/* * Copyright 2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __POKESCRIPTING_MAPTRAINERTEAMMEMBERWRAPPER__ #define __POKESCRIPTING_MAPTRAINERTEAMMEMBERWRAPPER__ // Pokescripting includes #include "AbilityWrapper.h" #include "ItemWrapper.h" #include "MoveWrapper.h" #include "NatureWrapper.h" #include "ObjectWrapper.h" #include "SpeciesWrapper.h" // Pokemod includes #include "../pokemod/MapTrainerTeamMember.h" namespace Pokescripting { class POKESCRIPTING_EXPORT MapTrainerTeamMemberWrapper : public ObjectWrapper { Q_OBJECT public: MapTrainerTeamMemberWrapper(const Pokemod::MapTrainerTeamMember* teamMember, QObject* parent); public slots: const SpeciesWrapper* species() const; int level() const; bool ability(const int ability) const; bool item(const int item) const; bool move(const int move) const; bool nature(const int nature) const; private: MapTrainerTeamMemberWrapper& operator=(const MapTrainerTeamMemberWrapper& rhs); const Pokemod::MapTrainerTeamMember* m_teamMember; }; inline MapTrainerTeamMemberWrapper::MapTrainerTeamMemberWrapper(const Pokemod::MapTrainerTeamMember* teamMember, QObject* parent) : ObjectWrapper(teamMember, parent), m_teamMember(teamMember) { } inline const SpeciesWrapper* MapTrainerTeamMemberWrapper::species() const { return new SpeciesWrapper(pokemod()->speciesById(m_teamMember->species()), const_cast(this)); } inline int MapTrainerTeamMemberWrapper::level() const { return m_teamMember->level(); } inline bool MapTrainerTeamMemberWrapper::ability(const int ability) const { return m_teamMember->ability(ability); } inline bool MapTrainerTeamMemberWrapper::item(const int item) const { return m_teamMember->item(item); } inline bool MapTrainerTeamMemberWrapper::move(const int move) const { return m_teamMember->move(move); } inline bool MapTrainerTeamMemberWrapper::nature(const int nature) const { return m_teamMember->nature(nature); } } #endif