/* * Copyright 2008-2009 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "AuthorUI.h" #include "AuthorUI_p.h" // Sigmod includes #include // KDE includes #include using namespace Sigmod; using namespace Sigmodr::Widgets; AuthorUI::AuthorUI(Author* author, QWidget* parent) : ObjectUI(author, parent), d(new Private(new Author(*author))) { setPrivate(d); } void AuthorUI::apply() { *qobject_cast(m_object) = *d->m_author; ObjectUI::apply(); } void AuthorUI::discard() { *d->m_author = *qobject_cast(m_object); d->resetGui(); ObjectUI::discard(); } AuthorUI::Private::Private(Author* author) : ObjectUIPrivate(author), m_author(author) { } AuthorUI::Private::~Private() { delete m_author; } QWidget* AuthorUI::Private::makeWidgets(ObjectUI* widget) { QWidget *form = openUiFile(":/gui/author.ui", widget); ui_name = form->findChild("varName"); ui_email= form->findChild("varEmail"); ui_role = form->findChild("varRole"); connect(ui_name, SIGNAL(textChanged(QString)), this, SLOT(nameChanged(QString))); connect(ui_email, SIGNAL(textChanged(QString)), this, SLOT(emailChanged(QString))); connect(ui_role, SIGNAL(textChanged(QString)), this, SLOT(roleChanged(QString))); return form; } void AuthorUI::Private::resetGui() { ui_name->setText(m_author->name()); ui_email->setText(m_author->email()); ui_role->setText(m_author->role()); } void AuthorUI::Private::nameChanged(const QString& name) { const int cursor = ui_name->cursorPosition(); m_author->setName(name); ui_name->setCursorPosition(cursor); } void AuthorUI::Private::emailChanged(const QString& email) { const int cursor = ui_email->cursorPosition(); m_author->setEmail(email); ui_email->setCursorPosition(cursor); } void AuthorUI::Private::roleChanged(const QString& role) { const int cursor = ui_role->cursorPosition(); m_author->setRole(role); ui_role->setCursorPosition(cursor); }