diff options
Diffstat (limited to 'dirty.h')
-rw-r--r-- | dirty.h | 19 |
1 files changed, 0 insertions, 19 deletions
@@ -46,28 +46,9 @@ extern int MarkInterval; extern int repeatinterval[2]; extern int bReduceRepeatMsgs; extern qqueue_t *pMsgQueue; /* the main message queue */ -extern int bParseHOSTNAMEandTAG; /* global config var: should the hostname and tag be */ #define MAXREPEAT ((int)((sizeof(repeatinterval) / sizeof(repeatinterval[0])) - 1)) #define REPEATTIME(f) ((f)->f_time + repeatinterval[(f)->f_repeatcount]) #define BACKOFF(f) { if (++(f)->f_repeatcount > MAXREPEAT) \ (f)->f_repeatcount = MAXREPEAT; \ } -extern int bDropTrailingLF; -extern uchar cCCEscapeChar; -extern int bEscapeCCOnRcv; -#ifdef USE_NETZIP -/* config param: minimum message size to try compression. The smaller - * the message, the less likely is any compression gain. We check for - * gain before we submit the message. But to do so we still need to - * do the (costly) compress() call. The following setting sets a size - * for which no call to compress() is done at all. This may result in - * a few more bytes being transmited but better overall performance. - * Note: I have not yet checked the minimum UDP packet size. It might be - * that we do not save anything by compressing very small messages, because - * UDP might need to pad ;) - * rgerhards, 2006-11-30 - */ -#define MIN_SIZE_FOR_COMPRESS 60 -#endif - #endif /* #ifndef DIRTY_H_INCLUDED */ |