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authorIngo Molnar <mingo@elte.hu>2009-10-25 17:30:53 +0100
committerIngo Molnar <mingo@elte.hu>2009-10-25 17:30:53 +0100
commit0b9e31e9264f1bad89856afb96da1688292f13b4 (patch)
tree7a9e9b6456dce993efeed8734de0a15a1f16ae94 /sound/oss/swarm_cs4297a.c
parentcf82ff7ea7695b0e82ba07bc5e9f1bd03a74e1aa (diff)
parent964fe080d94db82a3268443e9b9ece4c60246414 (diff)
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Merge branch 'linus' into sched/core
Conflicts: fs/proc/array.c Merge reason: resolve conflict and queue up dependent patch. Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'sound/oss/swarm_cs4297a.c')
-rw-r--r--sound/oss/swarm_cs4297a.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/sound/oss/swarm_cs4297a.c b/sound/oss/swarm_cs4297a.c
index 1edab7b4ea8..3136c88eacd 100644
--- a/sound/oss/swarm_cs4297a.c
+++ b/sound/oss/swarm_cs4297a.c
@@ -110,9 +110,6 @@ static void start_adc(struct cs4297a_state *s);
// rather than 64k as some of the games work more responsively.
// log base 2( buff sz = 32k).
-//static unsigned long defaultorder = 3;
-//MODULE_PARM(defaultorder, "i");
-
//
// Turn on/off debugging compilation by commenting out "#define CSDEBUG"
//