| Commit message (Collapse) | Author | Age | Files | Lines |
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replaced atomic operation emulation with new code. The previous code
seemed to have some issue and also limited concurrency severely. The
whole atomic operation emulation has been rewritten.
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... hopefully reducing the number of allocs/frees as well as overall
memory usage in a busy system (plus that these shared properties hopefully
remain in cache longer than its single-instance counterparts...)
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... plus a fix for a long-time bug in obj-types.h. That lead to
the object pointer only then to become NULL when the object was
actually destructed, I discovered this issue during
introduction of the pRcvFrom property in msg_t, but it potentially had other
effects, too. I am not sure if some experienced instability resulted from this
bug OR if its fix will cause harm to so-far "correctly" running code. The later
may very well be. Thus I will change it only for the current branch and also
the beta, but not in all old builds. Let's see how things evolve.
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some things inside the message can be used over a large number of
messages and need to to be allocated and re-written every time. I now
begin to implement this as a "prop_t" object, first use for the inputName.
Some input modules are already converted, some others to go. Will do
a little performance check on the new method before I go further.
Also, this commit has some cleanup and a few bug fixes that prevented
compiliation in debug mode (I overlooked this as I did not compile
for debug, what I normally do, and the automatted test also does not
do that)
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will fill this with live somewhat later, noticed I need to do some stage work
first (at least this is useful).
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