/* * Copyright 2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __POKESCRIPTING_SPRITEWRAPPER__ #define __POKESCRIPTING_SPRITEWRAPPER__ // Pokescripting includes #include "ObjectWrapper.h" // Pokemod includes #include "../pokemod/Sprite.h" namespace Pokescripting { class POKESCRIPTING_EXPORT SpriteWrapper : public ObjectWrapper { Q_OBJECT public: static SpriteWrapper* create(const Pokemod::Sprite* sprite, QObject* parent) { if (!m_instances.contains(sprite->id())) m_instances[sprite->id()] = new SpriteWrapper(sprite, parent); return qobject_cast(m_instances[sprite->id()]); } public slots: QString name() const; QPixmap sprite() const; private: SpriteWrapper(const Pokemod::Sprite* sprite, QObject* parent); SpriteWrapper& operator=(const SpriteWrapper& rhs); const Pokemod::Sprite* m_sprite; }; } #endif