/* * Copyright 2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef SIGMOD_MAPTILE #define SIGMOD_MAPTILE // Sigmod includes #include "Object.h" namespace Sigmod { class SIGMOD_EXPORT MapTile : public Object { Q_OBJECT public: MapTile(const MapTile& tile); MapTile(const Map* parent, const int id); MapTile(const MapTile& tile, const Map* parent, const int id); MapTile(const QDomElement& xml, const Map* parent, const int id = -1); ~MapTile(); void validate(); void load(const QDomElement& xml); QDomElement save() const; void setTile(const int tile); void setPosition(const QPoint& position); void setZIndex(const int zIndex); int tile() const; QPoint position() const; int zIndex() const; bool tileCheck(const int tile) const; bool positionCheck(const QPoint& position) const; bool zIndexCheck(const int zIndex) const; MapTile& operator=(const MapTile& rhs); private: int m_tile; QPoint m_position; int m_zIndex; }; } #endif