/* * Copyright 2007-2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "MapTrainer.h" // Sigmod includes #include "Macros.h" #include "Map.h" #include "MapTrainerTeamMember.h" #include "Rules.h" #include "Sigmod.h" // Qt includes #include Sigmod::MapTrainer::MapTrainer(const MapTrainer& trainer) : Object(trainer.parent(), trainer.id()) { *this = trainer; } Sigmod::MapTrainer::MapTrainer(const Map* parent, const int id) : Object(parent, id), m_name(""), m_trainerClass(INT_MAX), m_coordinate(0, 0), m_numberFight(1), m_script("", ""), m_leadTeamMember(INT_MAX) { } Sigmod::MapTrainer::MapTrainer(const MapTrainer& trainer, const Map* parent, const int id) : Object(parent, id) { *this = trainer; } Sigmod::MapTrainer::MapTrainer(const QDomElement& xml, const Map* parent, const int id) : Object(parent, id) { LOAD_ID(); load(xml); } Sigmod::MapTrainer::~MapTrainer() { clear(); } void Sigmod::MapTrainer::validate() { TEST_BEGIN(); if (m_name.isEmpty()) emit(error("Name is empty")); TEST(setTrainerClass, trainerClass); TEST(setCoordinate, coordinate); TEST(setNumberFight, numberFight); TEST(setLeadTeamMember, leadTeamMember); if (!teamMemberCount()) emit(error("There are no team members")); QSet idChecker; TEST_SUB_BEGIN(MapTrainerTeamMember, teamMembers); TEST_SUB("team member", id); TEST_SUB_END(); TEST_END(); } void Sigmod::MapTrainer::load(const QDomElement& xml) { LOAD_BEGIN(); LOAD(name); LOAD(trainerClass); LOAD(coordinate); LOAD(numberFight); LOAD(script); LOAD_SUB(newTeamMember, MapTrainerTeamMember); LOAD(leadTeamMember); } QDomElement Sigmod::MapTrainer::save() const { SAVE_CREATE(); SAVE(name); SAVE(trainerClass); SAVE(coordinate); SAVE(numberFight); SAVE(script); SAVE_SUB(MapTrainerTeamMember, teamMembers); return xml; } void Sigmod::MapTrainer::setName(const QString& name) { CHECK(name); } void Sigmod::MapTrainer::setTrainerClass(const int trainerClass) { if (!sigmod()->trainerById(trainerClass)) emit(error(bounds("trainerClass", trainerClass))); else CHECK(trainerClass); } void Sigmod::MapTrainer::setCoordinate(const QPoint& coordinate) { const Map* map = qobject_cast(parent()); if ((coordinate.x() < 0) || (coordinate.y() < 0) || (map->width() <= coordinate.x()) || (map->height() <= coordinate.y())) emit(error(bounds("coordinate", QPoint(0, 0), QPoint(map->width(), map->height()), coordinate))); else CHECK(coordinate); } void Sigmod::MapTrainer::setNumberFight(const int numberFight) { if ((numberFight <= 0) || (sigmod()->rules()->maxFight() < numberFight)) emit(error(bounds("numberFight", 1, sigmod()->rules()->maxFight(), numberFight))); else CHECK(numberFight); } void Sigmod::MapTrainer::setScript(const Sigcore::Script& script) { CHECK(script); } void Sigmod::MapTrainer::setLeadTeamMember(const int leadTeamMember) { if (!teamMemberById(leadTeamMember)) emit(error(bounds("leadTeamMember", leadTeamMember))); else CHECK(leadTeamMember); } QString Sigmod::MapTrainer::name() const { return m_name; } int Sigmod::MapTrainer::trainerClass() const { return m_trainerClass; } QPoint Sigmod::MapTrainer::coordinate() const { return m_coordinate; } int Sigmod::MapTrainer::numberFight() const { return m_numberFight; } Sigcore::Script Sigmod::MapTrainer::script() const { return m_script; } int Sigmod::MapTrainer::leadTeamMember() const { return m_leadTeamMember; } const Sigmod::MapTrainerTeamMember* Sigmod::MapTrainer::teamMember(const int index) const { if (index < teamMemberCount()) return m_teamMembers.at(index); return NULL; } Sigmod::MapTrainerTeamMember* Sigmod::MapTrainer::teamMember(const int index) { if (index < teamMemberCount()) return m_teamMembers[index]; return NULL; } const Sigmod::MapTrainerTeamMember* Sigmod::MapTrainer::teamMemberById(const int id) const { return teamMember(teamMemberIndex(id)); } Sigmod::MapTrainerTeamMember* Sigmod::MapTrainer::teamMemberById(const int id) { return teamMember(teamMemberIndex(id)); } int Sigmod::MapTrainer::teamMemberIndex(const int id) const { for (int i = 0; i < teamMemberCount(); ++i) { if (m_teamMembers[i]->id() == id) return i; } return INT_MAX; } int Sigmod::MapTrainer::teamMemberCount() const { return m_teamMembers.size(); } Sigmod::MapTrainerTeamMember* Sigmod::MapTrainer::newTeamMember() { return newTeamMember(new MapTrainerTeamMember(this, newTeamMemberId())); } Sigmod::MapTrainerTeamMember* Sigmod::MapTrainer::newTeamMember(const QDomElement& xml) { return newTeamMember(new MapTrainerTeamMember(xml, this, newTeamMemberId())); } Sigmod::MapTrainerTeamMember* Sigmod::MapTrainer::newTeamMember(const MapTrainerTeamMember& teamMember) { return newTeamMember(new MapTrainerTeamMember(teamMember, this, newTeamMemberId())); } Sigmod::MapTrainerTeamMember* Sigmod::MapTrainer::newTeamMember(MapTrainerTeamMember* teamMember) { m_teamMembers.append(teamMember); return teamMember; } void Sigmod::MapTrainer::deleteTeamMember(const int index) { if (index < teamMemberCount()) { delete m_teamMembers[index]; m_teamMembers.removeAt(index); } } void Sigmod::MapTrainer::deleteTeamMemberById(const int id) { deleteTeamMember(teamMemberIndex(id)); } int Sigmod::MapTrainer::newTeamMemberId() const { int i = 0; while ((i < teamMemberCount()) && (teamMemberIndex(i) != INT_MAX)) ++i; return i; } Sigmod::MapTrainer& Sigmod::MapTrainer::operator=(const MapTrainer& rhs) { if (this == &rhs) return *this; clear(); COPY(name); COPY(trainerClass); COPY(coordinate); COPY(numberFight); COPY(script); COPY(leadTeamMember); COPY_SUB(MapTrainerTeamMember, teamMembers); return *this; } void Sigmod::MapTrainer::clear() { while (teamMemberCount()) deleteTeamMember(0); }