/* * Copyright 2007-2009 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /** * \file sigmod/MapWildListEncounter.cpp */ // Header include #include "MapWildListEncounter.h" // Sigmod includes #include "Game.h" #include "Macros.h" #include "MapWildList.h" #include "Rules.h" #include "Species.h" using namespace Sigmod; MapWildListEncounter::MapWildListEncounter(const MapWildListEncounter& encounter) : Object(encounter.parent(), encounter.id()) { *this = encounter; } MapWildListEncounter::MapWildListEncounter(const MapWildList* parent, const int id) : Object(parent, id), m_species(INT_MAX), m_level(1), m_weight(1) { } MapWildListEncounter::MapWildListEncounter(const MapWildListEncounter& encounter, const MapWildList* parent, const int id) : Object(parent, id) { *this = encounter; } MapWildListEncounter::MapWildListEncounter(const QDomElement& xml, const MapWildList* parent, const int id) : Object(parent, id) { LOAD_ID(); load(xml); } void MapWildListEncounter::validate() { TEST_BEGIN(); TEST(species); TEST(level); TEST(weight); TEST_END(); } void MapWildListEncounter::load(const QDomElement& xml) { LOAD_BEGIN(); LOAD(species); LOAD(level); LOAD(weight); } QDomElement MapWildListEncounter::save() const { SAVE_CREATE(); SAVE(species); SAVE(level); SAVE(weight); return xml; } SETTER(MapWildListEncounter, int, Species, species) SETTER(MapWildListEncounter, int, Level, level) SETTER(MapWildListEncounter, int, Weight, weight) GETTER(MapWildListEncounter, int, species) GETTER(MapWildListEncounter, int, level) GETTER(MapWildListEncounter, int, weight) CHECK_INDEX(MapWildListEncounter, int, species, game(), species) CHECK_BOUNDS(MapWildListEncounter, int, level, 1, game()->rules()->maxLevel()) CHECK_BOUNDS(MapWildListEncounter, int, weight, 1, INT_MAX) MapWildListEncounter& MapWildListEncounter::operator=(const MapWildListEncounter& rhs) { if (this == &rhs) return *this; COPY(species); COPY(level); COPY(weight); return *this; }