/* * Copyright 2008-2009 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "SoundWrapper.h" // Sigscript includes #include "GameWrapper.h" // Qt includes #include // Phonon includes #include #include using namespace Sigmod; using namespace Sigscript; SoundWrapper* SoundWrapper::create(const Sound* sound, GameWrapper* parent) { Signature sig = Signature(parent, Subsignature(sound->className(), sound->id())); if (!m_instances.contains(sig)) m_instances[sig] = new SoundWrapper(sound, parent); return qobject_cast(m_instances[sig]); } SoundWrapper::SoundWrapper(const Sound* sound, GameWrapper* parent) : ObjectWrapper(sound, parent), m_sound(sound) { } Sound::Type SoundWrapper::type(const QString& name) const { if (name == "Sound Effect") return Sound::SoundEffect; else if (name == "Music") return Sound::Music; return QVariant(-1).value(); } QString SoundWrapper::name() const { return m_sound->name(); } Sound::Type SoundWrapper::type() const { return m_sound->type(); } Phonon::MediaObject* SoundWrapper::audio() { Phonon::MediaObject* media = new Phonon::MediaObject(this); QBuffer* buffer = new QBuffer(media); buffer->setData(m_sound->data()); media->setCurrentSource(buffer); return media; }