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/*
* Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Header include
#include "Sound.h"
// Sigmod includes
#include "Macros.h"
#include "Sigmod.h"
const QStringList Sigmod::Sound::TypeStr = QStringList() << "Sound Effect" << "Music";
Sigmod::Sound::Sound(const Sound& sound) :
Object(sound.parent(), sound.id())
{
*this = sound;
}
Sigmod::Sound::Sound(const Sigmod* parent, const int id) :
Object(parent, id),
m_name(""),
m_type(SoundEffect),
m_data()
{
}
Sigmod::Sound::Sound(const Sound& sound, const Sigmod* parent, const int id) :
Object(parent, id)
{
*this = sound;
}
Sigmod::Sound::Sound(const QDomElement& xml, const Sigmod* parent, const int id) :
Object(parent, id)
{
LOAD_ID();
load(xml);
}
void Sigmod::Sound::validate()
{
TEST_BEGIN();
if (m_name.isEmpty())
emit(error("Name is empty"));
if (m_data.isEmpty())
emit(error("Data is empty"));
TEST_END();
}
void Sigmod::Sound::load(const QDomElement& xml)
{
LOAD_BEGIN();
LOAD(name);
LOAD(type);
LOAD(data);
}
QDomElement Sigmod::Sound::save() const
{
SAVE_CREATE();
SAVE(name);
SAVE(type);
SAVE(data);
return xml;
}
void Sigmod::Sound::setName(const QString& name)
{
CHECK(name);
}
void Sigmod::Sound::setType(const Type type)
{
CHECK(type);
}
void Sigmod::Sound::setData(const QByteArray& data)
{
CHECK(data);
}
QString Sigmod::Sound::name() const
{
return m_name;
}
Sigmod::Sound::Type Sigmod::Sound::type() const
{
return m_type;
}
QByteArray Sigmod::Sound::data() const
{
return m_data;
}
Sigmod::Sound& Sigmod::Sound::operator=(const Sound& rhs)
{
if (this == &rhs)
return *this;
clear();
COPY(name);
COPY(type);
COPY(data);
return *this;
}
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