/* * Copyright 2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __POKEMODR_COINLISTOBJECTMODEL__ #define __POKEMODR_COINLISTOBJECTMODEL__ // Model includes #include "BaseModel.h" class CoinListObjectModel : public ObjectModel { public: CoinListObjectModel(BaseModel* parent, Object* object); ~CoinListObjectModel(); QVariant data(int role = Qt::DisplayRole) const; bool setData(const QVariant& value, int role = Qt::EditRole); int indexNumber() const; // bool dropMimeData(const QMimeData* data, Qt::DropAction action, int row, int column); }; #endif