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+/* prop.c - rsyslog's prop object
+ *
+ * This object is meant to support message properties that are stored
+ * seperately from the message. The main intent is to support properties
+ * that are "constant" during a period of time, so that many messages may
+ * contain a reference to the same property. It is important, though, that
+ * properties are destroyed when they are no longer needed.
+ *
+ * Please note that this is a performance-critical part of the software and
+ * as such we may use some methods in here which do not look elegant, but
+ * which are fast...
+ *
+ * Module begun 2009-06-17 by Rainer Gerhards
+ *
+ * Copyright 2009 Rainer Gerhards and Adiscon GmbH.
+ *
+ * This file is part of the rsyslog runtime library.
+ *
+ * The rsyslog runtime library is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * The rsyslog runtime library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with the rsyslog runtime library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * A copy of the GPL can be found in the file "COPYING" in this distribution.
+ * A copy of the LGPL can be found in the file "COPYING.LESSER" in this distribution.
+ */
+
+#include "config.h"
+#include <stdlib.h>
+#include <assert.h>
+#include <string.h>
+
+#include "rsyslog.h"
+#include "obj.h"
+#include "obj-types.h"
+#include "unicode-helper.h"
+#include "atomic.h"
+#include "prop.h"
+
+/* static data */
+DEFobjStaticHelpers
+
+
+/* Standard-Constructor
+ */
+BEGINobjConstruct(prop) /* be sure to specify the object type also in END macro! */
+ pThis->iRefCount = 1;
+ENDobjConstruct(prop)
+
+
+/* destructor for the prop object */
+BEGINobjDestruct(prop) /* be sure to specify the object type also in END and CODESTART macros! */
+ int currRefCount;
+CODESTARTobjDestruct(prop)
+ currRefCount = ATOMIC_DEC_AND_FETCH(pThis->iRefCount);
+ if(currRefCount == 0) {
+ /* (only) in this case we need to actually destruct the object */
+ if(pThis->len >= CONF_PROP_BUFSIZE)
+ free(pThis->szVal.psz);
+ } else {
+ pThis = NULL; /* tell framework NOT to destructing the object! */
+ }
+ENDobjDestruct(prop)
+
+/* set string, we make our own private copy! This MUST only be called BEFORE
+ * ConstructFinalize()!
+ */
+static rsRetVal SetString(prop_t *pThis, uchar *psz, int len)
+{
+ DEFiRet;
+ ISOBJ_TYPE_assert(pThis, prop);
+ if(pThis->len >= CONF_PROP_BUFSIZE)
+ free(pThis->szVal.psz);
+ pThis->len = len;
+ if(len < CONF_PROP_BUFSIZE) {
+ memcpy(pThis->szVal.sz, psz, len + 1);
+ } else {
+ CHKmalloc(pThis->szVal.psz = malloc(len + 1));
+ memcpy(pThis->szVal.psz, psz, len + 1);
+ }
+
+finalize_it:
+ RETiRet;
+}
+
+
+/* get string length */
+static int GetStringLen(prop_t *pThis)
+{
+ return pThis->len;
+}
+
+
+/* get string */
+static rsRetVal GetString(prop_t *pThis, uchar **ppsz, int *plen)
+{
+ BEGINfunc
+ ISOBJ_TYPE_assert(pThis, prop);
+ if(pThis->len < CONF_PROP_BUFSIZE) {
+ *ppsz = pThis->szVal.sz;
+ } else {
+ *ppsz = pThis->szVal.psz;
+ }
+ *plen = pThis->len;
+ ENDfunc
+ return RS_RET_OK;
+}
+
+
+/* ConstructionFinalizer
+ * rgerhards, 2008-01-09
+ */
+static rsRetVal
+propConstructFinalize(prop_t __attribute__((unused)) *pThis)
+{
+ DEFiRet;
+ ISOBJ_TYPE_assert(pThis, prop);
+ RETiRet;
+}
+
+
+/* add a new reference. It is VERY IMPORTANT to call this function whenever
+ * the property is handed over to some entitiy that later call Destruct() on it.
+ */
+static rsRetVal AddRef(prop_t *pThis)
+{
+ ATOMIC_INC(pThis->iRefCount);
+ return RS_RET_OK;
+}
+
+
+/* this is a "do it all in one shot" function that creates a new property,
+ * assigns the provided string to it and finalizes the property. Among the
+ * convenience, it is alos (very, very) slightly faster.
+ * rgerhards, 2009-07-01
+ */
+static rsRetVal CreateStringProp(prop_t **ppThis, uchar* psz, int len)
+{
+ DEFiRet;
+ propConstruct(ppThis);
+ SetString(*ppThis, psz, len);
+ propConstructFinalize(*ppThis);
+ RETiRet;
+}
+
+/* another one-stop function, quite useful: it takes a property pointer and
+ * a string. If the string is already contained in the property, nothing happens.
+ * If the string is different (or the pointer NULL), the current property
+ * is destructed and a new one created. This can be used to get a specific
+ * name in those cases where there is a good chance that the property
+ * immediatly previously processed already contained the value we need - in
+ * which case we save us all the creation overhead by just reusing the already
+ * existing property).
+ * rgerhards, 2009-07-01
+ */
+rsRetVal CreateOrReuseStringProp(prop_t **ppThis, uchar *psz, int len)
+{
+ uchar *pszPrev;
+ int lenPrev;
+ DEFiRet;
+ assert(ppThis != NULL);
+
+ if(*ppThis == NULL) {
+ /* we need to create a property */
+ CHKiRet(CreateStringProp(ppThis, psz, len));
+ } else {
+ /* already exists, check if we can re-use it */
+ GetString(*ppThis, &pszPrev, &lenPrev);
+ if(len != lenPrev || ustrcmp(psz, pszPrev)) {
+ /* different, need to discard old & create new one */
+ propDestruct(ppThis);
+ CHKiRet(CreateStringProp(ppThis, psz, len));
+ } /* else we can re-use the existing one! */
+ }
+
+finalize_it:
+ RETiRet;
+}
+
+
+/* debugprint for the prop object */
+BEGINobjDebugPrint(prop) /* be sure to specify the object type also in END and CODESTART macros! */
+CODESTARTobjDebugPrint(prop)
+ dbgprintf("prop object %p - no further debug info implemented\n", pThis);
+ENDobjDebugPrint(prop)
+
+
+/* queryInterface function
+ * rgerhards, 2008-02-21
+ */
+BEGINobjQueryInterface(prop)
+CODESTARTobjQueryInterface(prop)
+ if(pIf->ifVersion != propCURR_IF_VERSION) { /* check for current version, increment on each change */
+ ABORT_FINALIZE(RS_RET_INTERFACE_NOT_SUPPORTED);
+ }
+
+ /* ok, we have the right interface, so let's fill it
+ * Please note that we may also do some backwards-compatibility
+ * work here (if we can support an older interface version - that,
+ * of course, also affects the "if" above).
+ */
+ pIf->Construct = propConstruct;
+ pIf->ConstructFinalize = propConstructFinalize;
+ pIf->Destruct = propDestruct;
+ pIf->DebugPrint = propDebugPrint;
+ pIf->SetString = SetString;
+ pIf->GetString = GetString;
+ pIf->GetStringLen = GetStringLen;
+ pIf->AddRef = AddRef;
+ pIf->CreateStringProp = CreateStringProp;
+ pIf->CreateOrReuseStringProp = CreateOrReuseStringProp;
+
+finalize_it:
+ENDobjQueryInterface(prop)
+
+
+/* Exit the prop class.
+ * rgerhards, 2009-04-06
+ */
+BEGINObjClassExit(prop, OBJ_IS_CORE_MODULE) /* class, version */
+// objRelease(errmsg, CORE_COMPONENT);
+ENDObjClassExit(prop)
+
+
+/* Initialize the prop class. Must be called as the very first method
+ * before anything else is called inside this class.
+ * rgerhards, 2008-02-19
+ */
+BEGINObjClassInit(prop, 1, OBJ_IS_CORE_MODULE) /* class, version */
+ /* request objects we use */
+// CHKiRet(objUse(errmsg, CORE_COMPONENT));
+
+ /* set our own handlers */
+ OBJSetMethodHandler(objMethod_DEBUGPRINT, propDebugPrint);
+ OBJSetMethodHandler(objMethod_CONSTRUCTION_FINALIZER, propConstructFinalize);
+ENDObjClassInit(prop)
+
+/* vi:set ai:
+ */