in;
pThis->tVars.farray.tail++;
if (pThis->tVars.farray.tail == pThis->iMaxQueueSize)
pThis->tVars.farray.tail = 0;
return iRet;
}
static rsRetVal qDelFixedArray(queue_t *pThis, void **out)
{
DEFiRet;
assert(pThis != NULL);
*out = (void*) pThis->tVars.farray.pBuf[pThis->tVars.farray.head];
pThis->tVars.farray.head++;
if (pThis->tVars.farray.head == pThis->iMaxQueueSize)
pThis->tVars.farray.head = 0;
return iRet;
}
/* -------------------- linked list -------------------- */
static rsRetVal qConstructLinkedList(queue_t *pThis)
{
DEFiRet;
assert(pThis != NULL);
pThis->tVars.linklist.pRoot = 0;
pThis->tVars.linklist.pLast = 0;
return iRet;
}
static rsRetVal qDestructLinkedList(queue_t __attribute__((unused)) *pThis)
{
DEFiRet;
/* with the linked list type, there is nothing to do here. The
* reason is that the Destructor is only called after all entries
* have bene taken off the queue. In this case, there is nothing
* dynamic left with the linked list.
*/
return iRet;
}
static rsRetVal qAddLinkedList(queue_t *pThis, void* pUsr)
{
DEFiRet;
qLinkedList_t *pEntry;
assert(pThis != NULL);
if((pEntry = (qLinkedList_t*) malloc(sizeof(qLinkedList_t))) == NULL) {
ABORT_FINALIZE(RS_RET_OUT_OF_MEMORY);
}
pEntry->pNext = NULL;
pEntry->pUsr = pUsr;
if(pThis->tVars.linklist.pRoot == NULL) {
pThis->tVars.linklist.pRoot = pThis->tVars.linklist.pLast = pEntry;
} else {
pThis->tVars.linklist.pLast->pNext = pEntry;
pThis->tVars.linklist.pLast = pEntry;
}
finalize_it:
return iRet;
}
static rsRetVal qDelLinkedList(queue_t *pThis, void **ppUsr)
{
DEFiRet;
qLinkedList_t *pEntry;
assert(pThis != NULL);
assert(pThis->tVars.linklist.pRoot != NULL);
pEntry = pThis->tVars.linklist.pRoot;
*ppUsr = pEntry->pUsr;
if(pThis->tVars.linklist.pRoot == pThis->tVars.linklist.pLast) {
pThis->tVars.linklist.pRoot = NULL;
pThis->tVars.linklist.pLast = NULL;
} else {
pThis->tVars.linklist.pRoot = pEntry->pNext;
}
free(pEntry);
return iRet;
}
/* -------------------- disk -------------------- */
/* disk queue constructor.
* Note that we use a file limit of 10,000,000 files. That number should never pose a
* problem. If so, I guess the user has a design issue... But of course, the code can
* always be changed (though it would probably be more appropriate to increase the
* allowed file size at this point - that should be a config setting...
* rgerhards, 2008-01-10
*/
static rsRetVal qConstructDisk(queue_t *pThis)
{
DEFiRet;
assert(pThis != NULL);
CHKiRet(strmConstruct(&pThis->tVars.disk.pWrite));
CHKiRet(strmSetDir(pThis->tVars.disk.pWrite, glblGetWorkDir(), strlen((char*)glblGetWorkDir())));
CHKiRet(strmSetiMaxFiles(pThis->tVars.disk.pWrite, 10000000));
CHKiRet(strmSettOperationsMode(pThis->tVars.disk.pWrite, STREAMMODE_WRITE));
CHKiRet(strmConstructFinalize(pThis->tVars.disk.pWrite));
CHKiRet(strmConstruct(&pThis->tVars.disk.pRead));
CHKiRet(strmSetbDeleteOnClose(pThis->tVars.disk.pRead, 1));
CHKiRet(strmSetDir(pThis->tVars.disk.pRead, glblGetWorkDir(), strlen((char*)glblGetWorkDir())));
CHKiRet(strmSetiMaxFiles(pThis->tVars.disk.pRead, 10000000));
CHKiRet(strmSettOperationsMode(pThis->tVars.disk.pRead, STREAMMODE_READ));
CHKiRet(strmConstructFinalize(pThis->tVars.disk.pRead));
finalize_it:
return iRet;
}
static rsRetVal qDestructDisk(queue_t *pThis)
{
DEFiRet;
assert(pThis != NULL);
strmDestruct(pThis->tVars.disk.pWrite);
strmDestruct(pThis->tVars.disk.pRead);
if(pThis->pszSpoolDir != NULL)
free(pThis->pszSpoolDir);
return iRet;
}
static rsRetVal qAddDisk(queue_t *pThis, void* pUsr)
{
DEFiRet;
assert(pThis != NULL);
CHKiRet((objSerialize(pUsr))(pUsr, pThis->tVars.disk.pWrite));
CHKiRet(strmFlush(pThis->tVars.disk.pWrite));
finalize_it:
return iRet;
}
static rsRetVal qDelDisk(queue_t *pThis, void **ppUsr)
{
return objDeserialize(ppUsr, OBJMsg, pThis->tVars.disk.pRead);
}
/* -------------------- direct (no queueing) -------------------- */
static rsRetVal qConstructDirect(queue_t __attribute__((unused)) *pThis)
{
return RS_RET_OK;
}
static rsRetVal qDestructDirect(queue_t __attribute__((unused)) *pThis)
{
return RS_RET_OK;
}
static rsRetVal qAddDirect(queue_t *pThis, void* pUsr)
{
DEFiRet;
rsRetVal iRetLocal;
assert(pThis != NULL);
/* TODO: calling the consumer should go into its own function! -- rgerhards, 2008-01-05*/
iRetLocal = pThis->pConsumer(pUsr);
if(iRetLocal != RS_RET_OK)
dbgprintf("Queue 0x%lx: Consumer returned iRet %d\n",
(unsigned long) pThis, iRetLocal);
--pThis->iQueueSize; /* this is kind of a hack, but its the smartest thing we can do given
* the somewhat astonishing fact that this queue type does not actually
* queue anything ;)
*/
return iRet;
}
static rsRetVal qDelDirect(queue_t __attribute__((unused)) *pThis, __attribute__((unused)) void **out)
{
return RS_RET_OK;
}
/* --------------- end type-specific handlers -------------------- */
/* generic code to add a queue entry */
static rsRetVal
queueAdd(queue_t *pThis, void *pUsr)
{
DEFiRet;
assert(pThis != NULL);
CHKiRet(pThis->qAdd(pThis, pUsr));
++pThis->iQueueSize;
dbgprintf("Queue 0x%lx: entry added, size now %d entries\n", (unsigned long) pThis, pThis->iQueueSize);
finalize_it:
return iRet;
}
/* generic code to remove a queue entry */
static rsRetVal
queueDel(queue_t *pThis, void *pUsr)
{
DEFiRet;
assert(pThis != NULL);
/* we do NOT abort if we encounter an error, because otherwise the queue
* will not be decremented, what will most probably result in an endless loop.
* If we decrement, however, we may lose a message. But that is better than
* losing the whole process because it loops... -- rgerhards, 2008-01-03
*/
iRet = pThis->qDel(pThis, pUsr);
--pThis->iQueueSize;
dbgprintf("Queue 0x%lx: entry deleted, state %d, size now %d entries\n",
(unsigned long) pThis, iRet, pThis->iQueueSize);
return iRet;
}
/* Worker thread management function carried out when the main
* worker is about to terminate.
*/
static rsRetVal queueShutdownWorkers(queue_t *pThis)
{
DEFiRet;
int i;
qWrkCmd_t tShutdownCmd;
pThis->bImmediateShutdown = 1; /*testing */
assert(pThis != NULL);
/* select shutdown mode */
tShutdownCmd = (pThis->bImmediateShutdown) ? eWRKTHRDCMD_SHUTDOWN_IMMEDIATE : eWRKTHRDCMD_SHUTDOWN;
dbgprintf("Queue 0x%lx: initiating worker thread shutdown sequence, mode %d...\n",
(unsigned long) pThis, (int) tShutdownCmd);
/* tell all workers to terminate */
for(i = 0 ; i < pThis->iNumWorkerThreads ; ++i)
pThis->pWrkThrds[i].tCurrCmd = tShutdownCmd;
/* awake them... */
pthread_cond_broadcast(pThis->notEmpty);
/* and wait for their termination */
for(i = 0 ; i < pThis->iNumWorkerThreads ; ++i) {
pthread_join(pThis->pWrkThrds[i].thrdID, NULL);
}
dbgprintf("Queue 0x%lx: worker threads terminated, remaining queue size %d.\n",
(unsigned long) pThis, pThis->iQueueSize);
return iRet;
}
/* Each queue has one associated worker (consumer) thread. It will pull
* the message from the queue and pass it to a user-defined function.
* This function was provided on construction. It MUST be thread-safe.
*
* There are two classes of worker threads, all implemented via the function
* below. The queue may start multiple workers. The first one carries out normal
* processing BUT also manages the other workers (the first one and all other
* ones are the two different classes). This is so that the queue can dynamically
* start and stop worker threads. So far, this dynamic mode is not yet supported,
* but we will need it at least for disk-assisted queue types. There, multiple
* workers are supported as long as the queue is running in memory, but only
* a single worker is supported if running in disk mode. To start and stop
* workers, we need to have one thread that is capable to wait. We could start
* up a specific management thread. However, this means additional overhead. So
* we have decided to use worker #0, which is always present, to carry out this
* management as an additional chore. -- rgerhards, 2008-01-10
*/
static void *
queueWorker(void *arg)
{
DEFiRet;
queue_t *pThis = (queue_t*) arg;
void *pUsr;
sigset_t sigSet;
int iMyThrdIndx; /* index for this thread in queue thread table */
assert(pThis != NULL);
sigfillset(&sigSet);
pthread_sigmask(SIG_BLOCK, &sigSet, NULL);
/* first find myself in the queue's thread table */
for(iMyThrdIndx = 0 ; iMyThrdIndx < pThis->iNumWorkerThreads ; ++iMyThrdIndx)
if(pThis->pWrkThrds[iMyThrdIndx].thrdID == pthread_self())
break;
assert(pThis->pWrkThrds[iMyThrdIndx].thrdID == pthread_self());
dbgprintf("Queue 0x%lx/w%d: worker thread startup.\n", (unsigned long) pThis, iMyThrdIndx);
/* now we have our identity, on to real processing */
while(pThis->pWrkThrds[iMyThrdIndx].tCurrCmd == eWRKTHRDCMD_RUN
|| (pThis->pWrkThrds[iMyThrdIndx].tCurrCmd == eWRKTHRDCMD_SHUTDOWN && pThis->iQueueSize > 0)) {
dbgprintf("worker %d runs, cmd %d\n", iMyThrdIndx, pThis->pWrkThrds[iMyThrdIndx].tCurrCmd);
pthread_mutex_lock(pThis->mut);
while (pThis->iQueueSize == 0 && pThis->pWrkThrds[iMyThrdIndx].tCurrCmd == eWRKTHRDCMD_RUN) {
dbgprintf("Queue 0x%lx/w%d: queue EMPTY, waiting for next message.\n",
(unsigned long) pThis, iMyThrdIndx);
pthread_cond_wait (pThis->notEmpty, pThis->mut);
}
if(pThis->iQueueSize > 0) {
/* dequeue element (still protected from mutex) */
iRet = queueDel(pThis, &pUsr);
pthread_mutex_unlock(pThis->mut);
pthread_cond_signal (pThis->notFull);
/* do actual processing (the lengthy part, runs in parallel)
* If we had a problem while dequeing, we do not call the consumer,
* but we otherwise ignore it. This is in the hopes that it will be
* self-healing. Howerver, this is really not a good thing.
* rgerhards, 2008-01-03
*/
if(iRet == RS_RET_OK) {
rsRetVal iRetLocal;
dbgprintf("Queue 0x%lx/w%d: worker executes consumer...\n",
(unsigned long) pThis, iMyThrdIndx);
iRetLocal = pThis->pConsumer(pUsr);
dbgprintf("Queue 0x%lx/w%d: worker: consumer returnd %d\n",
(unsigned long) pThis, iMyThrdIndx, iRetLocal);
if(iRetLocal != RS_RET_OK)
dbgprintf("Queue 0x%lx/w%d: Consumer returned iRet %d\n",
(unsigned long) pThis, iMyThrdIndx, iRetLocal);
} else {
dbgprintf("Queue 0x%lx/w%d: error %d dequeueing element - ignoring, but strange things "
"may happen\n", (unsigned long) pThis, iMyThrdIndx, iRet);
}
} else { /* the mutex must be unlocked in any case (important for termination) */
pthread_mutex_unlock(pThis->mut);
}
/* We now yield to give the other threads a chance to obtain the mutex. If we do not
* do that, this thread may very well aquire the mutex again before another thread
* has even a chance to run. The reason is that mutex operations are free to be
* implemented in the quickest possible way (and they typically are!). That is, the
* mutex lock/unlock most probably just does an atomic memory swap and does not necessarily
* schedule other threads waiting on the same mutex. That can lead to the same thread
* aquiring the mutex ever and ever again while all others are starving for it. We
* have exactly seen this behaviour when we deliberately introduced a long-running
* test action which basically did a sleep. I understand that with real actions the
* likelihood of this starvation condition is very low - but it could still happen
* and would be very hard to debug. The yield() is a sure fix, its performance overhead
* should be well accepted given the above facts. -- rgerhards, 2008-01-10
*/
pthread_yield();
if(Debug && (pThis->pWrkThrds[iMyThrdIndx].tCurrCmd == eWRKTHRDCMD_SHUTDOWN) && pThis->iQueueSize > 0)
dbgprintf("Queue 0x%lx/w%d: worker does not yet terminate because it still has "
" %d messages to process.\n", (unsigned long) pThis, iMyThrdIndx, pThis->iQueueSize);
}
dbgprintf("Queue 0x%lx/w%d: worker thread terminates with %d entries left in queue.\n",
(unsigned long) pThis, iMyThrdIndx, pThis->iQueueSize);
pThis->pWrkThrds[iMyThrdIndx].tCurrCmd = eWRKTHRDCMD_TERMINATED; /* indicate termination */
pthread_exit(0);
}
/* Constructor for the queue object
* This constructs the data structure, but does not yet start the queue. That
* is done by queueStart(). The reason is that we want to give the caller a chance
* to modify some parameters before the queue is actually started.
*/
rsRetVal queueConstruct(queue_t **ppThis, queueType_t qType, int iWorkerThreads,
int iMaxQueueSize, rsRetVal (*pConsumer)(void*))
{
DEFiRet;
queue_t *pThis;
assert(ppThis != NULL);
assert(pConsumer != NULL);
assert(iWorkerThreads >= 0);
dbgprintf("queueConstruct 0\n");
if((pThis = (queue_t *)calloc(1, sizeof(queue_t))) == NULL) {
ABORT_FINALIZE(RS_RET_OUT_OF_MEMORY);
}
dbgprintf("queueConstruct 0a\n");
/* we have an object, so let's fill the properties */
if((pThis->pszSpoolDir = (uchar*) strdup((char*)glblGetWorkDir())) == NULL)
ABORT_FINALIZE(RS_RET_OUT_OF_MEMORY);
dbgprintf("queueConstruct 1\n");
pThis->lenSpoolDir = strlen((char*)pThis->pszSpoolDir);
pThis->iMaxFileSize = 1024 * 1024; /* default is 1 MiB */
pThis->iQueueSize = 0;
pThis->iMaxQueueSize = iMaxQueueSize;
pThis->pConsumer = pConsumer;
pThis->mut = (pthread_mutex_t *) malloc (sizeof (pthread_mutex_t));
pthread_mutex_init (pThis->mut, NULL);
pThis->notFull = (pthread_cond_t *) malloc (sizeof (pthread_cond_t));
pthread_cond_init (pThis->notFull, NULL);
pThis->notEmpty = (pthread_cond_t *) malloc (sizeof (pthread_cond_t));
pthread_cond_init (pThis->notEmpty, NULL);
pThis->iNumWorkerThreads = iWorkerThreads;
pThis->pszFilePrefix = NULL;
pThis->qType = qType;
dbgprintf("queueConstruct 2\n");
/* set type-specific handlers and other very type-specific things (we can not totally hide it...) */
switch(qType) {
case QUEUETYPE_FIXED_ARRAY:
pThis->qConstruct = qConstructFixedArray;
pThis->qDestruct = qDestructFixedArray;
pThis->qAdd = qAddFixedArray;
pThis->qDel = qDelFixedArray;
break;
case QUEUETYPE_LINKEDLIST:
pThis->qConstruct = qConstructLinkedList;
pThis->qDestruct = qDestructLinkedList;
pThis->qAdd = qAddLinkedList;
pThis->qDel = qDelLinkedList;
break;
case QUEUETYPE_DISK:
pThis->qConstruct = qConstructDisk;
pThis->qDestruct = qDestructDisk;
pThis->qAdd = qAddDisk;
pThis->qDel = qDelDisk;
/* special handling */
pThis->iNumWorkerThreads = 1; /* we need exactly one worker */
break;
case QUEUETYPE_DIRECT:
pThis->qConstruct = qConstructDirect;
pThis->qDestruct = qDestructDirect;
pThis->qAdd = qAddDirect;
pThis->qDel = qDelDirect;
break;
}
dbgprintf("queueConstruct 3\n");
/* call type-specific constructor */
CHKiRet(pThis->qConstruct(pThis));
finalize_it:
dbgprintf("queueConstruct 4\n");
OBJCONSTRUCT_CHECK_SUCCESS_AND_CLEANUP
dbgprintf("queueConstruct 5\n");
return iRet;
}
/* start up the queue - it must have been constructed and parameters defined
* before.
*/
rsRetVal queueStart(queue_t *pThis)
{
DEFiRet;
int iState;
int i;
assert(pThis != NULL);
dbgprintf("Queue 0x%lx: type %d, maxFileSz %ld starting\n", (unsigned long) pThis, pThis->qType,
pThis->iMaxFileSize);
if(pThis->qType != QUEUETYPE_DIRECT) {
if((pThis->pWrkThrds = calloc(pThis->iNumWorkerThreads, sizeof(qWrkThrd_t))) == NULL)
ABORT_FINALIZE(RS_RET_OUT_OF_MEMORY);
/* fire up the worker threads */
for(i = 0 ; i < pThis->iNumWorkerThreads ; ++i) {
pThis->pWrkThrds[i].tCurrCmd = eWRKTHRDCMD_RUN;
iState = pthread_create(&(pThis->pWrkThrds[i].thrdID), NULL, queueWorker, (void*) pThis);
dbgprintf("Queue 0x%lx: Worker thread %x, index %d started with state %d.\n",
(unsigned long) pThis, (unsigned) pThis->pWrkThrds[i].thrdID, i, iState);
}
}
finalize_it:
return iRet;
}
/* destructor for the queue object */
rsRetVal queueDestruct(queue_t *pThis)
{
DEFiRet;
assert(pThis != NULL);
/* first, terminate worker threads */
if(pThis->pWrkThrds != NULL) {
queueShutdownWorkers(pThis);
free(pThis->pWrkThrds);
pThis->pWrkThrds = NULL;
}
/* ... then free resources */
pthread_mutex_destroy(pThis->mut);
free(pThis->mut);
pthread_cond_destroy(pThis->notFull);
free(pThis->notFull);
pthread_cond_destroy(pThis->notEmpty);
free(pThis->notEmpty);
/* type-specific destructor */
iRet = pThis->qDestruct(pThis);
/* and finally delete the queue objet itself */
free(pThis);
return iRet;
}
/* set the queue's file prefix
* The passed-in string is duplicated. So if the caller does not need
* it any longer, it must free it.
* rgerhards, 2008-01-09
*/
rsRetVal
queueSetFilePrefix(queue_t *pThis, uchar *pszPrefix, size_t iLenPrefix)
{
DEFiRet;
if(pThis->qType == QUEUETYPE_DISK) {
CHKiRet(strmSetFilePrefix(pThis->tVars.disk.pWrite, pszPrefix, iLenPrefix));
CHKiRet(strmSetFilePrefix(pThis->tVars.disk.pRead, pszPrefix, iLenPrefix));
}
finalize_it:
return iRet;
}
/* set the queue's maximum file size
* rgerhards, 2008-01-09
*/
rsRetVal
queueSetMaxFileSize(queue_t *pThis, size_t iMaxFileSize)
{
DEFiRet;
assert(pThis != NULL);
if(iMaxFileSize < 1024) {
ABORT_FINALIZE(RS_RET_VALUE_TOO_LOW);
}
pThis->iMaxFileSize = iMaxFileSize;
if(pThis->qType == QUEUETYPE_DISK)
CHKiRet(strmSetiMaxFileSize(pThis->tVars.disk.pWrite, iMaxFileSize));
finalize_it:
return iRet;
}
/* enqueue a new user data element
* Enqueues the new element and awakes worker thread.
* TODO: this code still uses the "discard if queue full" approach from
* the main queue. This needs to be reconsidered or, better, done via a
* caller-selectable parameter mode. For the time being, I leave it in.
* rgerhards, 2008-01-03
*/
rsRetVal
queueEnqObj(queue_t *pThis, void *pUsr)
{
DEFiRet;
int iCancelStateSave;
int i;
struct timespec t;
assert(pThis != NULL);
/* Please note that this function is not cancel-safe and consequently
* sets the calling thread's cancelibility state to PTHREAD_CANCEL_DISABLE
* during its execution. If that is not done, race conditions occur if the
* thread is canceled (most important use case is input module termination).
* rgerhards, 2008-01-08
*/
pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, &iCancelStateSave);
if(pThis->pWrkThrds != NULL)
pthread_mutex_lock(pThis->mut);
while(pThis->iQueueSize >= pThis->iMaxQueueSize) {
dbgprintf("Queue 0x%lx: enqueueMsg: queue FULL - waiting to drain.\n", (unsigned long) pThis);
clock_gettime (CLOCK_REALTIME, &t);
t.tv_sec += 2; /* TODO: configurable! */
if(pthread_cond_timedwait (pThis->notFull,
pThis->mut, &t) != 0) {
dbgprintf("Queue 0x%lx: enqueueMsg: cond timeout, dropping message!\n", (unsigned long) pThis);
objDestruct(pUsr);
ABORT_FINALIZE(RS_RET_QUEUE_FULL);
}
}
CHKiRet(queueAdd(pThis, pUsr));
finalize_it:
/* now activate the worker thread */
if(pThis->pWrkThrds != NULL) {
pthread_mutex_unlock(pThis->mut);
i = pthread_cond_signal(pThis->notEmpty);
dbgprintf("Queue 0x%lx: EnqueueMsg signaled condition (%d)\n", (unsigned long) pThis, i);
}
pthread_setcancelstate(iCancelStateSave, NULL);
return iRet;
}
/*
* vi:set ai:
*/