/* * Copyright 2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "BadgeUI.h" // Sigmod includes #include "../sigmod/Badge.h" #include "../sigmod/Rules.h" #include "../sigmod/Sigmod.h" #include "../sigmod/Sprite.h" // Qt includes #include Sigmodr::BadgeUI::BadgeUI(Sigmod::Badge* badge, QWidget* parent) : ObjectUI(parent) { setupUi(this); setObjects(badge, new Sigmod::Badge(*badge)); } Sigmodr::BadgeUI::~BadgeUI() { } void Sigmodr::BadgeUI::initGui() { connect(varStat, SIGNAL(activated(const int)), this, SLOT(setGui())); } void Sigmodr::BadgeUI::refreshGui() { int maxHeight = 0; int maxWidth = 0; varObey->setMaximum(sigmod()->rules()->maxLevel()); const bool blockedFace = varFace->blockSignals(true); const bool blockedBadge = varBadge->blockSignals(true); varFace->clear(); varBadge->clear(); for (int i = 0; i < sigmod()->spriteCount(); ++i) { const Sigmod::Sprite* sprite = sigmod()->sprite(i); QPixmap icon; icon.loadFromData(sprite->sprite()); maxHeight = qMax(maxHeight, icon.height()); maxWidth = qMax(maxWidth, icon.width()); varFace->addItem(icon, sprite->name(), sprite->id()); varBadge->addItem(icon, sprite->name(), sprite->id()); } varFace->blockSignals(blockedFace); varBadge->blockSignals(blockedBadge); const QSize maxSize(maxWidth, maxHeight); varFace->setIconSize(maxSize); varBadge->setIconSize(maxSize); varStat->clear(); const bool isSplit = sigmod()->rules()->specialSplit(); const QStringList& statNames = (isSplit ? Sigmod::StatGSCStr : Sigmod::StatRBYStr); varStat->addItem(statNames[Sigmod::ST_Attack], QVariant::fromValue(Sigmod::ST_Attack)); varStat->addItem(statNames[Sigmod::ST_Defense], QVariant::fromValue(Sigmod::ST_Defense)); varStat->addItem(statNames[Sigmod::ST_Speed], QVariant::fromValue(Sigmod::ST_Speed)); if (isSplit) { varStat->addItem(statNames[Sigmod::ST_SpecialAttack], QVariant::fromValue(Sigmod::ST_SpecialAttack)); varStat->addItem(statNames[Sigmod::ST_SpecialDefense], QVariant::fromValue(Sigmod::ST_SpecialDefense)); } else varStat->addItem(statNames[Sigmod::ST_Special], QVariant::fromValue(Sigmod::ST_Special)); } void Sigmodr::BadgeUI::setGui() { const int statIndex = varStat->currentIndex(); varName->setText(qobject_cast(modified())->name()); varObey->setValue(qobject_cast(modified())->obey()); varFace->setCurrentIndex(varFace->findData(qobject_cast(modified())->face())); varBadge->setCurrentIndex(varBadge->findData(qobject_cast(modified())->badge())); if (0 <= statIndex) { Sigmod::Stat stat = varStat->itemData(statIndex).value(); varStatMultiplier->setValue(qobject_cast(modified())->stat(stat)); } } void Sigmodr::BadgeUI::apply() { *qobject_cast(original()) = *qobject_cast(modified()); emit(changed(false)); } void Sigmodr::BadgeUI::discard() { *qobject_cast(modified()) = *qobject_cast(original()); setGui(); emit(changed(false)); } void Sigmodr::BadgeUI::on_varName_textChanged(const QString& name) { const int cursor = varName->cursorPosition(); qobject_cast(modified())->setName(name); varName->setCursorPosition(cursor); } void Sigmodr::BadgeUI::on_varObey_valueChanged(const int obey) { qobject_cast(modified())->setObey(obey); } void Sigmodr::BadgeUI::on_varFace_currentIndexChanged(const int face) { qobject_cast(modified())->setFace(varFace->itemData(face).toInt()); } void Sigmodr::BadgeUI::on_varBadge_currentIndexChanged(const int badge) { qobject_cast(modified())->setBadge(varFace->itemData(badge).toInt()); } void Sigmodr::BadgeUI::on_varStatMultiplier_valueChanged(const Sigcore::Fraction& multiplier) { qobject_cast(modified())->setStat(varStat->itemData(varStat->currentIndex()).value(), multiplier); }