/* action.h * Header file for the action object * * File begun on 2007-08-06 by RGerhards (extracted from syslogd.c, which * was under BSD license at the time of rsyslog fork) * * Copyright 2007-2012 Adiscon GmbH. * * This file is part of rsyslog. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * -or- * see COPYING.ASL20 in the source distribution * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ACTION_H_INCLUDED #define ACTION_H_INCLUDED 1 #include "syslogd-types.h" #include "queue.h" /* external data - this is to be removed when we change the action * object interface (will happen some time..., at latest when the * config file format is changed). -- rgerhards, 2008-01-28 */ extern int glbliActionResumeRetryCount; typedef enum { ACT_STATE_DIED = 0, /* action permanently failed and now disabled - MUST BE ZEO! */ ACT_STATE_RDY = 1, /* action ready, waiting for new transaction */ ACT_STATE_ITX = 2, /* transaction active, waiting for new data or commit */ ACT_STATE_COMM = 3, /* transaction finished (a transient state) */ ACT_STATE_RTRY = 4, /* failure occured, trying to restablish ready state */ ACT_STATE_SUSP = 5 /* suspended due to failure (return fail until timeout expired) */ } action_state_t; /* the following struct defines the action object data structure */ typedef struct action_s action_t; struct action_s { time_t f_time; /* used for "message repeated n times" - be careful, old, old code */ time_t tActNow; /* the current time for an action execution. Initially set to -1 and populated on an as-needed basis. This is a performance optimization. */ time_t tLastExec; /* time this action was last executed */ sbool bExecWhenPrevSusp;/* execute only when previous action is suspended? */ sbool bWriteAllMarkMsgs;/* should all mark msgs be written (not matter how recent the action was executed)? */ int iSecsExecOnceInterval; /* if non-zero, minimum seconds to wait until action is executed again */ action_state_t eState; /* current state of action */ sbool bHadAutoCommit; /* did an auto-commit happen during doAction()? */ time_t ttResumeRtry; /* when is it time to retry the resume? */ int iResumeOKinRow; /* number of times in a row that resume said OK with an immediate failure following */ int iResumeInterval;/* resume interval for this action */ int iResumeRetryCount;/* how often shall we retry a suspended action? (-1 --> eternal) */ int iNbrResRtry; /* number of retries since last suspend */ int iNbrNoExec; /* number of matches that did not yet yield to an exec */ int iExecEveryNthOccur;/* execute this action only every n-th occurence (with n=0,1 -> always) */ int iExecEveryNthOccurTO;/* timeout for n-th occurence feature */ time_t tLastOccur; /* time last occurence was seen (for timing them out) */ struct modInfo_s *pMod;/* pointer to output module handling this selector */ void *pModData; /* pointer to module data - content is module-specific */ sbool bRepMsgHasMsg; /* "message repeated..." has msg fragment in it (0-no, 1-yes) */ short f_ReduceRepeated;/* reduce repeated lines 0 - no, 1 - yes */ int f_prevcount; /* repetition cnt of prevline */ int f_repeatcount; /* number of "repeated" msgs */ rsRetVal (*submitToActQ)(action_t *, batch_t *);/* function submit message to action queue */ rsRetVal (*qConstruct)(struct queue_s *pThis); enum { ACT_STRING_PASSING = 0, ACT_ARRAY_PASSING = 1, ACT_MSG_PASSING } eParamPassing; /* mode of parameter passing to action */ int iNumTpls; /* number of array entries for template element below */ struct template **ppTpl;/* array of template to use - strings must be passed to doAction * in this order. */ msg_t *f_pMsg; /* pointer to the message (this will replace the other vars with msg * content later). This is preserved after the message has been * processed - it is also used to detect duplicates. */ qqueue_t *pQueue; /* action queue */ pthread_mutex_t mutAction; /* primary action mutex */ pthread_mutex_t mutActExec; /* mutex to guard actual execution of doAction for single-threaded modules */ uchar *pszName; /* action name (for documentation) */ DEF_ATOMIC_HELPER_MUT(mutCAS); /* for statistics subsystem */ statsobj_t *statsobj; STATSCOUNTER_DEF(ctrProcessed, mutCtrProcessed); STATSCOUNTER_DEF(ctrFail, mutCtrFail); }; /* function prototypes */ rsRetVal actionConstruct(action_t **ppThis); rsRetVal actionConstructFinalize(action_t *pThis, struct cnfparamvals *queueParams); rsRetVal actionDestruct(action_t *pThis); rsRetVal actionDbgPrint(action_t *pThis); rsRetVal actionSetGlobalResumeInterval(int iNewVal); rsRetVal actionDoAction(action_t *pAction); rsRetVal actionWriteToAction(action_t *pAction); rsRetVal actionCallHUPHdlr(action_t *pAction); rsRetVal actionClassInit(void); rsRetVal addAction(action_t **ppAction, modInfo_t *pMod, void *pModData, omodStringRequest_t *pOMSR, struct cnfparamvals *actParams, struct cnfparamvals *queueParams, int bSuspended); rsRetVal actionNewScope(void); rsRetVal actionRestoreScope(void); rsRetVal activateActions(void); rsRetVal actionNewInst(struct nvlst *lst, action_t **ppAction); #endif /* #ifndef ACTION_H_INCLUDED */