/* * Copyright 2008-2009 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "MapTrainerWrapper.h" // Sigscript includes #include "GameWrapper.h" #include "MapWrapper.h" #include "MapTrainerTeamMemberWrapper.h" // Sigmod includes #include using namespace Sigcore; using namespace Sigmod; using namespace Sigscript; MapTrainerWrapper* MapTrainerWrapper::create(const MapTrainer* trainer, MapWrapper* parent) { Signature sig = Signature(parent, Subsignature(trainer->className(), trainer->id())); if (!m_instances.contains(sig)) m_instances[sig] = new MapTrainerWrapper(trainer, parent); return qobject_cast(m_instances[sig]); } MapTrainerWrapper::MapTrainerWrapper(const MapTrainer* trainer, MapWrapper* parent) : ObjectWrapper(trainer, parent), m_trainer(trainer) { } QString MapTrainerWrapper::name() const { return m_trainer->name(); } TrainerWrapper* MapTrainerWrapper::trainerClass() { return game()->trainer(m_trainer->trainerClass()); } QPoint MapTrainerWrapper::position() const { ALLOW_OVERRIDE_SO(trainer, QPoint, position); return m_trainer->position(); } int MapTrainerWrapper::numberFight() const { return m_trainer->numberFight(); } QList MapTrainerWrapper::leadTeamMember() { QList teamMembers; foreach (int member, m_trainer->leadTeamMember()) teamMembers.append(teamMember(member)); return teamMembers; } Script MapTrainerWrapper::script() const { return m_trainer->script(); } MapTrainerTeamMemberWrapper* MapTrainerWrapper::teamMember(const int index) { return MapTrainerTeamMemberWrapper::create(m_trainer->teamMember(index), this); } int MapTrainerWrapper::teamMemberCount() const { return m_trainer->teamMemberCount(); }