/* * Copyright 2008-2009 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /** * \file sigmod/MapTile.cpp */ // Header include #include "MapTile.h" // Sigmod includes #include "Game.h" #include "Macros.h" #include "Map.h" #include "Tile.h" using namespace Sigmod; MapTile::MapTile(const MapTile& tile) : Object(tile.parent(), tile.id()) { *this = tile; } MapTile::MapTile(const Map* parent, const int id) : Object(parent, id), m_tile(-1), m_position(0, 0), m_zIndex(0) { } MapTile::MapTile(const MapTile& tile, const Map* parent, const int id) : Object(parent, id) { *this = tile; } MapTile::MapTile(const QDomElement& xml, const Map* parent, const int id) : Object(parent, id) { LOAD_ID(); load(xml); } void MapTile::validate() { TEST_BEGIN(); TEST(tile); TEST(position); TEST_END(); } void MapTile::load(const QDomElement& xml) { LOAD_BEGIN(); LOAD(tile); LOAD(position); LOAD(zIndex); } QDomElement MapTile::save() const { SAVE_CREATE(); SAVE(tile); SAVE(position); SAVE(zIndex); return xml; } SETTER(MapTile, int, Tile, tile) SETTER(MapTile, QPoint&, Position, position) SETTER(MapTile, int, ZIndex, zIndex) GETTER(MapTile, int, tile) GETTER(MapTile, QPoint, position) GETTER(MapTile, int, zIndex) CHECK_INDEX(MapTile, int, tile, game(), tile) CHECK_BEGIN(MapTile, QPoint&, position) const Map* map = qobject_cast(parent()); TBOUNDS_MOD(position_x, 0, map->width() - 1, position.x()) TBOUNDS_MOD(position_y, 0, map->height() - 1, position.y()) CHECK_END() CHECK(MapTile, int, zIndex) MapTile& MapTile::operator=(const MapTile& rhs) { if (this == &rhs) return *this; clear(); COPY(tile); COPY(position); COPY(zIndex); return *this; }