/* * Copyright 2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __POKESCRIPTING_MAPTRAINERWRAPPER__ #define __POKESCRIPTING_MAPTRAINERWRAPPER__ // Pokescripting includes #include "MapTrainerTeamMemberWrapper.h" #include "ObjectWrapper.h" #include "TrainerWrapper.h" // Pokemod includes #include "../pokemod/MapTrainer.h" namespace Pokescripting { class POKESCRIPTING_EXPORT MapTrainerWrapper : public ObjectWrapper { Q_OBJECT public: MapTrainerWrapper(const Pokemod::MapTrainer* trainer, QObject* parent); public slots: QString name() const; const TrainerWrapper* trainerClass() const; int numberFight() const; const MapTrainerTeamMemberWrapper* leadTeamMember() const; const MapTrainerTeamMemberWrapper* teamMember(const int index) const; int teamMemberCount() const; private: MapTrainerWrapper& operator=(const MapTrainerWrapper& rhs); const Pokemod::MapTrainer* m_trainer; }; inline MapTrainerWrapper::MapTrainerWrapper(const Pokemod::MapTrainer* trainer, QObject* parent) : ObjectWrapper(trainer, parent), m_trainer(trainer) { } inline QString MapTrainerWrapper::name() const { return m_trainer->name(); } inline const TrainerWrapper* MapTrainerWrapper::trainerClass() const { return new TrainerWrapper(pokemod()->trainerById(m_trainer->trainerClass()), const_cast(this)); } inline int MapTrainerWrapper::numberFight() const { return m_trainer->numberFight(); } inline const MapTrainerTeamMemberWrapper* MapTrainerWrapper::leadTeamMember() const { return teamMember(m_trainer->leadTeamMember()); } inline const MapTrainerTeamMemberWrapper* MapTrainerWrapper::teamMember(const int index) const { return new MapTrainerTeamMemberWrapper(m_trainer->teamMember(index), const_cast(this)); } inline int MapTrainerWrapper::teamMemberCount() const { return m_trainer->teamMemberCount(); } } #endif