/* * Copyright 2007-2009 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /** * \file sigmod/Time.h */ #ifndef SIGMOD_TIME #define SIGMOD_TIME // Sigcore includes #include // Sigmod includes #include "Object.h" namespace Sigmod { // Forward declarations class Game; /** * \class Sigmod::Time Time.h sigmod/Time.h * \brief A marker for the start of some time period. * * Time can be used to change the properties of things throughout the day. * Encounter lists can change, species may change colors, or moves have different * effects. */ class SIGMOD_EXPORT Time : public Object { Q_OBJECT public: /** * Copy constructor. * * \param time The time to copy. */ Time(const Time& time); /** * Create a new time belonging to \p parent and id \p id. * * \param parent The parent of the time. * \param id The id number for the time. */ Time(const Game* parent, const int id); /** * Data copy constructor. Copies the data from \p time as a child of \p parent with id \p id. * * \param time The time to copy the data from. * \param parent The parent of the time. * \param id The id number for the time. */ Time(const Time& time, const Game* parent, const int id); /** * XML data constructor. * * \param xml The XML structure to extract the data from. * \param parent The parent of the time. * \param id The id number for the time. */ Time(const QDomElement& xml, const Game* parent, const int id = -1); /** * Check to make sure the time's values are valid. */ void validate(); /** * Load data from XML. * * \param xml The XML structure to extract data from. */ void load(const QDomElement& xml); /** * Get the data for the time in XML format. * * \return The XML structure representing the time. */ QDomElement save() const; /** * Sets the name of the time. Used internally only. * * \param name The name of the time. */ void setName(const QString& name); /** * Sets the hour that the time starts at. * * \param hour The hour the time starts at. */ void setHour(const int hour); /** * Sets the minute that the time starts at. * * \param minutes The minute the time starts at. */ void setMinute(const int minutes); /** * Sets the script executed when the time starts. The following objects are available to the script: * * - \b sigmod -- The \link Sigscript::SigmodWrapper wrapper \endlink for the \link Sigmod sigmod \endlink in use. * - \b arena -- The \link Sigencore::Arena arena \endlink the ability is being used in (if in battle). * - \b map -- The \link Sigscript::MapWrapper wrapper \endlink for the \link Map map \endlink the player is on. * * \param script The script that gets run when the time starts. */ void setScript(const Sigcore::Script& script); /** * \sa setName * * \return The name of the time. */ QString name() const; /** * \sa setHour * * \return The hour that the time starts at. */ int hour() const; /** * \sa setMinute * * \return The minute that the time starts at. */ int minute() const; /** * \sa setScript * * \return The script to get executed when the time starts. */ Sigcore::Script script() const; bool nameCheck(const QString& name) const; bool hourCheck(const int hour) const; bool minuteCheck(const int minutes) const; bool scriptCheck(const Sigcore::Script& script) const; Time& operator=(const Time& rhs); private: QString m_name; int m_hour; int m_minute; Sigcore::Script m_script; }; } #endif