/* * Copyright 2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "BadgeWrapper.h" // Pokescripting includes #include "SpriteWrapper.h" Pokescripting::BadgeWrapper::BadgeWrapper(const Pokemod::Badge* badge, QObject* parent) : ObjectWrapper(badge, parent), m_badge(badge) { } QString Pokescripting::BadgeWrapper::name() const { return m_badge->name(); } Pokescripting::SpriteWrapper* Pokescripting::BadgeWrapper::face() { return SpriteWrapper::create(pokemod()->spriteById(m_badge->face()), this); } Pokescripting::SpriteWrapper* Pokescripting::BadgeWrapper::badge() { return SpriteWrapper::create(pokemod()->spriteById(m_badge->badge()), this); } int Pokescripting::BadgeWrapper::obey() const { return m_badge->obey(); } Pokemod::Fraction Pokescripting::BadgeWrapper::stat(const int stat) const { return m_badge->stat(stat); }