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-rw-r--r--runtime/queue.h14
1 files changed, 8 insertions, 6 deletions
diff --git a/runtime/queue.h b/runtime/queue.h
index a267862d..1d82d8d9 100644
--- a/runtime/queue.h
+++ b/runtime/queue.h
@@ -58,11 +58,10 @@ typedef struct qWrkThrd_s {
typedef struct queue_s {
BEGINobjInstance;
queueType_t qType;
- int bOptimizeUniProc; /* cache for the equally-named global setting, pulled at time of queue creation */
- int bEnqOnly; /* does queue run in enqueue-only mode (1) or not (0)? */
- int bSaveOnShutdown;/* persists everthing on shutdown (if DA!)? 1-yes, 0-no */
- int bQueueStarted; /* has queueStart() been called on this queue? 1-yes, 0-no */
- int bQueueInDestruction;/* 1 if queue is in destruction process, 0 otherwise */
+ bool bEnqOnly; /* does queue run in enqueue-only mode (1) or not (0)? */
+ bool bSaveOnShutdown;/* persists everthing on shutdown (if DA!)? 1-yes, 0-no */
+ bool bQueueStarted; /* has queueStart() been called on this queue? 1-yes, 0-no */
+ bool bQueueInDestruction;/* 1 if queue is in destruction process, 0 otherwise */
int iQueueSize; /* Current number of elements in the queue */
int iMaxQueueSize; /* how large can the queue grow? */
int iNumWorkerThreads;/* number of worker threads to use */
@@ -73,13 +72,14 @@ typedef struct queue_s {
void *pUsr; /* a global, user-supplied pointer. Is passed back to consumer. */
int iUpdsSincePersist;/* nbr of queue updates since the last persist call */
int iPersistUpdCnt; /* persits queue info after this nbr of updates - 0 -> persist only on shutdown */
+ bool bSyncQueueFiles;/* if working with files, sync them after each write? */
int iHighWtrMrk; /* high water mark for disk-assisted memory queues */
int iLowWtrMrk; /* low water mark for disk-assisted memory queues */
int iDiscardMrk; /* if the queue is above this mark, low-severity messages are discarded */
int iFullDlyMrk; /* if the queue is above this mark, FULL_DELAYable message are put on hold */
int iLightDlyMrk; /* if the queue is above this mark, LIGHT_DELAYable message are put on hold */
int iDiscardSeverity;/* messages of this severity above are discarded on too-full queue */
- int bNeedDelQIF; /* does the QIF file need to be deleted when queue becomes empty? */
+ bool bNeedDelQIF; /* does the QIF file need to be deleted when queue becomes empty? */
int toQShutdown; /* timeout for regular queue shutdown in ms */
int toActShutdown; /* timeout for long-running action shutdown in ms */
int toWrkShutdown; /* timeout for idle workers in ms, -1 means indefinite (0 is immediate) */
@@ -178,6 +178,7 @@ typedef struct queue_s {
/* prototypes */
rsRetVal qqueueDestruct(qqueue_t **ppThis);
+rsRetVal qqueueMultiEnqObj(qqueue_t *pThis, multi_submit_t *pMultiSub);
rsRetVal qqueueEnqObj(qqueue_t *pThis, flowControl_t flwCtlType, void *pUsr);
rsRetVal qqueueStart(qqueue_t *pThis);
rsRetVal qqueueSetMaxFileSize(qqueue_t *pThis, size_t iMaxFileSize);
@@ -186,6 +187,7 @@ rsRetVal qqueueConstruct(qqueue_t **ppThis, queueType_t qType, int iWorkerThread
int iMaxQueueSize, rsRetVal (*pConsumer)(void*,void*));
PROTOTYPEObjClassInit(qqueue);
PROTOTYPEpropSetMeth(qqueue, iPersistUpdCnt, int);
+PROTOTYPEpropSetMeth(qqueue, bSyncQueueFiles, int);
PROTOTYPEpropSetMeth(qqueue, iDeqtWinFromHr, int);
PROTOTYPEpropSetMeth(qqueue, iDeqtWinToHr, int);
PROTOTYPEpropSetMeth(qqueue, toQShutdown, long);