/* * Copyright 2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // header include #include "AbilityWrapper.h" Pokescripting::AbilityWrapper::AbilityWrapper(const Pokemod::Ability* ability, QObject* parent) : ObjectWrapper(ability, parent), m_ability(ability) { } QString Pokescripting::AbilityWrapper::name() const { return m_ability->name(); } int Pokescripting::AbilityWrapper::priority() const { if (value("priority").canConvert()) return value("priority").toInt(); return m_ability->priority(); } QString Pokescripting::AbilityWrapper::description() const { return m_ability->description(); } Pokemod::Script Pokescripting::AbilityWrapper::battleScript() const { return m_ability->battleScript(); } Pokemod::Script Pokescripting::AbilityWrapper::worldScript() const { return m_ability->worldScript(); }