/* * Copyright 2007-2009 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /** * \file sigmod/SpeciesMove.cpp */ // Header include #include "SpeciesMove.h" // Sigmod includes #include "Game.h" #include "Macros.h" #include "Rules.h" #include "Species.h" using namespace Sigmod; SpeciesMove::SpeciesMove(const SpeciesMove& move) : Object(move.parent(), move.id()) { *this = move; } SpeciesMove::SpeciesMove(const Species* parent, const int id) : Object(parent, id), m_move(INT_MAX), m_level(0), m_wild(0) { } SpeciesMove::SpeciesMove(const SpeciesMove& move, const Species* parent, const int id) : Object(parent, id) { *this = move; } SpeciesMove::SpeciesMove(const QDomElement& xml, const Species* parent, const int id) : Object(parent, id) { LOAD_ID(); load(xml); } void SpeciesMove::validate() { TEST_BEGIN(); TEST(move); TEST(level); TEST(wild); TEST_END(); } void SpeciesMove::load(const QDomElement& xml) { LOAD_BEGIN(); LOAD(move); LOAD(level); LOAD(wild); } QDomElement SpeciesMove::save() const { SAVE_CREATE(); SAVE(move); SAVE(level); SAVE(wild); return xml; } SETTER(SpeciesMove, int, Move, move) SETTER(SpeciesMove, int, Level, level) SETTER(SpeciesMove, int, Wild, wild) GETTER(SpeciesMove, int, move) GETTER(SpeciesMove, int, level) GETTER(SpeciesMove, int, wild) CHECK_INDEX(SpeciesMove, int, move, game(), move) CHECK_BOUNDS(SpeciesMove, int, level, -1, game()->rules()->maxLevel()) CHECK_BOUNDS(SpeciesMove, int, wild, -1, game()->rules()->maxLevel()) SpeciesMove& SpeciesMove::operator=(const SpeciesMove& rhs) { if (this == &rhs) return *this; COPY(move); COPY(level); COPY(wild); return *this; }