/* * Copyright 2008-2009 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "ItemWrapper.h" // Sigscript includes #include "GameWrapper.h" // Sigmod includes #include using namespace Sigcore; using namespace Sigmod; using namespace Sigscript; ItemWrapper* ItemWrapper::create(const Item* item, GameWrapper* parent) { Signature sig = Signature(parent, Subsignature(item->className(), item->id())); if (!m_instances.contains(sig)) m_instances[sig] = new ItemWrapper(item, parent); return qobject_cast(m_instances[sig]); } ItemWrapper::ItemWrapper(const Item* item, GameWrapper* parent) : ObjectWrapper(item, parent), m_item(item) { } QString ItemWrapper::name() const { return m_item->name(); } ItemTypeWrapper* ItemWrapper::type() { return game()->itemType(m_item->type()); } int ItemWrapper::price() const { ALLOW_OVERRIDE_SO(item, int, price); return m_item->price(); } int ItemWrapper::sellPrice() const { ALLOW_OVERRIDE_SO(item, int, sellPrice); return m_item->sellPrice(); } int ItemWrapper::weight() const { return m_item->weight(); } QString ItemWrapper::description() const { return m_item->description(); } Script ItemWrapper::script() const { return m_item->script(); }