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authorRainer Gerhards <rgerhards@adiscon.com>2008-02-29 16:02:07 +0000
committerRainer Gerhards <rgerhards@adiscon.com>2008-02-29 16:02:07 +0000
commita7eb97b930bbbd3133f336a6f2ccbfb55eebbcfb (patch)
tree54449d06aa387064b172423232c0ceb62dc09f90 /stream.h
parent20e9b14e39347608d03b41c93349ebe7017b9db9 (diff)
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- added "debug" command to debug environment settings
- changed the object/interface system to use a new way of calling, giving up the numerical object ID. This was necessary as we needed more extensibility for third-party modules (which don't play at all with the previous fixed object ID). This is stage work for the object loader. Please note that I needed to change the object (de)serializer, I can't outrule that I have introduced bugs there.
Diffstat (limited to 'stream.h')
-rw-r--r--stream.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/stream.h b/stream.h
index 903bb284..0dc5e646 100644
--- a/stream.h
+++ b/stream.h
@@ -90,6 +90,12 @@ typedef struct strm_s {
int bInRecord; /* if 1, indicates that we are currently writing a not-yet complete record */
} strm_t;
+/* interfaces */
+BEGINinterface(strm) /* name must also be changed in ENDinterface macro! */
+ENDinterface(strm)
+#define strmCURR_IF_VERSION 1 /* increment whenever you change the interface structure! */
+
+
/* prototypes */
rsRetVal strmConstruct(strm_t **ppThis);
rsRetVal strmConstructFinalize(strm_t __attribute__((unused)) *pThis);