/* * Copyright 2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "BaseModel.h" // Pokemod includes #include "../../pokemod/Object.h" Pokemodr::BaseModel::BaseModel(BaseModel* parent, Pokemod::Object* object, const QString& name) : m_parent(parent), m_object(object), m_name(name) { } Pokemodr::BaseModel::~BaseModel() { } QVariant Pokemodr::BaseModel::data(int role) const { if (role == Pokemodr::BaseModel::TypeRole) return type(); return QVariant(); } Pokemodr::BaseModel* Pokemodr::BaseModel::parent() { return m_parent; } int Pokemodr::BaseModel::indexNumber() const { if (m_parent) return m_parent->findChild(this); return -1; } QString Pokemodr::BaseModel::type() const { return ""; } const Pokemod::Object* Pokemodr::BaseModel::object() const { return m_object; } int Pokemodr::BaseModel::findChild(const BaseModel* /*model*/) const { return -1; }