/* * Copyright 2008-2009 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "CoinListItemWrapper.h" // Sigscript includes #include "CoinListWrapper.h" #include "GameWrapper.h" using namespace Sigmod; using namespace Sigscript; CoinListItemWrapper* CoinListItemWrapper::create(const CoinListItem* object, CoinListWrapper* parent) { Signature sig = Signature(parent, Subsignature(object->className(), object->id())); if (!m_instances.contains(sig)) m_instances[sig] = new CoinListItemWrapper(object, parent); return qobject_cast(m_instances[sig]); } CoinListItemWrapper::CoinListItemWrapper(const CoinListItem* object, CoinListWrapper* parent) : ObjectWrapper(object, parent), m_object(object) { } CoinListItem::Type CoinListItemWrapper::type(const QString& name) const { if (name == "Item") return CoinListItem::Item; else if (name == "Species") return CoinListItem::Species; return QVariant(-1).value(); } CoinListItem::Type CoinListItemWrapper::type() const { return m_object->type(); } ItemWrapper* CoinListItemWrapper::itemObject() { if (m_object->type() == CoinListItem::Item) return game()->item(m_object->object()); return NULL; } SpeciesWrapper* CoinListItemWrapper::speciesObject() { if (m_object->type() == CoinListItem::Species) return game()->species(m_object->object()); return NULL; } int CoinListItemWrapper::cost() const { ALLOW_OVERRIDE_SO(object, int, cost); return m_object->cost(); }