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/*
* Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Header include
#include "Ghost.h"
// Ghost(const PokeMod::Sigmod& par, const unsigned s, const unsigned l, const unsigned t) :
// Pokemon(par, s, l),
// teamSize(t),
// unknownMoves(par->GetMaxMoves())
// {
// for (unsigned i = 0; i < PokeMod::ST_End_GSC; ++i)
// {
// dv[i] = 0;
// statExp[i] = 0;
// minStats[i] = GetStat(i);
// dv[i] = sigmod->GetMaxDV();
// statExp[i] = 65535;
// maxStats[i] = GetStat(i);
// }
// Species* pkmn = sigmod->GetSpeciesByID(s);
// if (pkmn->GetNumAbilities() == 1)
// FeedAbility(pkmn->GetAbility(0));
// }
//
// void FeedAttack(const unsigned actualDamage, const unsigned stat, const unsigned otherLevel, const unsigned power, const bool isAttacker)
// {
//
// }
//
// void FeedItem(const unsigned i)
// {
// items.append(i);
// }
//
// void FeedMove(const unsigned m)
// {
// if (!moves.contains(m))
// {
// moves.insert(m);
// --unknownMoves;
// moveChances[m] = UINT_MAX;
// for (QMutableMapIterator<unsigned, unsigned> i(moveChances); i.hasNext(); i.next())
// {
// if (i.value() != UINT_MAX)
// {
// i.value() *= unknownMoves;
// i.value() /= (unknownMoves + 1);
// if (!i.value())
// moveChances.erase(i);
// }
// }
// for (QListIterator<MoveCombo> i(moveCombos); i.hasNext(); i.next())
// {
// if (i.prereqs.intersect(moves).size() && !moves.contains(i.move))
// moves[i.move] *= i.chance;
// }
// }
// }
//
// void FeedMoveChance(const unsigned m, const unsigned weight)
// {
// moveChances[m] = weight;
// }
//
// void FeedAbility(const unsigned a)
// {
// ability = a;
// }
//
// void UpdateHP()
// {
// curHP = hpPercent * maxStats[PokeMod::ST_HP];
// }
//
// void SetHP(const Frac p)
// {
// hpPercent = p;
// UpdateHP();
// }
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