/* * Copyright 2007-2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef SIGBATTLE_BOT #define SIGBATTLE_BOT // Sigbattle includes #include "Player.h" // Standard library includes #include // Forward declarations namespace Sigmod { class MapTrainer; } namespace Sigbattle { class Arena; class GhostBot; class SIGBATTLE_EXPORT Bot : public Player { Q_OBJECT public: Bot(const Sigmod::MapTrainer& trainer); public slots: signals: protected: protected slots: private: long alphaBeta(const Arena& arena, const int trainerClass, const long alpha = LONG_MIN, const long beta = LONG_MAX); QList m_enemies; }; } #endif