/* * Copyright 2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ // Header include #include "GlobalScriptUI.h" // Pokemod includes #include "../pokemod/GlobalScript.h" GlobalScriptUI::GlobalScriptUI(GlobalScript* globalScript, QWidget* parent) : ObjectUI(parent) { setupUi(this); setObjects(globalScript, new GlobalScript(*globalScript)); } GlobalScriptUI::~GlobalScriptUI() { } void GlobalScriptUI::setGui() { varName->setText(static_cast(modified())->name()); varScript->setValue(static_cast(modified())->script()); } void GlobalScriptUI::apply() { *static_cast(original()) = *static_cast(modified()); emit(changed(false)); } void GlobalScriptUI::discard() { *static_cast(modified()) = *static_cast(original()); setGui(); emit(changed(false)); } void GlobalScriptUI::on_varName_textChanged(const QString& name) { static_cast(modified())->setName(name); } void GlobalScriptUI::on_varScript_valueChanged(const Script& script) { static_cast(modified())->setScript(script); }