/* * Copyright 2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "MapTrainerUI.h" // Pokemod includes #include "../pokemod/Dialog.h" #include "../pokemod/Map.h" #include "../pokemod/MapTrainer.h" #include "../pokemod/MapTrainerTeamMember.h" #include "../pokemod/Pokemod.h" #include "../pokemod/Rules.h" #include "../pokemod/Species.h" #include "../pokemod/Trainer.h" MapTrainerUI::MapTrainerUI(MapTrainer* trainer, QWidget* parent) : ObjectUI(parent) { setupUi(this); QMetaObject::connectSlotsByName(this); setObjects(trainer, new MapTrainer(*trainer)); init(); } MapTrainerUI::~MapTrainerUI() { } void MapTrainerUI::initGui() { varDirection->addItems(Pokemod::DirectionStr.mid(0, Pokemod::D_End)); } void MapTrainerUI::refreshGui() { varTrainerClass->clear(); for (int i = 0; i < static_cast(original()->pokemod())->trainerCount(); ++i) { const Trainer* trainer = static_cast(original()->pokemod())->trainer(i); varTrainerClass->addItem(trainer->name(), trainer->id()); } varCoordinate->setMaximum(static_cast(original()->parent())->size()); varNumberFight->setMaximum(static_cast(original()->pokemod())->rules()->maxFight()); varDialog->clear(); for (int i = 0; i < static_cast(original()->pokemod())->dialogCount(); ++i) { const Dialog* dialog = static_cast(original()->pokemod())->dialog(i); varDialog->addItem(dialog->dialog().mid(0, 25), dialog->id()); } varLeadTeamMember->clear(); for (int i = 0; i < static_cast(original())->teamMemberCount(); ++i) { const MapTrainerTeamMember* teamMember = static_cast(original())->teamMember(i); const Species* species = static_cast(original()->pokemod())->species(teamMember->species()); if (species) varLeadTeamMember->addItem(species->name(), teamMember->id()); else varLeadTeamMember->addItem("Invalid Species", teamMember->id()); } } void MapTrainerUI::setGui() { varName->setText(static_cast(modified())->name()); varTrainerClass->setCurrentIndex(varTrainerClass->findData(static_cast(modified())->trainerClass())); varCoordinate->setValue(static_cast(modified())->coordinate()); varSight->setValue(static_cast(modified())->sight()); varDirection->setCurrentIndex(static_cast(modified())->direction()); varNumberFight->setValue(static_cast(modified())->numberFight()); varAppearFlag->setValue(static_cast(modified())->appearFlag()); varDialog->setCurrentIndex(varDialog->findData(static_cast(modified())->dialog())); varLeadTeamMember->setCurrentIndex(varLeadTeamMember->findData(static_cast(modified())->leadTeamMember())); } void MapTrainerUI::apply() { *static_cast(original()) = *static_cast(modified()); emit(changed(false)); } void MapTrainerUI::discard() { *static_cast(modified()) = *static_cast(original()); setGui(); emit(changed(false)); } void MapTrainerUI::on_varName_textChanged(const QString& name) { static_cast(modified())->setName(name); } void MapTrainerUI::on_varTrainerClass_currentIndexChanged(const int trainerClass) { static_cast(modified())->setTrainerClass(varTrainerClass->itemData(trainerClass).toInt()); } void MapTrainerUI::on_varCoordinate_valueChanged(const Point& coordinate) { static_cast(modified())->setCoordinate(coordinate); } void MapTrainerUI::on_varSight_valueChanged(const int sight) { static_cast(modified())->setSight(sight); } void MapTrainerUI::on_varDirection_currentIndexChanged(const int direction) { static_cast(modified())->setDirection(direction); } void MapTrainerUI::on_varNumberFight_valueChanged(const int numberFight) { static_cast(modified())->setNumberFight(numberFight); } void MapTrainerUI::on_varAppearFlag_valueChanged(const Flag& appearFlag) { static_cast(modified())->setAppearFlag(appearFlag); } void MapTrainerUI::on_varDialog_currentIndexChanged(const int dialog) { static_cast(modified())->setDialog(varDialog->itemData(dialog).toInt()); } void MapTrainerUI::on_varLeadTeamMember_currentIndexChanged(const int leadTeamMember) { static_cast(modified())->setLeadTeamMember(leadTeamMember); }