/* * Copyright 2007-2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef SIGMOD_MAPTRAINERTEAMMEMBER #define SIGMOD_MAPTRAINERTEAMMEMBER // Sigmod includes #include "Object.h" // Qt includes #include namespace Sigmod { // Forward dclarations class MapTrainer; class SIGMOD_EXPORT MapTrainerTeamMember : public Object { Q_OBJECT public: MapTrainerTeamMember(const MapTrainerTeamMember& teamMember); MapTrainerTeamMember(const MapTrainer* parent, const int id); MapTrainerTeamMember(const MapTrainerTeamMember& teamMember, const MapTrainer* parent, const int id); MapTrainerTeamMember(const QDomElement& xml, const MapTrainer* parent, const int id = -1); void validate(); void load(const QDomElement& xml); QDomElement save() const; void setSpecies(const int species); void setLevel(const int level); void setAbility(const int ability, const bool state); void setItem(const int item, const bool state); void setMove(const int move, const bool state); void setNature(const int nature, const bool state); int species() const; int level() const; bool ability(const int ability) const; QList ability() const; bool item(const int item) const; QList item() const; bool move(const int move) const; QList move() const; bool nature(const int nature) const; QList nature() const; bool speciesCheck(const int species) const; bool levelCheck(const int level) const; bool abilityCheck(const int ability) const; bool itemCheck(const int item) const; bool moveCheck(const int move) const; bool natureCheck(const int nature) const; MapTrainerTeamMember& operator=(const MapTrainerTeamMember& p); protected: bool checkWeight(const int item); private: int m_species; int m_level; QList m_ability; QList m_item; QList m_move; QList m_nature; }; } #endif