/* * Copyright 2008-2009 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "SkinUI.h" #include "SkinUI_p.h" // Sigmodr core widget includes #include // Sigmod includes #include // KDE includes #include #include using namespace Sigcore; using namespace Sigmod; using namespace Sigmodr::CoreWidgets; using namespace Sigmodr::Widgets; SkinUI::SkinUI(Skin* skin, QWidget* parent) : ObjectUI(skin, parent), d(new Private(new Skin(*skin))) { setWidget(d->makeWidgets(this)); } void SkinUI::apply() { *qobject_cast(m_object) = *d->m_skin; ObjectUI::apply(); } void SkinUI::discard() { *d->m_skin = *qobject_cast(m_object); d->resetGui(); ObjectUI::discard(); } SkinUI::Private::Private(Skin* skin) : ObjectUIPrivate(skin), m_skin(skin) { } SkinUI::Private::~Private() { delete m_skin; } QWidget* SkinUI::Private::makeWidgets(ObjectUI* widget) { QWidget *form = openUiFile(":/gui/skin.ui", widget); ui_name = form->findChild("varName"); ui_width = form->findChild("varWidth"); ui_height = form->findChild("varHeight"); ui_script = form->findChild("varScript"); connect(ui_name, SIGNAL(textChanged(QString)), this, SLOT(nameChanged(QString))); connect(ui_width, SIGNAL(valueChanged(int)), this, SLOT(widthChanged(int))); connect(ui_height, SIGNAL(valueChanged(int)), this, SLOT(heightChanged(int))); connect(ui_script, SIGNAL(valueChanged(Sigcore::Script)), this, SLOT(scriptChanged(Sigcore::Script))); return form; } void SkinUI::Private::resetGui() { ui_name->setText(m_skin->name()); ui_script->setValue(m_skin->script()); } void SkinUI::Private::nameChanged(const QString& name) { const int cursor = ui_name->cursorPosition(); m_skin->setName(name); ui_name->setCursorPosition(cursor); } void SkinUI::Private::widthChanged(const int width) { QSize size = m_skin->size(); size.setWidth(width); m_skin->setSize(size); } void SkinUI::Private::heightChanged(const int height) { QSize size = m_skin->size(); size.setHeight(height); m_skin->setSize(size); } void SkinUI::Private::scriptChanged(const Script& script) { m_skin->setScript(script); }