formMove Name Name of the move Name of the move Name of the move true Priority The priority of the move (lower goes first) The priority of the move (lower goes first) The priority of the move (lower goes first) Accuracy The chance that the move hits The chance that the move hits The chance that the move hits Sigmodr::FractionWidget::NonZero Power The power of the move The power of the move The power of the move 0 Type The type of the move The type of the move The type of the move Power Points How many power points the move has How many power points the move has How many power points the move has 1 Special Whether the move uses special stats Whether the move uses special stats Whether the move uses special stats true false Description Description of the move Description of the move Description of the move true Battle Script Script that controls the move when used in battle Script that controls the move when used in battle Script that controls the move when used in battle World Script The script that controls the move when used in the overworld The script that controls the move when used in the overworld The script that controls the move when used in the overworld Priority Script The script used to determine if the move should modify its priority depending on the environment The script used to determine if the move should modify its priority depending on the environment The script used to determine if the move should modify its priority depending on the environment KComboBox QComboBox
KComboBox
KIntNumInput QWidget
KIntNumInput
KLineEdit QLineEdit
KLineEdit
Sigmodr::FractionWidget QWidget
FractionWidget.h
Sigmodr::ScriptWidget QWidget
ScriptWidget.h