/* * Copyright 2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "AbilityModel.h" // Model includes #include "AbilityEffectModel.h" // PokeModr includes #include "../AbilityUI.h" // Pokemod includes #include "../../pokemod/Ability.h" #include "../../pokemod/Pokemod.h" // Qt includes #include AbilityModel::AbilityModel(BaseModel* parent, Ability* ability) : GroupObjectModel(parent, ability) { setupData(); } AbilityModel::~AbilityModel() { clearData(); } QVariant AbilityModel::data(int role) const { if (role == Qt::DisplayRole) return static_cast(m_object)->name(); else if (role == BaseModel::XmlRole) { QDomDocument xml(m_object->className()); xml.appendChild(m_object->save()); return xml.toString(); } else if (role == BaseModel::WidgetRole) { QWidget* widget = new AbilityUI(static_cast(m_object), NULL); return QVariant::fromValue(widget); } return QVariant(); } int AbilityModel::rowCount() const { return m_effects.size(); } bool AbilityModel::setData(const QVariant& value, int role) { if (role == BaseModel::XmlRole) { if (value.canConvert()) { QFile file(value.toString()); QDomDocument xml; if ((file.open(QIODevice::ReadOnly) && xml.setContent(&file)) || xml.setContent(value.toString())) { if (xml.doctype().name() == m_object->className()) { clearData(); m_object->load(xml.documentElement()); setupData(); return true; } file.close(); } } } return false; } BaseModel* AbilityModel::childItem(const int row) { if (row < m_effects.size()) return m_effects[row]; return NULL; } int AbilityModel::indexNumber() const { return static_cast(m_object->parent())->abilityIndex(m_object->id()); } bool AbilityModel::insertRows(const int rows) { for (int i = 0; i < rows; ++i) m_effects.append(new AbilityEffectModel(this, static_cast(m_object)->newEffect())); return true; } bool AbilityModel::removeRows(const int position, const int rows) { for (int i = 0; i < rows; ++i) { static_cast(m_object)->deleteEffect(position); delete m_effects[position]; m_effects.removeAt(position); } return true; } void AbilityModel::setupData() { Ability* ability = static_cast(m_object); for (int i = 0; i < ability->effectCount(); ++i) m_effects.append(new AbilityEffectModel(this, ability->effect(i))); } void AbilityModel::clearData() { foreach (AbilityEffectModel* model, m_effects) delete model; }