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-rw-r--r--syslogd.c24
1 files changed, 16 insertions, 8 deletions
diff --git a/syslogd.c b/syslogd.c
index 5a39801f..3abb77e4 100644
--- a/syslogd.c
+++ b/syslogd.c
@@ -3307,9 +3307,10 @@ fprintlog(action_t *pAction)
{
msg_t *pMsgSave; /* to save current message pointer, necessary to restore
it in case it needs to be updated (e.g. repeated msgs) */
- pMsgSave = NULL; /* indicate message poiner not saved */
DEFiRet;
int i;
+
+ pMsgSave = NULL; /* indicate message poiner not saved */
/* first check if this is a regular message or the repeation of
* a previous message. If so, we need to change the message text
* to "last message repeated n times" and then go ahead and write
@@ -4059,6 +4060,9 @@ finalize_it:
/* helper to freeSelectors(), used with llExecFunc() to flush
* pending output. -- rgerhards, 2007-08-02
+ * We do not need to lock the action object here as the processing
+ * queue is already empty and no other threads are running when
+ * we call this function. -- rgerhards, 2007-12-12
*/
DEFFUNC_llExecFunc(freeSelectorsActions)
{
@@ -4067,7 +4071,6 @@ DEFFUNC_llExecFunc(freeSelectorsActions)
assert(pAction != NULL);
/* flush any pending output */
-/* TODO: look at how this is done in the shutdown sequence (do we need to lock, wait?) */
if(pAction->f_prevcount) {
fprintlog(pAction);
}
@@ -4092,17 +4095,22 @@ static void freeSelectors(void)
*/
processImInternal();
- /* we need first to flush, then wait for all messages to be processed
- * (stopWoker() does that), then we can free the structures.
+ /* we first wait until all messages are processed (stopWorker() does
+ * that. Then, we go one last time over all actions and flush any
+ * pending "message repeated n times" messages. We must use this sequence
+ * because otherwise we would flush at whatever message is currently being
+ * processed without draining the queue. That would lead to invalid
+ * results. -- rgerhards, 2007-12-12
*/
- for(f = Files ; f != NULL ; f = f->f_next) {
- llExecFunc(&f->llActList, freeSelectorsActions, NULL);
- }
-
# ifdef USE_PTHREADS
stopWorker();
# endif
+ for(f = Files ; f != NULL ; f = f->f_next) {
+ llExecFunc(&f->llActList, freeSelectorsActions, NULL);
+ }
+
+ /* actions flushed and ready for destruction - so do that... */
f = Files;
while (f != NULL) {
fPrev = f;