/* * Copyright 2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __POKEMODR_ABILITYMODEL__ #define __POKEMODR_ABILITYMODEL__ // Model includes #include "BaseModel.h" // Forward declarations class AbilityEffectModel; class AbilityModel : public ObjectModel { public: AbilityModel(BaseModel* parent, Object* object); ~AbilityModel(); QVariant data(int role = Qt::DisplayRole) const; int rowCount() const; bool setData(const QVariant& value, int role = Qt::EditRole); BaseModel* childItem(const int row); int indexNumber() const; bool canInsertRows() const; bool insertRows(const int rows); bool canRemoveRows() const; bool removeRows(const int position, const int rows); // bool dropMimeData(const QMimeData* data, Qt::DropAction action, int row, int column); private: QList m_effects; }; #endif