/* * Copyright 2008-2009 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef SIGSCRIPT_ITEMTYPEWRAPPER #define SIGSCRIPT_ITEMTYPEWRAPPER // Sigscript includes #include "ObjectWrapper.h" // Sigmod includes #include namespace Sigscript { class SIGSCRIPT_EXPORT ItemTypeWrapper : public ObjectWrapper { Q_OBJECT public: static ItemTypeWrapper* create(const Sigmod::ItemType* itemType, GameWrapper* parent); Q_SCRIPTABLE Sigmod::ItemType::Count count(const QString& name) const; Q_SCRIPTABLE QString name() const; Q_SCRIPTABLE int computer() const; Q_SCRIPTABLE int player() const; Q_SCRIPTABLE int maxWeight() const; Q_SCRIPTABLE int count() const; private: ItemTypeWrapper(const Sigmod::ItemType* itemType, GameWrapper* parent); ItemTypeWrapper& operator=(const ItemTypeWrapper& rhs); const Sigmod::ItemType* m_itemType; }; } Q_DECLARE_METATYPE(Sigscript::ItemTypeWrapper*) #endif