/* * Copyright 2008-2009 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "WeatherGroupModel.h" // Sigmodr tree includes #include "WeatherModel.h" // Sigmod includes #include #include // KDE includes #include using namespace Sigmod; using namespace Sigmodr::Tree; WeatherGroupModel::WeatherGroupModel(BaseModel* parent, Game* game) : GroupModel(parent, game, "Weathers") { for (int i = 0; i < game->weatherCount(); ++i) addObject(game->weather(i)); } QVariant WeatherGroupModel::data(const int role) const { if (role == BaseModel::ContextMenuRole) { KMenu* menu = new KMenu; menu->addAction("&Add Weather", this, SLOT(addObject())); return QVariant::fromValue(menu); } return GroupModel::data(role); } bool WeatherGroupModel::setData(const QVariant& value, int role) { if (role == BaseModel::XmlRole) { QString data = value.toString(); if (!data.isEmpty()) { QDomDocument xml; if (loadFromData(data, &xml) && (xml.doctype().name() == "Weather")) { addObject(qobject_cast(m_object)->newWeather(xml.documentElement())); return true; } } } return false; } QString WeatherGroupModel::types() const { return "Weather"; } void WeatherGroupModel::addObject(Object* object) { if (!object) object = qobject_cast(m_object)->newWeather(); if (object->className() == "Weather") addChild(new WeatherModel(this, qobject_cast(object))); } void WeatherGroupModel::deleteObject(BaseModel* model) { const int index = find(model); if (0 <= index) { qobject_cast(m_object)->deleteWeather(index); m_objects[index]->deleteLater(); m_objects.removeAt(index); childRowChanged(index); } }